mvref_common.h 19.3 KB
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/*
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 * Copyright (c) 2016, Alliance for Open Media. All rights reserved
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 *
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 * This source code is subject to the terms of the BSD 2 Clause License and
 * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
 * was not distributed with this source code in the LICENSE file, you can
 * obtain it at www.aomedia.org/license/software. If the Alliance for Open
 * Media Patent License 1.0 was not distributed with this source code in the
 * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
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 */
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#ifndef AV1_COMMON_MVREF_COMMON_H_
#define AV1_COMMON_MVREF_COMMON_H_
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#include "av1/common/onyxc_int.h"
#include "av1/common/blockd.h"
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#ifdef __cplusplus
extern "C" {
#endif

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#define MVREF_NEIGHBOURS 9
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#define MVREF_ROWS 3
#define MVREF_COLS 4
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typedef struct position {
  int row;
  int col;
} POSITION;

typedef enum {
  BOTH_ZERO = 0,
  ZERO_PLUS_PREDICTED = 1,
  BOTH_PREDICTED = 2,
  NEW_PLUS_NON_INTRA = 3,
  BOTH_NEW = 4,
  INTRA_PLUS_NON_INTRA = 5,
  BOTH_INTRA = 6,
  INVALID_CASE = 9
} motion_vector_context;

// This is used to figure out a context for the ref blocks. The code flattens
// an array that would have 3 possible counts (0, 1 & 2) for 3 choices by
// adding 9 for each intra block, 3 for each zero mv and 1 for each new
// motion vector. This single number is then converted into a context
// with a single lookup ( counter_to_context ).
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static const int mode_2_counter[] = {
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  9,  // DC_PRED
  9,  // V_PRED
  9,  // H_PRED
  9,  // D45_PRED
  9,  // D135_PRED
  9,  // D117_PRED
  9,  // D153_PRED
  9,  // D207_PRED
  9,  // D63_PRED
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  9,  // SMOOTH_PRED
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  9,  // SMOOTH_V_PRED
  9,  // SMOOTH_H_PRED
  9,  // PAETH_PRED
  0,  // NEARESTMV
  0,  // NEARMV
  3,  // GLOBALMV
  1,  // NEWMV
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  0,  // NEAREST_NEARESTMV
  0,  // NEAR_NEARMV
  1,  // NEAREST_NEWMV
  1,  // NEW_NEARESTMV
  1,  // NEAR_NEWMV
  1,  // NEW_NEARMV
  3,  // GLOBAL_GLOBALMV
  1,  // NEW_NEWMV
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};

// There are 3^3 different combinations of 3 counts that can be either 0,1 or
// 2. However the actual count can never be greater than 2 so the highest
// counter we need is 18. 9 is an invalid counter that's never used.
static const int counter_to_context[19] = {
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  BOTH_PREDICTED,        // 0
  NEW_PLUS_NON_INTRA,    // 1
  BOTH_NEW,              // 2
  ZERO_PLUS_PREDICTED,   // 3
  NEW_PLUS_NON_INTRA,    // 4
  INVALID_CASE,          // 5
  BOTH_ZERO,             // 6
  INVALID_CASE,          // 7
  INVALID_CASE,          // 8
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  INTRA_PLUS_NON_INTRA,  // 9
  INTRA_PLUS_NON_INTRA,  // 10
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  INVALID_CASE,          // 11
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  INTRA_PLUS_NON_INTRA,  // 12
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  INVALID_CASE,          // 13
  INVALID_CASE,          // 14
  INVALID_CASE,          // 15
  INVALID_CASE,          // 16
  INVALID_CASE,          // 17
  BOTH_INTRA             // 18
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};

static const int idx_n_column_to_subblock[4][2] = {
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  { 1, 2 }, { 1, 3 }, { 3, 2 }, { 3, 3 }
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};

