• Josh Holmer's avatar
    Fix miscalculation of PSNR with frame reordering (#1017) · baec5d30
    Josh Holmer authored
    With frame reordering enabled, every other frame would be compared to a
    blank frame, generating a very low PSNR calculation. Also fixes an issue
    where the PlaneIter ends one pixel too early, which currently is only
    used by PSNR calculation.
    baec5d30
plane.rs 11.7 KB