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David Barker authored
Previously, any uses of global motion inside supertx blocks were not counted correctly. This caused encode/decode mismatches when every use of global motion in a frame occurred inside supertx blocks. This happened in, for example, AV1/ActiveMapTest.Test/0 This patch makes update_state_supertx count global motion usages in the same way update_state does, and fixes the above problem. Change-Id: Id500d5a24c565774fa3aa3b52cd3fdbeab75b486
03bd210f