// clamp_mv_ref
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#if CONFIG_EXT_PARTITION
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#define MV_BORDER (16 << 3)  // Allow 16 pels in 1/8th pel units
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#else
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#define MV_BORDER (8 << 3)  // Allow 8 pels in 1/8th pel units
#endif                      // CONFIG_EXT_PARTITION
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#if CONFIG_FRAME_MARKER
// Get the number of frames between the current frame and a reference frame
static INLINE int get_ref_frame_dist(const AV1_COMMON *cm,
                                     MV_REFERENCE_FRAME ref) {
  // get the offset between the key frame and the current frame
  const int cur_frame_offset = cm->frame_offset;
  // get the offset between the key frame and the reference frame
  const int ref_buf_idx = cm->frame_refs[ref - LAST_FRAME].idx;
  if (ref_buf_idx == INVALID_IDX) return INT_MAX;
  const int ref_frame_offset =
      cm->buffer_pool->frame_bufs[ref_buf_idx].cur_frame_offset;
  return cur_frame_offset - ref_frame_offset;
}
#endif  // CONFIG_FRAME_MARKER

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static INLINE void clamp_mv_ref(MV *mv, int bw, int bh, const MACROBLOCKD *xd) {
  clamp_mv(mv, xd->mb_to_left_edge - bw * 8 - MV_BORDER,
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           xd->mb_to_right_edge + bw * 8 + MV_BORDER,
           xd->mb_to_top_edge - bh * 8 - MV_BORDER,
           xd->mb_to_bottom_edge + bh * 8 + MV_BORDER);
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}

// This function returns either the appropriate sub block or block's mv
// on whether the block_size < 8x8 and we have check_sub_blocks set.
static INLINE int_mv get_sub_block_mv(const MODE_INFO *candidate, int which_mv,
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                                      int search_col) {
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  (void)search_col;
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  return candidate->mbmi.mv[which_mv];
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}

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static INLINE int_mv get_sub_block_pred_mv(const MODE_INFO *candidate,
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                                           int which_mv, int search_col) {
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  (void)search_col;
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  return candidate->mbmi.mv[which_mv];
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}
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// Performs mv sign inversion if indicated by the reference frame combination.
static INLINE int_mv scale_mv(const MB_MODE_INFO *mbmi, int ref,
                              const MV_REFERENCE_FRAME this_ref_frame,
                              const int *ref_sign_bias) {
  int_mv mv = mbmi->mv[ref];
  if (ref_sign_bias[mbmi->ref_frame[ref]] != ref_sign_bias[this_ref_frame]) {
    mv.as_mv.row *= -1;
    mv.as_mv.col *= -1;
  }
  return mv;
}

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#define CLIP_IN_ADD(mv, bw, bh, xd) clamp_mv_ref(mv, bw, bh, xd)

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// This macro is used to add a motion vector mv_ref list if it isn't
// already in the list.  If it's the second motion vector it will also
// skip all additional processing and jump to done!
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#define ADD_MV_REF_LIST(mv, refmv_count, mv_ref_list, bw, bh, xd, Done)      \
  do {                                                                       \
    (mv_ref_list)[(refmv_count)] = (mv);                                     \
    CLIP_IN_ADD(&(mv_ref_list)[(refmv_count)].as_mv, (bw), (bh), (xd));      \
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    if (refmv_count && (mv_ref_list)[1].as_int != (mv_ref_list)[0].as_int) { \
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      (refmv_count) = 2;                                                     \
      goto Done;                                                             \
    }                                                                        \
    (refmv_count) = 1;                                                       \
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  } while (0)

// If either reference frame is different, not INTRA, and they
// are different from each other scale and add the mv to our list.
#define IF_DIFF_REF_FRAME_ADD_MV(mbmi, ref_frame, ref_sign_bias, refmv_count, \
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                                 mv_ref_list, bw, bh, xd, Done)               \
  do {                                                                        \
    if (is_inter_block(mbmi)) {                                               \
      if ((mbmi)->ref_frame[0] != ref_frame)                                  \
        ADD_MV_REF_LIST(scale_mv((mbmi), 0, ref_frame, ref_sign_bias),        \
                        refmv_count, mv_ref_list, bw, bh, xd, Done);          \
      if (has_second_ref(mbmi) && (mbmi)->ref_frame[1] != ref_frame)          \
        ADD_MV_REF_LIST(scale_mv((mbmi), 1, ref_frame, ref_sign_bias),        \
                        refmv_count, mv_ref_list, bw, bh, xd, Done);          \
    }                                                                         \
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  } while (0)

