- 28 Aug, 2014 1 commit
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Deb Mukherjee authored
Updates the vp9_pattern_search function to return integer one-away neighbors' sad values, for subsequent use in speeding up the sub-pel search. Also, removes code for the do_refine option which is not being used currently. Updates the integer and subpel functions to pass in a 5-element sad list for output or input. A new pruned sub-pel search algorithm is implemented that uses the sad returned from the integer pel search. But it is not deployed yet. Change-Id: Ifa9f5ad024b5b660570366d2bd900343e1891520
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- 26 Aug, 2014 11 commits
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Marco authored
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Deb Mukherjee authored
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Dmitry Kovalev authored
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Tom Finegan authored
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Marco authored
Change-Id: I7f3bc292b1b411e10586f0975143ae996ea78d1d
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Dmitry Kovalev authored
Change-Id: Ib04a545b43f3a36c6df7eaf3ed2d802cf41119bb
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Dmitry Kovalev authored
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Dmitry Kovalev authored
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Dmitry Kovalev authored
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Dmitry Kovalev authored
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Dmitry Kovalev authored
We don't output invisible frames with VP9. Change-Id: I7b874d3ac454c1b2966d5d7d72e12a864b49afae
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- 25 Aug, 2014 20 commits
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Dmitry Kovalev authored
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Tom Finegan authored
Echo args back from new util functions to decrease the repetition in this file. Change-Id: Id4d7c02bf81cf2c5261f58b560e033869a346677
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Dmitry Kovalev authored
The variable is never read. Change-Id: I94141c1667fa5d10604cd6f83c5f64df107dee94
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Minghai Shang authored
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Tom Finegan authored
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Dmitry Kovalev authored
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Tom Finegan authored
- Make $1 input file at all call sites. - Actually use vpxenc_pipe(). Change-Id: I22f25719aeb3dce60863207b2e2a49e42e27ed06
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Tom Finegan authored
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Dmitry Kovalev authored
Change-Id: I3e319f581215ccb814afca247c1d911be231a4ac
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Dmitry Kovalev authored
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Dmitry Kovalev authored
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Dmitry Kovalev authored
Change-Id: Ic5e3ff5f572ed55d7dd3df8c606e57daacf885dc
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Dmitry Kovalev authored
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Dmitry Kovalev authored
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Dmitry Kovalev authored
Change-Id: I2b9609dd22bacbf26e669f70bf155613b0316eb3
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Minghai Shang authored
We can use one frame context for each layer so that we don't have to reset the probs every frame. But we can't use prev_mi since we may drop enhancement layers. So we have to generate a non vp9 compatible bitstream and modify it in the player. 1. We need to code all frames as invisible frame to let prev_mi not to be used. But in the bitstream we need to code the show_frame flag to 1 so that the publisher will know it's supposed to be a visible frame. 2. In the player we need to change the show_frame flag to 0 for all frames. Then add an one byte frame into the super frame to tell the decoder which layer we want to show. Change-Id: I75b7304cf31f0ab952f043e33c034495e88f01f3
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Jim Bankoski authored
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Jim Bankoski authored
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Jim Bankoski authored
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Jim Bankoski authored
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- 23 Aug, 2014 8 commits
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James Zern authored
restore const lost in: f0f9ab68 invalid_file_test.cc: remove unused param warnings Change-Id: I0c5318f84c81e3dd7bb44468463faf9edd6bc18a
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James Zern authored
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James Zern authored
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James Zern authored
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Dmitry Kovalev authored
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James Zern authored
from r1051, missed in r1060 snapshot update Change-Id: I3756d8d29fc0dd4c4491efa84b8f8837edde23a7
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James Zern authored
the parsing of this flag was mistakenly put in a CONFIG_VP8_DECODER conditional block in: 95853db8 vpxdec: add --keep-going option Change-Id: Ie83ca0399fd3f3d4b0a9d03b7ca5536b310e1f02
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Dmitry Kovalev authored
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