Further work to reduce pulsing.
These changes are specifically targeted at fade transitions to static scenes. Here we want to place a GF/ARF immediately after the fade and prevent an ARF just before the fade. Also some code lines and comment lines shortened to 80 chars while I was there. Change-Id: Iefdc09a4fa7b265048fc017246b73e138693950f
Showing with 58 additions and 26 deletions