vp8.h 5.3 KB
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/*
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 * Copyright (c) 2016, Alliance for Open Media. All rights reserved
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 *
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 * This source code is subject to the terms of the BSD 2 Clause License and
 * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
 * was not distributed with this source code in the LICENSE file, you can
 * obtain it at www.aomedia.org/license/software. If the Alliance for Open
 * Media Patent License 1.0 was not distributed with this source code in the
 * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
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 */

/*!\defgroup vp8 VP8
 * \ingroup codecs
 * VP8 is vpx's newest video compression algorithm that uses motion
 * compensated prediction, Discrete Cosine Transform (DCT) coding of the
 * prediction error signal and context dependent entropy coding techniques
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 * based on arithmetic principles. It features:
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 *  - YUV 4:2:0 image format
 *  - Macro-block based coding (16x16 luma plus two 8x8 chroma)
 *  - 1/4 (1/8) pixel accuracy motion compensated prediction
 *  - 4x4 DCT transform
 *  - 128 level linear quantizer
 *  - In loop deblocking filter
 *  - Context-based entropy coding
 *
 * @{
 */
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/*!\file
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 * \brief Provides controls common to both the VP8 encoder and decoder.
 */
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#ifndef VPX_VP8_H_
#define VPX_VP8_H_
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#include "./vpx_codec.h"
#include "./vpx_image.h"

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#ifdef __cplusplus
extern "C" {
#endif
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/*!\brief Control functions
 *
 * The set of macros define the control functions of VP8 interface
 */
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enum vp8_com_control_id {
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  VP8_SET_REFERENCE =
      1, /**< pass in an external frame into decoder to be used as reference
            frame */
  VP8_COPY_REFERENCE = 2, /**< get a copy of reference frame from the decoder */
  VP8_SET_POSTPROC = 3,   /**< set the decoder's post processing settings  */
  VP8_SET_DBG_COLOR_REF_FRAME =
      4, /**< set the reference frames to color for each macroblock */
  VP8_SET_DBG_COLOR_MB_MODES = 5, /**< set which macro block modes to color */
  VP8_SET_DBG_COLOR_B_MODES = 6,  /**< set which blocks modes to color */
  VP8_SET_DBG_DISPLAY_MV = 7,     /**< set which motion vector modes to draw */
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  /* TODO(jkoleszar): The encoder incorrectly reuses some of these values (5+)
   * for its control ids. These should be migrated to something like the
   * VP8_DECODER_CTRL_ID_START range next time we're ready to break the ABI.
   */
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  VP9_GET_REFERENCE = 128, /**< get a pointer to a reference frame */
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  VP8_COMMON_CTRL_ID_MAX,
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  VP8_DECODER_CTRL_ID_START = 256
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};

/*!\brief post process flags
 *
 * The set of macros define VP8 decoder post processing flags
 */
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enum vp8_postproc_level {
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  VP8_NOFILTERING = 0,
  VP8_DEBLOCK = 1 << 0,
  VP8_DEMACROBLOCK = 1 << 1,
  VP8_ADDNOISE = 1 << 2,
  VP8_DEBUG_TXT_FRAME_INFO = 1 << 3, /**< print frame information */
  VP8_DEBUG_TXT_MBLK_MODES =
      1 << 4, /**< print macro block modes over each macro block */
  VP8_DEBUG_TXT_DC_DIFF = 1 << 5,   /**< print dc diff for each macro block */
  VP8_DEBUG_TXT_RATE_INFO = 1 << 6, /**< print video rate info (encoder only) */
  VP8_MFQE = 1 << 10
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};

/*!\brief post process flags
 *
 * This define a structure that describe the post processing settings. For
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 * the best objective measure (using the PSNR metric) set post_proc_flag
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 * to VP8_DEBLOCK and deblocking_level to 1.
 */

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typedef struct vp8_postproc_cfg {
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  int post_proc_flag;   /**< the types of post processing to be done, should be
                           combination of "vp8_postproc_level" */
  int deblocking_level; /**< the strength of deblocking, valid range [0, 16] */
  int noise_level; /**< the strength of additive noise, valid range [0, 16] */
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} vp8_postproc_cfg_t;

/*!\brief reference frame type
 *
 * The set of macros define the type of VP8 reference frames
 */
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typedef enum vpx_ref_frame_type {
  VP8_LAST_FRAME = 1,
  VP8_GOLD_FRAME = 2,
  VP8_ALTR_FRAME = 4
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} vpx_ref_frame_type_t;

/*!\brief reference frame data struct
 *
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 * Define the data struct to access vp8 reference frames.
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 */
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typedef struct vpx_ref_frame {
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  vpx_ref_frame_type_t frame_type; /**< which reference frame */
  vpx_image_t img;                 /**< reference frame data in image format */
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} vpx_ref_frame_t;

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/*!\brief VP9 specific reference frame data struct
 *
 * Define the data struct to access vp9 reference frames.
 */
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typedef struct vp9_ref_frame {
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  int idx;         /**< frame index to get (input) */
  vpx_image_t img; /**< img structure to populate (output) */
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} vp9_ref_frame_t;
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/*!\cond */
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/*!\brief vp8 decoder control function parameter type
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 *
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 * defines the data type for each of VP8 decoder control function requires
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 */
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VPX_CTRL_USE_TYPE(VP8_SET_REFERENCE, vpx_ref_frame_t *)
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#define VPX_CTRL_VP8_SET_REFERENCE
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VPX_CTRL_USE_TYPE(VP8_COPY_REFERENCE, vpx_ref_frame_t *)
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#define VPX_CTRL_VP8_COPY_REFERENCE
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VPX_CTRL_USE_TYPE(VP8_SET_POSTPROC, vp8_postproc_cfg_t *)
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#define VPX_CTRL_VP8_SET_POSTPROC
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VPX_CTRL_USE_TYPE(VP8_SET_DBG_COLOR_REF_FRAME, int)
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#define VPX_CTRL_VP8_SET_DBG_COLOR_REF_FRAME
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VPX_CTRL_USE_TYPE(VP8_SET_DBG_COLOR_MB_MODES, int)
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#define VPX_CTRL_VP8_SET_DBG_COLOR_MB_MODES
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VPX_CTRL_USE_TYPE(VP8_SET_DBG_COLOR_B_MODES, int)
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#define VPX_CTRL_VP8_SET_DBG_COLOR_B_MODES
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VPX_CTRL_USE_TYPE(VP8_SET_DBG_DISPLAY_MV, int)
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#define VPX_CTRL_VP8_SET_DBG_DISPLAY_MV
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VPX_CTRL_USE_TYPE(VP9_GET_REFERENCE, vp9_ref_frame_t *)
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#define VPX_CTRL_VP9_GET_REFERENCE
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/*!\endcond */
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/*! @} - end defgroup vp8 */

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#ifdef __cplusplus
}  // extern "C"
#endif

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#endif  // VPX_VP8_H_