- 15 Nov, 2013 1 commit
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Guillaume Martres authored
Change-Id: I57e1ad4bed3487df12893ced77c49093f8755706
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- 06 Nov, 2013 1 commit
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Ivan Maltz authored
SVC multiple layer per frame encoding is invoked with vpx_svc_init and vpx_svc_encode. These interfaces are designed to be invoked from ffmpeg. Additional improvements: - make dummy frame handling a bit more explicit - fixed bug with single layer encodes - track individual frame sizes and psnrs instead of averages - parameterized quantizer, 16th scalefactors, more logging, - enabled single layer encodes to generate baseline - include new mode for 3 layer I frame with 5 total layers Change-Id: I46cfa600d102e208c6af8acd6132e0cc25cda8d4
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- 22 Oct, 2013 1 commit
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James Zern authored
This reverts commit a82001b1, reversing changes made to f6d870f7. This commit breaks windows builds and needs some work to fix those and some additional comments. Change-Id: Ic0b0228e36704b127e5e399ce59db26182cfffe7
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- 21 Oct, 2013 1 commit
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Ivan Maltz authored
These changes were originally made in the Stratacaster team-review repository commit e114bffcd82ad74c3696ec58e13c0ac895d6c82d Author: Charles 'Buck' Krasic <ckrasic@google.com> Date: Mon Oct 14 16:52:13 2013 -0700 Make dummy frame handling a bit more explicit, fixing bug with single layer encodes. Squashed commit of the following: commit 1ebbfd976c0fadb02bf1ea562a2d0e3f0206daad Merge: ac468dde 54e88b7 Author: Ivan Maltz <ivanmaltz@google.com> Date: Fri Oct 11 17:29:58 2013 -0700 Move SVC code from vp9_spatial_scalable_encoder to libvpx module accessible from ffmpeg commit 54e88b78b160becc9569fc3c6cb6b0a8c95dc357 Author: Ivan Maltz <ivanmaltz@google.com> Date: Tue Oct 8 09:08:40 2013 -0700 common svc encoding code for sample app and ffmpeg added svc_encodeframe.c, svc_context.h, svc_test.cc vp9_spatial_scalable_encoder uses vpx_svc_encode commit 5616ec8e2e3d3e8d277333d8a9242f6c70151162 Merge: 4528014 e29137df Author: Ivan Maltz <ivanmaltz@google.com> Date: Tue Oct 8 08:47:58 2013 -0700 Merge branch 'master' into stratacaster commit 45280148450b1f3d61e390df8aadedf85cd5bce1 Merge: bb2b675 1ab60f7b Author: Sujeevan Rajayogam <sujee@google.com> Date: Fri Oct 4 10:22:31 2013 -0700 Merge branch 'master' into stratacaster commit bb2b675e595dc9bfc8551e963edf56800c3aea61 Author: Sujeevan Rajayogam <sujee@google.com> Date: Wed Oct 2 12:37:26 2013 -0700 Track individual frame sizes and psnrs instead of averages. commit c6d303b714795c81e7ceb4173967115c9f8ff5b7 Merge: fa87df9 35830879 Author: Sujeevan Rajayogam <sujee@google.com> Date: Fri Sep 27 10:05:35 2013 -0700 Merge branch 'master' into stratacaster commit fa87df94fba923d9f7aeb8ae20c6e15f777e00b5 Merge: bf22d71 3c465af2 Author: Sujeevan Rajayogam <sujee@google.com> Date: Thu Sep 26 16:10:31 2013 -0700 Merge branch 'master' into stratacaster commit bf22d7144895a82e0c348ac177c8a261b9e2b88e Author: Sujeevan Rajayogam <sujee@google.com> Date: Thu Sep 26 11:10:34 2013 -0700 Parameterized quantizer, 16th scalefactors, more logging, enabled single layer encodes to generate baseline. commit ceffd7e6025b765f9886b5ea0f324248aa37e327 Author: Sujeevan Rajayogam <sujee@google.com> Date: Thu Sep 19 10:04:49 2013 -0700 - Include new mode for 3 layer I frame with 5 total layers. - Refactor svc api. Change-Id: Ie4d775e21e006fa597d884c59488dc999478e9b5
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- 30 Sep, 2013 1 commit
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Jim Bankoski authored
Change-Id: I0b5af849833ac077bd4de71a24af8f8bd7ec06d6
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- 09 Sep, 2013 1 commit
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Ivan Maltz authored
Sample app: vp9_spatial_scalable_encoder vpx_codec_control extensions: VP9E_SET_SVC VP9E_SET_WIDTH, VP9E_SET_HEIGHT, VP9E_SET_LAYER VP9E_SET_MIN_Q, VP9E_SET_MAX_Q expanded buffer size for vp9_convolve modified setting of initial width in vp9_onyx_if.c so that layer size can be set prior to initial encode Default number of layers set to 3 (VPX_SS_DEFAULT_LAYERS) Number of layers set explicitly in vpx_codec_enc_cfg.ss_number_layers Change-Id: I2c7a6fe6d665113671337032f7ad032430ac4197