// Checks that the given mi_row, mi_col and search point
// are inside the borders of the tile.
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static INLINE int is_inside(const TileInfo *const tile, int mi_col, int mi_row,
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                            int mi_rows, const AV1_COMMON *cm,
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                            const POSITION *mi_pos) {
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#if CONFIG_DEPENDENT_HORZTILES
  const int dependent_horz_tile_flag = cm->dependent_horz_tiles;
#else
  const int dependent_horz_tile_flag = 0;
  (void)cm;
#endif
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  if (dependent_horz_tile_flag && !tile->tg_horz_boundary) {
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    return !(mi_row + mi_pos->row < 0 ||
             mi_col + mi_pos->col < tile->mi_col_start ||
             mi_row + mi_pos->row >= mi_rows ||
             mi_col + mi_pos->col >= tile->mi_col_end);
  } else {
    return !(mi_row + mi_pos->row < tile->mi_row_start ||
             mi_col + mi_pos->col < tile->mi_col_start ||
             mi_row + mi_pos->row >= tile->mi_row_end ||
             mi_col + mi_pos->col >= tile->mi_col_end);
  }
}
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static INLINE int find_valid_row_offset(const TileInfo *const tile, int mi_row,
                                        int mi_rows, const AV1_COMMON *cm,
                                        int row_offset) {
#if CONFIG_DEPENDENT_HORZTILES
  const int dependent_horz_tile_flag = cm->dependent_horz_tiles;
#else
  const int dependent_horz_tile_flag = 0;
  (void)cm;
#endif
  if (dependent_horz_tile_flag && !tile->tg_horz_boundary)
    return clamp(row_offset, -mi_row, mi_rows - mi_row - 1);
  else
    return clamp(row_offset, tile->mi_row_start - mi_row,
                 tile->mi_row_end - mi_row - 1);
}

static INLINE int find_valid_col_offset(const TileInfo *const tile, int mi_col,
                                        int col_offset) {
  return clamp(col_offset, tile->mi_col_start - mi_col,
               tile->mi_col_end - mi_col - 1);
}

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static INLINE void lower_mv_precision(MV *mv, int allow_hp
#if CONFIG_AMVR
                                      ,
                                      int is_integer
#endif
                                      ) {
#if CONFIG_AMVR
  if (is_integer) {
    integer_mv_precision(mv);
  } else {
#endif
    if (!allow_hp) {
      if (mv->row & 1) mv->row += (mv->row > 0 ? -1 : 1);
      if (mv->col & 1) mv->col += (mv->col > 0 ? -1 : 1);
    }
#if CONFIG_AMVR
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  }
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#endif
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}

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static INLINE uint8_t av1_get_pred_diff_ctx(const int_mv pred_mv,
                                            const int_mv this_mv) {
  if (abs(this_mv.as_mv.row - pred_mv.as_mv.row) <= 4 &&
      abs(this_mv.as_mv.col - pred_mv.as_mv.col) <= 4)
    return 2;
  else
    return 1;
}

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static INLINE int av1_nmv_ctx(const uint8_t ref_mv_count,
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                              const CANDIDATE_MV *ref_mv_stack, int ref,
                              int ref_mv_idx) {
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  if (ref_mv_stack[ref_mv_idx].weight >= REF_CAT_LEVEL &&
      ref_mv_idx < ref_mv_count)
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    return ref_mv_stack[ref_mv_idx].pred_diff[ref];
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  return 0;
}

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#if CONFIG_EXT_COMP_REFS
static INLINE int8_t av1_uni_comp_ref_idx(const MV_REFERENCE_FRAME *const rf) {
  // Single ref pred
  if (rf[1] <= INTRA_FRAME) return -1;

  // Bi-directional comp ref pred
  if ((rf[0] < BWDREF_FRAME) && (rf[1] >= BWDREF_FRAME)) return -1;

  for (int8_t ref_idx = 0; ref_idx < UNIDIR_COMP_REFS; ++ref_idx) {
    if (rf[0] == comp_ref0(ref_idx) && rf[1] == comp_ref1(ref_idx))
      return ref_idx;
  }
  return -1;
}
#endif  // CONFIG_EXT_COMP_REFS

