1. 16 May, 2013 2 commits
    • Paul Wilkins's avatar
      New inter mode context. · 6ff3eb16
      Paul Wilkins authored
      This patch creates a new inter mode contest that avoids
      a dependence on the reconstructed motion vectors from
      neighboring blocks. This was a change requested by
      a hardware vendor to improve decode performance.
      
      As part of this change I have also made some modifications
      to stats output code (under a flag) to allow accumulation of
      inter mode context flags over multiple clips
      
      Some further changes will be required to accommodate the
      deprecation of the split mv mode over the next few days.
      
      Performance as stands is around -0.25% on derf and
      std-hd but up on the YT and YT-HD sets. With further tuning
      or some adjustment to the context criteria it should be
      possible to make this change broadly neutral.
      
      Change-Id: Ia15cb4470969b9e87332a59c546ae0bd40676f6c
      6ff3eb16
    • John Koleszar's avatar
      Add vp9_extend_frame_borders · 418564e7
      John Koleszar authored
      Adds a subsampling aware border extension function. This may be reworked
      soon to support more than 3 planes.
      
      Change-Id: I76b81901ad10bb1e678dd4f0d22740ca6c76c43b
      418564e7
  2. 15 May, 2013 2 commits
  3. 14 May, 2013 2 commits
  4. 13 May, 2013 2 commits
  5. 10 May, 2013 3 commits
    • Yunqing Wang's avatar
      Add joint motion search in comp_inter_inter mode(experiment) · 9f5811c2
      Yunqing Wang authored
      In current code, motion vectors got from single prediction mode are used
      in compound prediction mode directly. These motion vectors may not give
      accurate prediction since they are searched independently. In this patch,
      we took Pascal's suggestion, and did joint motion search in compound
      prediction mode to find better motion vectors in this situation.
      Test results:
      Overall PSNR: 0.570%(derf), 0.918%(stdhd);
      SSIM: 0.572%(derf), 1.009%(stdhd);
      
      The encoder is a little slower. This can be improved since some c
      code is used in motion search.
      
      Change-Id: Ib30c9240f6c56c9b070867b4ca89412a76d9f3c6
      9f5811c2
    • John Koleszar's avatar
      Fix 4:2:0 assumptions in debug plane output · 6dab4d20
      John Koleszar authored
      Fixes some debugging code to be able to write out frames with
      chroma other than 4:2:0.
      
      Change-Id: I5ee3d29e584db1f52d2de344db249e927eff10b7
      6dab4d20
    • John Koleszar's avatar
      Subsampling aware allocs and bitstream · da58436f
      John Koleszar authored
      Make framebuffer allocations according to the chroma subsamping
      factors in use. A bit is placed in the raw part of the frame header for
      each of the two subsampling factors. This will be moved in a future
      commit to make them part of the TBD feature set bits, probably only set
      on keyframes, etc.
      
      Change-Id: I59ed38d3a3c0d4af3c7c277617de28d04a001853
      da58436f
  6. 08 May, 2013 2 commits
  7. 07 May, 2013 6 commits
  8. 06 May, 2013 1 commit
    • John Koleszar's avatar
      Remove heap alloc of FIRSTPASS_STATS · 6462eebb
      John Koleszar authored
      There is only one instance of these structures, no need for them
      to be allocated separately on the heap.
      
      Change-Id: I1333cc92d06bbe21be643c2b2f0e3936f0264cac
      6462eebb
  9. 03 May, 2013 1 commit
    • John Koleszar's avatar
      Separate transform and quant from vp9_encode_sb · 4529c68b
      John Koleszar authored
      This allows removing a large number of transform size specific functions,
      as well as supporting 444/alpha by routing all code through the
      subsampling-aware path.
      
      Change-Id: Ieb085cebe9f37f24fc24de179898b22abfda08a4
      4529c68b
  10. 01 May, 2013 1 commit
  11. 30 Apr, 2013 2 commits
    • Ronald S. Bultje's avatar
      sb8x8 integration in rd loop. · d068d869
      Ronald S. Bultje authored
      Work-in-progress, not yet ready for review. TODO items:
      - bitstream writing (encoder) and reading (decoder)
      - decoder reconstruction
      
      Change-Id: I5afb7284e7e0480847b47cd0097cb469433c9081
      d068d869
    • Dmitry Kovalev's avatar
      Adding vp9_update_frame_size function. · 15b5e465
      Dmitry Kovalev authored
      Moving common code from encoder and decoder to vp9_update_frame_size.
      
      Change-Id: I6ca758b7d05ffd52821bd3f7ad68089da11e4165
      15b5e465
  12. 29 Apr, 2013 1 commit
  13. 26 Apr, 2013 2 commits
  14. 25 Apr, 2013 2 commits
  15. 24 Apr, 2013 4 commits
    • Jingning Han's avatar
      Move sbsegment out of experimental list · b0e3b3df
      Jingning Han authored
      Move rectangular superblock coding out of experimental list.
      
