Encode and decode multiple tile groups.
A tile group is a set of tiles in scan order. Each tile group has a version of uncompressed and compressed headers, identical apart from tile group parameters. Encoding probability updates takes account of the number of headers to control overheads. The decoder supports arbitrary numbers of tile groups with arbitrary number of tiles. The number of tiles in a TG is signalled in the uncompressed header for that TG. The encoder currently only supports a fixed number of TGs (3, when error resilient mode is on) of equal size (except possibly for the last one). The average BDR performnce with 3 tile groups versus anchor with error resilient mode and up to 16 tiles is: NR YCbCr: 3.02% 3.04% 3.05% PSNRHVS: 3.09% SSIM: 3.06% MSSSIM: 3.05% CIEDE2000: 3.04% Change-Id: I9b97c5ed733103b9160a3a5d4370de5322c00c0b