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- 06 Sep, 2013 1 commit
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Deb Mukherjee authored
Adds a new end-usage option for constant quality encoding in vpx. This first version implemented for VP9, encodes all regular inter frames using the quality specified in the --cq-level= option, while encoding all key frames and golden/altref frames at a quality better than that. The current performance on derfraw300 is +0.910% up from bitrate control, but achieved without multiple recode loops per frame. The decision for qp for each altref/golden/key frame will be improved in subsequent patches based on better use of stats from the first pass. Further, the qp for regular inter frames may also be varied around the provided cq-level. Change-Id: I6c4a2a68563679d60e0616ebcb11698578615fb3
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- 23 Jul, 2013 1 commit
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Paul Wilkins authored
Renamed: MAX_MB_SEGMENTS to MAX_SEGMENTS MB_SEG_TREE_PROBS to SEG_TREE_PROBS The minimum unit for segmentation in the segment map is now 8x8 so it is misleading to use MB_ as macro-block traditionally refers to a 16x16 region. Change-Id: I0b55a6f0426bb46dd13435fcfa5bae0a30a7fa22
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- 18 Jul, 2013 1 commit
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Dmitry Kovalev authored
Change-Id: Idfe2a850f72b38f519aea1aac1266d8c3aa813ee
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- 16 Jul, 2013 1 commit
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James Zern authored
s/frame_rate/framerate/g Change-Id: I6fc3e088e419c5f46e3a9390dd8a2cad2677a2fc
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- 24 Apr, 2013 1 commit
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Paul Wilkins authored
Also some further simplification following removal of top node code. There is an issue in regards to the shared file vp8cx.h in regard to the roi_map as this interface assumes that there are only 4 segments. I have left the value here as 4 for now meaning that the roi_map interface is broken for VP9. Note that this change would have been easier if I hadn't had to search for hard wire instances of the number 4 and <= 3. Change-Id: Ia8b6deea4be4dbd20deb1656e689dd43a5f190e8
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- 20 Mar, 2013 1 commit
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Dmitry Kovalev authored
Renaming Width to width, Height to height and Version to version in several structs and function signatures. Change-Id: I084c3f7e747cb2ce3345aff27a3dff9b13a87543
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- 14 Mar, 2013 1 commit
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John Koleszar authored
This is like VP8_COPY_REFERENCE, but returns a pointer to the reference frame rather than a copy of it. This is useful when the application doesn't know what the size of the reference is, as is the case when scaling is in effect. Change-Id: I63667109f65510364d0e397ebe56217140772085
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- 04 Mar, 2013 1 commit
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Jingning Han authored
Fixed a couple of variable/function definitions, as well as header handling to support 16K sequence coding at high bit-rates. The width and height are each specified by two bytes in the header. Use an extra byte to explicitly indicate the scaling factors in both directions, each ranging from 0 to 15. Tested coding up to 16400x16400 dimension. Change-Id: Ibc2225c6036620270f2c0cf5172d1760aaec10ec
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- 13 Feb, 2013 1 commit
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Ronald S. Bultje authored
These allow sending partial bitstream packets over the network before encoding a complete frame is completed, thus lowering end-to-end latency. The tile-rows are not independent. Change-Id: I99986595cbcbff9153e2a14f49b4aa7dee4768e2
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- 07 Feb, 2013 1 commit
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Ronald S. Bultje authored
Change-Id: I8508f1a3d3430f998bb9295f849e88e626a52a24
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- 05 Feb, 2013 1 commit
