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Peter de Rivaz authored
This patch removes the need for a separate warp_affine_post_round function by adding the functionality to the warp_affine function. The encoded output should remain unchanged, but the encoder/decoder should operate faster because the sse2 and ssse3 warp implementation can now be used when post_rounding is being used. Change-Id: Ide52cae55de59a9da9c27c5793e17390f6d2c03e
b6a31753