libFLAC_dynamic.vcproj 12.3 KB
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="libFLAC_dynamic"
	ProjectGUID="{4cefbc83-c215-11db-8314-0800200c9a66}"
	RootNamespace="libFLAC_dynamic"
	Keyword="Win32Proj"
	>
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			OutputDirectory="..\..\objs\debug\lib"
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			IntermediateDirectory="Debug_dynamic"
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				AdditionalOptions="/D &quot;_USE_MATH_DEFINES&quot;"
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				Optimization="0"
				AdditionalIncludeDirectories=".\include;..\..\include"
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				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__HAS_X86INTRIN;FLAC__USE_3DNOW;FLAC__ALIGN_MALLOC_DATA;VERSION=\&quot;1.3.0\&quot;;DEBUG;FLAC__OVERFLOW_DETECT"
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				MinimalRebuild="true"
				BasicRuntimeChecks="3"
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				RuntimeLibrary="1"
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				UsePrecompiledHeader="0"
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				DebugInformationFormat="4"
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				CompileAs="0"
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				DisableSpecificWarnings="4267;4996"
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				AdditionalDependencies="..\..\objs\release\lib\libogg_static.lib"
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				LinkIncremental="2"
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				IgnoreDefaultLibraryNames="uuid.lib;libcmt.lib"
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				GenerateDebugInformation="true"
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			OutputDirectory="..\..\objs\release\lib"
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			IntermediateDirectory="Release_dynamic"
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				AdditionalOptions="/D &quot;_USE_MATH_DEFINES&quot;"
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				EnableIntrinsicFunctions="true"
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				AdditionalIncludeDirectories=".\include;..\..\include"
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				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__HAS_X86INTRIN;FLAC__USE_3DNOW;FLAC__ALIGN_MALLOC_DATA;VERSION=\&quot;1.3.0\&quot;;FLaC__INLINE=_inline"
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				RuntimeLibrary="0"
				BufferSecurityCheck="false"
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				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="true"
				DebugInformationFormat="3"
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				CompileAs="0"
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				DisableSpecificWarnings="4267;4996"
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				AdditionalDependencies="..\..\objs\release\lib\libogg_static.lib"
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				LinkIncremental="1"
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				IgnoreDefaultLibraryNames="uuid.lib"
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				LinkTimeCodeGeneration="1"
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				TargetMachine="1"
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				RelativePath=".\include\private\all.h"
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				>
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				RelativePath=".\include\protected\all.h"
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					AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
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					AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
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					AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
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					AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
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					AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
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					AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
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					AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
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					AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
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					AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
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					AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
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	</Files>
	<Globals>
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</VisualStudioProject>