Commit 5a69ee0e authored by Geza Lore's avatar Geza Lore
Browse files

Move template specializations into .cc from .h

Change-Id: I6d8775c1fa228fde25016a401e3c22a8e3da42f9
parent 9ebca469
/*
* Copyright (c) 2016 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "test/randomise.h"
namespace libvpx_test {
// Add further specialisations as necessary
template<>
bool Randomise::uniform<bool>() {
return rnd_.Rand8() & 1 ? true : false;
}
template<>
uint8_t Randomise::uniform<uint8_t>() {
return rnd_.Rand8();
}
template<>
uint16_t Randomise::uniform<uint16_t>() {
return rnd_.Rand16();
}
template<>
uint32_t Randomise::uniform<uint32_t>() {
const uint32_t l = uniform<uint16_t>();
const uint32_t h = uniform<uint16_t>();
return h << 16 | l;
}
template<>
uint64_t Randomise::uniform<uint64_t>() {
const uint64_t l = uniform<uint32_t>();
const uint64_t h = uniform<uint32_t>();
return h << 32 | l;
}
template<>
int8_t Randomise::uniform<int8_t>() { return uniform<uint8_t>(); }
template<>
int16_t Randomise::uniform<int16_t>() { return uniform<uint16_t>(); }
template<>
int32_t Randomise::uniform<int32_t>() { return uniform<uint32_t>(); }
template<>
int64_t Randomise::uniform<int64_t>() { return uniform<uint64_t>(); }
} // namespace libvpx_test
......@@ -162,45 +162,31 @@ class Randomise {
// Add further specialisations as necessary
template<>
bool Randomise::uniform<bool>() {
return rnd_.Rand8() & 1 ? true : false;
}
bool Randomise::uniform<bool>();
template<>
uint8_t Randomise::uniform<uint8_t>() {
return rnd_.Rand8();
}
uint8_t Randomise::uniform<uint8_t>();
template<>
uint16_t Randomise::uniform<uint16_t>() {
return rnd_.Rand16();
}
uint16_t Randomise::uniform<uint16_t>();
template<>
uint32_t Randomise::uniform<uint32_t>() {
const uint32_t l = uniform<uint16_t>();
const uint32_t h = uniform<uint16_t>();
return h << 16 | l;
}
uint32_t Randomise::uniform<uint32_t>();
template<>
uint64_t Randomise::uniform<uint64_t>() {
const uint64_t l = uniform<uint32_t>();
const uint64_t h = uniform<uint32_t>();
return h << 32 | l;
}
uint64_t Randomise::uniform<uint64_t>();
template<>
int8_t Randomise::uniform<int8_t>() { return uniform<uint8_t>(); }
int8_t Randomise::uniform<int8_t>();
template<>
int16_t Randomise::uniform<int16_t>() { return uniform<uint16_t>(); }
int16_t Randomise::uniform<int16_t>();
template<>
int32_t Randomise::uniform<int32_t>() { return uniform<uint32_t>(); }
int32_t Randomise::uniform<int32_t>();
template<>
int64_t Randomise::uniform<int64_t>() { return uniform<uint64_t>(); }
int64_t Randomise::uniform<int64_t>();
} // namespace libvpx_test
......
......@@ -49,6 +49,8 @@ LIBVPX_TEST_SRCS-yes += decode_test_driver.cc
LIBVPX_TEST_SRCS-yes += decode_test_driver.h
LIBVPX_TEST_SRCS-$(CONFIG_ENCODERS) += encode_test_driver.cc
LIBVPX_TEST_SRCS-yes += encode_test_driver.h
LIBVPX_TEST_SRCS-yes += randomise.h
LIBVPX_TEST_SRCS-yes += randomise.cc
## IVF writing.
LIBVPX_TEST_SRCS-$(CONFIG_ENCODERS) += ../ivfenc.c ../ivfenc.h
......
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