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David Barker authored
As of patch https://aomedia-review.googlesource.com/c/20220 , it is no longer always the case that tile_rows == (1 << log2_tile_rows) and tile_cols == (1 << log2_tile_cols). This exposed an inconsistency in the tile-group decoding: When reading the first tile group in a frame, we read (log2_tile_rows + log2_tile_cols) bits each for the tile group start and length, but when reading later tile groups we read get_msb(tile_rows * tile_cols) bits. But now there are edge cases where those values differ! Since the encoder always uses (log2_tile_rows + log2_tile_cols) bits, this leads to mis-parsing the bitstream. Fix this by moving the decode logic to one function, which always reads (log2_tile_rows + log2_tile_cols) bits. As a bonus, this gives us one place to check other invariants, eg. that tile groups can't run off the end of the frame. Change-Id: I83b24314526b6055300b70b0f1cdce038e6b23dc
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