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static INLINE int8_t av1_ref_frame_type(const MV_REFERENCE_FRAME *const rf) {
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  if (rf[1] > INTRA_FRAME) {
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#if CONFIG_EXT_COMP_REFS
    int8_t uni_comp_ref_idx = av1_uni_comp_ref_idx(rf);
    if (uni_comp_ref_idx >= 0) {
      assert((TOTAL_REFS_PER_FRAME + FWD_REFS * BWD_REFS + uni_comp_ref_idx) <
             MODE_CTX_REF_FRAMES);
      return TOTAL_REFS_PER_FRAME + FWD_REFS * BWD_REFS + uni_comp_ref_idx;
    } else {
#endif  // CONFIG_EXT_COMP_REFS
      return TOTAL_REFS_PER_FRAME + FWD_RF_OFFSET(rf[0]) +
             BWD_RF_OFFSET(rf[1]) * FWD_REFS;
#if CONFIG_EXT_COMP_REFS
    }
#endif  // CONFIG_EXT_COMP_REFS
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  }
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  return rf[0];
}

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// clang-format off
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static MV_REFERENCE_FRAME ref_frame_map[COMP_REFS][2] = {
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  { LAST_FRAME, BWDREF_FRAME },  { LAST2_FRAME, BWDREF_FRAME },
  { LAST3_FRAME, BWDREF_FRAME }, { GOLDEN_FRAME, BWDREF_FRAME },

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  { LAST_FRAME, ALTREF2_FRAME },  { LAST2_FRAME, ALTREF2_FRAME },
  { LAST3_FRAME, ALTREF2_FRAME }, { GOLDEN_FRAME, ALTREF2_FRAME },

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  { LAST_FRAME, ALTREF_FRAME },  { LAST2_FRAME, ALTREF_FRAME },
  { LAST3_FRAME, ALTREF_FRAME }, { GOLDEN_FRAME, ALTREF_FRAME }
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  // TODO(zoeliu): Temporarily disable uni-directional comp refs
#if CONFIG_EXT_COMP_REFS
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  , { LAST_FRAME, LAST2_FRAME }, { LAST_FRAME, LAST3_FRAME },
  { LAST_FRAME, GOLDEN_FRAME }, { BWDREF_FRAME, ALTREF_FRAME }
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  // TODO(zoeliu): When ALTREF2 is enabled, we may add:
  //               {BWDREF_FRAME, ALTREF2_FRAME}
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#endif  // CONFIG_EXT_COMP_REFS
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};
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// clang-format on
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static INLINE void av1_set_ref_frame(MV_REFERENCE_FRAME *rf,
                                     int8_t ref_frame_type) {
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  if (ref_frame_type >= TOTAL_REFS_PER_FRAME) {
    rf[0] = ref_frame_map[ref_frame_type - TOTAL_REFS_PER_FRAME][0];
    rf[1] = ref_frame_map[ref_frame_type - TOTAL_REFS_PER_FRAME][1];
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  } else {
    rf[0] = ref_frame_type;
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    rf[1] = NONE_FRAME;
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#if CONFIG_INTRABC
    assert(ref_frame_type > NONE_FRAME);
#else
    assert(ref_frame_type > INTRA_FRAME);
#endif
    assert(ref_frame_type < TOTAL_REFS_PER_FRAME);
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  }
}

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static INLINE int16_t av1_mode_context_analyzer(
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    const int16_t *const mode_context, const MV_REFERENCE_FRAME *const rf) {
  return mode_context[av1_ref_frame_type(rf)];
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}
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static INLINE uint8_t av1_drl_ctx(const CANDIDATE_MV *ref_mv_stack,
                                  int ref_idx) {
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  if (ref_mv_stack[ref_idx].weight >= REF_CAT_LEVEL &&
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      ref_mv_stack[ref_idx + 1].weight >= REF_CAT_LEVEL)
    return 0;
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  if (ref_mv_stack[ref_idx].weight >= REF_CAT_LEVEL &&
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      ref_mv_stack[ref_idx + 1].weight < REF_CAT_LEVEL)
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    return 2;
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  if (ref_mv_stack[ref_idx].weight < REF_CAT_LEVEL &&
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      ref_mv_stack[ref_idx + 1].weight < REF_CAT_LEVEL)
    return 3;
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  return 0;
}
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#if CONFIG_FRAME_MARKER
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static INLINE int av1_refs_are_one_sided(const AV1_COMMON *cm) {
  assert(!frame_is_intra_only(cm));

  int one_sided_refs = 1;
  for (int ref = 0; ref < INTER_REFS_PER_FRAME; ++ref) {
    const int buf_idx = cm->frame_refs[ref].idx;
    if (buf_idx == INVALID_IDX) continue;

    const int ref_offset =
        cm->buffer_pool->frame_bufs[buf_idx].cur_frame_offset;
    if (ref_offset > (int)cm->frame_offset) {
      one_sided_refs = 0;  // bwd reference
      break;
    }
  }
  return one_sided_refs;
}

