Commit 4c2c3503 authored by Jingning Han's avatar Jingning Han

Force bsize for UV in I4X4 and SPLITMV

Use 4x4 block coding for UV components arbitrarily in I4X4_PRED and
SPLITMV coding modes. This is a temporary solution to enable
bit-stream support for recursive partition down to 4x4 block size.
Will separate the functionalities of 4x4 block coding rate-distortion
out from those of superblocks.

Change-Id: I03dc15d5897014f175f3f2c91e9b266091d56797
parent 2117d4ee
...@@ -2294,7 +2294,9 @@ void vp9_rd_pick_intra_mode_sb(VP9_COMP *cpi, MACROBLOCK *x, ...@@ -2294,7 +2294,9 @@ void vp9_rd_pick_intra_mode_sb(VP9_COMP *cpi, MACROBLOCK *x,
mode = xd->mode_info_context->mbmi.mode; mode = xd->mode_info_context->mbmi.mode;
txfm_size = xd->mode_info_context->mbmi.txfm_size; txfm_size = xd->mode_info_context->mbmi.txfm_size;
rd_pick_intra_sbuv_mode(cpi, x, &rate_uv, &rate_uv_tokenonly, rd_pick_intra_sbuv_mode(cpi, x, &rate_uv, &rate_uv_tokenonly,
&dist_uv, &uv_skip, bsize); &dist_uv, &uv_skip,
if (bsize == BLOCK_SIZE_SB8X8) if (bsize == BLOCK_SIZE_SB8X8)
err4x4 = rd_pick_intra4x4mby_modes(cpi, x, &rate4x4_y, err4x4 = rd_pick_intra4x4mby_modes(cpi, x, &rate4x4_y,
&rate4x4_y_tokenonly, &rate4x4_y_tokenonly,
...@@ -2730,10 +2732,10 @@ int64_t vp9_rd_pick_inter_mode_sb(VP9_COMP *cpi, MACROBLOCK *x, ...@@ -2730,10 +2732,10 @@ int64_t vp9_rd_pick_inter_mode_sb(VP9_COMP *cpi, MACROBLOCK *x,
// If even the 'Y' rd value of split is higher than best so far // If even the 'Y' rd value of split is higher than best so far
// then dont bother looking at UV // then dont bother looking at UV
vp9_build_inter_predictors_sbuv(&x->e_mbd, mi_row, mi_col, vp9_build_inter_predictors_sbuv(&x->e_mbd, mi_row, mi_col,
bsize); BLOCK_SIZE_SB8X8);
vp9_subtract_sbuv(x, bsize); vp9_subtract_sbuv(x, BLOCK_SIZE_SB8X8);
super_block_uvrd_for_txfm(cm, x, &rate_uv, &distortion_uv, super_block_uvrd_for_txfm(cm, x, &rate_uv, &distortion_uv,
&uv_skippable, bsize, TX_4X4); &uv_skippable, BLOCK_SIZE_SB8X8, TX_4X4);
rate2 += rate_uv; rate2 += rate_uv;
distortion2 += distortion_uv; distortion2 += distortion_uv;
skippable = skippable && uv_skippable; skippable = skippable && uv_skippable;
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