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Ryan Lei authored
This commit adds a new experiment to allow disabling of loop filtering on tile boundaries. It is implemented by adding a syntax field "loopfilter_across_tiles_enabled" into the uncompressed frame header. If it is set to 0, decoder and encoder will disables loop filtering for block edges that are also tile boundaries. Change-Id: Ib80bfd82d49c74f1ba46ae18ceedb30704ac8aa5
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