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Ronald S. Bultje authored
This patch adds column-based tiling. The idea is to make each tile independently decodable (after reading the common frame header) and also independendly encodable (minus within-frame cost adjustments in the RD loop) to speed-up hardware & software en/decoders if they used multi-threading. Column-based tiling has the added advantage (over other tiling methods) that it minimizes realtime use-case latency, since all threads can start encoding data as soon as the first SB-row worth of data is available to the encoder. There is some test code that does random tile ordering in the decoder, to confirm that each tile is indeed independently decodable from other tiles in the same frame. At tile edges, all contexts assume default values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode), and motion vector search and ordering do not cross tiles in the same frame. t log Tile independence is not maintained between frames ATM, i.e. tile 0 of frame 1 is free to use motion vectors that point into any tile of frame 0. We support 1 (i.e. no tiling), 2 or 4 column-tiles. The loopfilter crosses tile boundaries. I discussed this briefly with Aki and he says that's OK. An in-loop loopfilter would need to do some sync between tile threads, but that shouldn't be a big issue. Resuls: with tiling disabled, we go up slightly because of improved edge use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf, ~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5% on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is concentrated in the low-bitrate end of clips, and most of it is because of the loss of edges at tile boundaries and the resulting loss of intra predictors. TODO: - more tiles (perhaps allow row-based tiling also, and max. 8 tiles)? - maybe optionally (for EC purposes), motion vectors themselves should not cross tile edges, or we should emulate such borders as if they were off-frame, to limit error propagation to within one tile only. This doesn't have to be the default behaviour but could be an optional bitstream flag. Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
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- 26 Jan, 2013 1 commit
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Deb Mukherjee authored
Adds a flag to disable features that would inhibit frame parallel decoding. This includes backward adaptation and MV sorting based on search in ref frame buffer. Also includes some minor clean-ups. Change-Id: I434846717a47b7bcb244b37ea670c5cdf776f14d
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- 24 Jan, 2013 1 commit
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Deb Mukherjee authored
Adds an error-resilient mode where frames can be continued to be decoded even when there are errors (due to network losses) on a prior frame. Specifically, backward updates are turned off and probabilities of various symbols are reset to defaults at the beginning of each frame. Further, the last frame's mvs are not used for the mv reference list, and the sorting of the initial list based on search on previous frames is turned off as well. Also adds a test where an arbitrary set of frames are skipped from decoding to simulate errors. The test verifies (1) that if the error frames are droppable - i.e. frame buffer updates have been turned off - there are no mismatch errors for the remaining frames after the error frames; and (2) if the error-frames are non droppable, there are not only no decoding errors but the mismatch PSNR between the decoder's version of the post-error frames and the encoder's version is at least 20 dB. Change-Id: Ie6e2bcd436b1e8643270356d3a930e8989ff52a5
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- 18 Dec, 2012 1 commit
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Ronald S. Bultje authored
For coefficients, use int16_t (instead of short); for pixel values in 16-bit intermediates, use uint16_t (instead of unsigned short); for all others, use uint8_t (instead of unsigned char). Change-Id: I3619cd9abf106c3742eccc2e2f5e89a62774f7da
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- 17 Dec, 2012 1 commit
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John Koleszar authored
Prefer the standard fixed-size integer typedefs. Change-Id: Iad75582350669e49a8da3b7facb9c259e9514a5b
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- 30 Nov, 2012 1 commit