      Change-Id: I96c37547d122330d666a67b4bf577ae54547857f
      b0e3b3df
    • Paul Wilkins's avatar
      Minor tweak to implicit segmentation experiment. · da04312f
      Paul Wilkins authored
      This minor tweak makes segment 0 neutral and used by
      key frames and also extends beyond 4 segments.
      
      Change-Id: Ife4744602aba66ac9432746db3113cc5cd88a482
      da04312f
    • Paul Wilkins's avatar
      Extension of segmentation to 8 segments. · 31ee193a
      Paul Wilkins authored
      Also some further simplification following removal
      of top node code.
      
      There is an issue in regards to the shared file vp8cx.h
      in regard to the roi_map as this interface assumes that
      there are only 4 segments. I have left the value here as
      4 for now meaning that the roi_map interface is broken
      for VP9.
      
      Note that this change would have been easier if I hadn't
      had to search for hard wire instances of the number 4
      and <= 3.
      
      Change-Id: Ia8b6deea4be4dbd20deb1656e689dd43a5f190e8
      31ee193a
    • Paul Wilkins's avatar
      Simple implicit segmentation experiment. · 27bb4777
      Paul Wilkins authored
      Change-Id: Iaef16122732c2a81e0927f9862b51b68dc788712
      27bb4777
  16. 22 Apr, 2013 2 commits
    • Deb Mukherjee's avatar
      Removes the code_nonzerocount experiment · 0aa79be7
      Deb Mukherjee authored
      This patch does not seem to give any benefits.
      
      Change-Id: I9d2b4091d6af3dfc0875f24db86c01e2de57f8db
      0aa79be7
    • Deb Mukherjee's avatar
      End of orientation zero group experiment · 70d9f116
      Deb Mukherjee authored
      Adds an experiment that codes an end-of-orientation symbol
      for every eligible zero encountered in scan order.
      
      This cleans out various other sub-experiments that were part
      of the origiinal patch, which will be later included if found
      useful.
      
      Results are slightly positive on all sets (0.1 - 0.2% range).
      
      Change-Id: I57765c605fefc7fb9d1b57f1b356843602abefaf
      70d9f116
  17. 19 Apr, 2013 2 commits
    • Paul Wilkins's avatar
      Clean out some legacy code. · 72d8b461
      Paul Wilkins authored
      Removed some unused legacy code relating to GF activity.
      
      Change-Id: I0b0fe90a1a5208aaa81d7393ba6cf75ab412dbda
      72d8b461
    • Paul Wilkins's avatar
      Adjustments to key frame sizing. · 21ff7bdc
      Paul Wilkins authored
      Adjustments take heavier account of the frame near a kf
      in deciding boost and limit the total number that can contribute.
      Also adjusted the minq calculations such that in most cases we
      generate a smaller key frame.
      Modified the code that accounts for how static the sequence is and
      added some adjustment based on image size. This is still very
      crude but smaller images tend to behave better with a larger
      delta between KF Q and other frames than larger image formats.
      Changes give sizable gains in overall PSNR  on all the test sets but the
      biggest gains (~3%) were on the std-hd set.
      The gains were smaller for SSIM but still significant.
      Average PSNR results are mixed because this metric can very easily
      be altered by having a very good / lossless coding of one or two frames.
      Some of the YT and YT-HD clips in particular have blank lead ins and
      allowing lossless coding of these appears to make a big difference to
      average PSNR but it reality does not help much at all.
      
      Change-Id: I6bfe485a1d330b47c783832f1717c95c535464ec
      21ff7bdc
  18. 17 Apr, 2013 2 commits
    • Dmitry Kovalev's avatar
      Adding DEFAULT_PRED_PROB_{0, 1, 2} constants. · ecff8d71
      Dmitry Kovalev authored
      Also using ALLOWED_REFS_PER_FRAME instead of 3.
      
      Change-Id: I810dd8521d8138edb9dbd78edede49b62f706554
      ecff8d71
    • Jingning Han's avatar
      Recursive partition syntax coding · 90a91cc6
      Jingning Han authored
      Enable recursive partition information coding from SB64X64 down to
      MB16X16. The bit-stream syntax is now supporting rectangular block
      sizes. It starts from SB64X64 and recursively describes the partition
      type of the current block. If the partition type is PARTITION_NONE,
      the block is coded as a single unit; if it is PARTITION_HORZ or
      PARTITION_VERT, the block is segmented into two independently coded
      rectangular units, with no further partition needed; otherwise, the
      block is segmented into 4 square blocks. i.e., PARTITION_SPLIT case,
      each can be potentially further partitioned.
      
      Forward adaptive probability modeling is used for the partition
      information coding, conditioned on the current block size.
      
      Change-Id: I499365fb547839d555498e3bcc0387d8a3587d87
      90a91cc6
  19. 16 Apr, 2013 1 commit
    • Adrian Grange's avatar
      Move configure_arnr_filter function · 9b84d113
      Adrian Grange authored
      This function is now called from configures the ARNR
      filter so it belongs with the other temporal filter
      functions.
      
      Change-Id: I64211875918364b5b8edfb97743e573c6def1663
      9b84d113