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#if CONFIG_EXT_SKIP
static INLINE void get_skip_mode_ref_offsets(const AV1_COMMON *cm,
                                             int ref_offset[2]) {
  ref_offset[0] = ref_offset[1] = 0;
  if (!cm->is_skip_mode_allowed) return;

  const int buf_idx_0 = cm->frame_refs[cm->ref_frame_idx_0].idx;
  const int buf_idx_1 = cm->frame_refs[cm->ref_frame_idx_1].idx;
  assert(buf_idx_0 != INVALID_IDX && buf_idx_1 != INVALID_IDX);

  ref_offset[0] = cm->buffer_pool->frame_bufs[buf_idx_0].cur_frame_offset;
  ref_offset[1] = cm->buffer_pool->frame_bufs[buf_idx_1].cur_frame_offset;
}
#endif  // CONFIG_EXT_SKIP

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void av1_setup_frame_buf_refs(AV1_COMMON *cm);
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#if CONFIG_FRAME_SIGN_BIAS
void av1_setup_frame_sign_bias(AV1_COMMON *cm);
#endif  // CONFIG_FRAME_SIGN_BIAS
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#if CONFIG_EXT_SKIP
void av1_setup_skip_mode_allowed(AV1_COMMON *cm);
#endif  // CONFIG_EXT_SKIP
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#if CONFIG_MFMV
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void av1_setup_motion_field(AV1_COMMON *cm);
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#endif  // CONFIG_MFMV
#endif  // CONFIG_FRAME_MARKER
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void av1_copy_frame_mvs(const AV1_COMMON *const cm, MODE_INFO *mi, int mi_row,
                        int mi_col, int x_mis, int y_mis);

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typedef void (*find_mv_refs_sync)(void *const data, int mi_row);
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void av1_find_mv_refs(const AV1_COMMON *cm, const MACROBLOCKD *xd,
                      MODE_INFO *mi, MV_REFERENCE_FRAME ref_frame,
                      uint8_t *ref_mv_count, CANDIDATE_MV *ref_mv_stack,
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                      int16_t *compound_mode_context, int_mv *mv_ref_list,
                      int mi_row, int mi_col, find_mv_refs_sync sync,
                      void *const data, int16_t *mode_context);
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// check a list of motion vectors by sad score using a number rows of pixels
// above and a number cols of pixels in the left to select the one with best
// score to use as ref motion vector
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#if CONFIG_AMVR
void av1_find_best_ref_mvs(int allow_hp, int_mv *mvlist, int_mv *nearest_mv,
                           int_mv *near_mv, int is_integer);
#else
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void av1_find_best_ref_mvs(int allow_hp, int_mv *mvlist, int_mv *nearest_mv,
                           int_mv *near_mv);
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#endif
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// This function keeps a mode count for a given MB/SB
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void av1_update_mv_context(const AV1_COMMON *cm, const MACROBLOCKD *xd,
                           MODE_INFO *mi, MV_REFERENCE_FRAME ref_frame,
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                           int_mv *mv_ref_list, int mi_row, int mi_col,
                           int16_t *mode_context);
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#if CONFIG_EXT_WARPED_MOTION
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int sortSamples(int *pts_mv, MV *mv, int *pts, int *pts_inref, int len);
int findSamples(const AV1_COMMON *cm, MACROBLOCKD *xd, int mi_row, int mi_col,
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                int *pts, int *pts_inref, int *pts_mv);
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#else
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int findSamples(const AV1_COMMON *cm, MACROBLOCKD *xd, int mi_row, int mi_col,
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                int *pts, int *pts_inref);
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#endif  // CONFIG_EXT_WARPED_MOTION
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#if CONFIG_INTRABC
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#define INTRABC_DELAY_PIXELS 256  //  Delay of 256 pixels
#define INTRABC_DELAY_SB64 (INTRABC_DELAY_PIXELS / 64)
#define USE_WAVE_FRONT 1  // Use only top left area of frame for reference.

