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David Barker authored
Move the "largest tile size" value from read_tile_buffers() into the AV1_COMMON structure, so that it can be preserved across calls. Additionally, only reset the largest tile id once per frame, rather than once per tile group. BUG=aomedia:1245 Change-Id: Ia9b96047bcd4e72b1bed24f78d2914505686262c
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