static INLINE void av1_find_ref_dv(int_mv *ref_dv, const TileInfo *const tile,
                                   int mib_size, int mi_row, int mi_col) {
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  (void)mi_col;
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  if (mi_row - mib_size < tile->mi_row_start) {
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    ref_dv->as_mv.row = 0;
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    ref_dv->as_mv.col = -MI_SIZE * mib_size - INTRABC_DELAY_PIXELS;
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  } else {
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    ref_dv->as_mv.row = -MI_SIZE * mib_size;
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    ref_dv->as_mv.col = 0;
  }
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  ref_dv->as_mv.row *= 8;
  ref_dv->as_mv.col *= 8;
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}

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static INLINE int av1_is_dv_valid(const MV dv, const TileInfo *const tile,
                                  int mi_row, int mi_col, BLOCK_SIZE bsize,
                                  int mib_size_log2) {
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  const int bw = block_size_wide[bsize];
  const int bh = block_size_high[bsize];
  const int SCALE_PX_TO_MV = 8;
  // Disallow subpixel for now
  // SUBPEL_MASK is not the correct scale
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  if (((dv.row & (SCALE_PX_TO_MV - 1)) || (dv.col & (SCALE_PX_TO_MV - 1))))
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    return 0;
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  // Is the source top-left inside the current tile?
  const int src_top_edge = mi_row * MI_SIZE * SCALE_PX_TO_MV + dv.row;
  const int tile_top_edge = tile->mi_row_start * MI_SIZE * SCALE_PX_TO_MV;
  if (src_top_edge < tile_top_edge) return 0;
  const int src_left_edge = mi_col * MI_SIZE * SCALE_PX_TO_MV + dv.col;
  const int tile_left_edge = tile->mi_col_start * MI_SIZE * SCALE_PX_TO_MV;
  if (src_left_edge < tile_left_edge) return 0;
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  // Is the bottom right inside the current tile?
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  const int src_bottom_edge = (mi_row * MI_SIZE + bh) * SCALE_PX_TO_MV + dv.row;
  const int tile_bottom_edge = tile->mi_row_end * MI_SIZE * SCALE_PX_TO_MV;
  if (src_bottom_edge > tile_bottom_edge) return 0;
  const int src_right_edge = (mi_col * MI_SIZE + bw) * SCALE_PX_TO_MV + dv.col;
  const int tile_right_edge = tile->mi_col_end * MI_SIZE * SCALE_PX_TO_MV;
  if (src_right_edge > tile_right_edge) return 0;
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  // Is the bottom right within an already coded SB? Also consider additional
  // constraints to facilitate HW decoder.
  const int max_mib_size = 1 << mib_size_log2;
  const int active_sb_row = mi_row >> mib_size_log2;
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  const int active_sb64_col = (mi_col * MI_SIZE) >> 6;
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  const int sb_size = max_mib_size * MI_SIZE;
  const int src_sb_row = ((src_bottom_edge >> 3) - 1) / sb_size;
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  const int src_sb64_col = ((src_right_edge >> 3) - 1) >> 6;
  const int total_sb64_per_row =
      ((tile->mi_col_end - tile->mi_col_start - 1) >> 4) + 1;
  const int active_sb64 = active_sb_row * total_sb64_per_row + active_sb64_col;
  const int src_sb64 = src_sb_row * total_sb64_per_row + src_sb64_col;
  if (src_sb64 >= active_sb64 - INTRABC_DELAY_SB64) return 0;
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#if USE_WAVE_FRONT
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  const int gradient = 1 + INTRABC_DELAY_SB64 + (sb_size > 64);
  const int wf_offset = gradient * (active_sb_row - src_sb_row);
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  if (src_sb_row > active_sb_row ||
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      src_sb64_col >= active_sb64_col - INTRABC_DELAY_SB64 + wf_offset)
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    return 0;
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#endif
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  return 1;
}
#endif  // CONFIG_INTRABC

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#ifdef __cplusplus
}  // extern "C"
#endif

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#endif  // AV1_COMMON_MVREF_COMMON_H_