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Jim Bankoski authored
Change-Id: I2c252f3ddcc99e96c1f5d3dab8bcb25a2a3637ea
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- 28 Nov, 2012 1 commit
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Jim Bankoski authored
Change-Id: Ia1cce221f8511561b9cbd8edb7726fbc286ff243
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- 27 Nov, 2012 1 commit
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John Koleszar authored
Support for gyp which doesn't support multiple objects in the same static library having the same basename. Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc
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- 01 Nov, 2012 2 commits
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Ronald S. Bultje authored
Change-Id: Ic084c475844b24092a433ab88138cf58af3abbe4
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Ronald S. Bultje authored
For non-static functions, change the prefix to vp9_. For static functions, remove the prefix. Also fix some comments, remove unused code or unused function prototypes. Change-Id: I1f8be05362f66060fe421c3d4c9a906fdf835de5
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- 31 Oct, 2012 3 commits
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Ronald S. Bultje authored
This change encompasses VP8_PTR, VP8_COMP, VP8D_COMP, VP8_COMMON, VP8Decompressor and VP8Common. Change-Id: I514ef4ad4e682370f36d656af1c09ee20da216ad
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Ronald S. Bultje authored
Most of these were picked up in the previous commit (prefix change from vp8_ to vp9_), but I'm pushing this separately so that it's easier to review. Change-Id: I91e959895778b8632d7d33375523df8a7568a490
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Ronald S. Bultje authored
Change-Id: Ie2e3652591b010ded10c216501ce24fd95d0aec5
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- 17 Jul, 2012 1 commit
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John Koleszar authored
Approximate the Google style guide[1] so that that there's a written document to follow and tools to check compliance[2]. [1]: http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml [2]: http://google-styleguide.googlecode.com/svn/trunk/cpplint/cpplint.py Change-Id: Idf40e3d8dddcc72150f6af127b13e5dab838685f
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- 29 Jun, 2012 1 commit
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Hui Su authored
This commit adds lossless compression capability to the experimental branch. The lossless experiment can be enabled using --enable-lossless in configure. When the experiment is enabled, the encoder will use lossless compression mode by command line option --lossless, and the decoder automatically recognizes a losslessly encoded clip and decodes accordingly. To achieve the lossless coding, this commit has changed the following: 1. To encode at lossless mode, encoder forces the use of unit quantizer, i.e, Q 0, where effective quantization is 1. Encoder also disables the usage of 8x8 transform and allows only 4x4 transform; 2. At Q 0, the first order 4x4 DCT/IDCT have been switched over to a pair of forward and inverse Walsh-Hadamard Transform (http://goo.gl/EIsfy), with proper scaling applied to match the range of the original 4x4 DCT/IDCT pair; 3. At Q 0, the second order remains to use the previous walsh-hadamard transform pair. However, to maintain the reversibility in second order transform at Q 0, scaling down is applied to first order DC coefficients prior to forward transform, and scaling up is applied to the second order output prior to quantization. Symmetric upscaling and downscaling are added around inverse second order transform; 4. At lossless mode, encoder also disables a number of minor features to ensure no loss is introduced, these features includes: a. Trellis quantization optimization b. Loop filtering c. Aggressive zero-binning, rounding and zero-bin boosting d. Mode based zero-bin boosting Lossless coding test was performed on all clips within the derf set, to verify that the commit has achieved lossless compression for all clips. The average compression ratio is around 2.57 to 1. (http://goo.gl/dEShs) Change-Id: Ia3aba7dd09df40dd590f93b9aba134defbc64e34
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- 11 Jun, 2012 1 commit
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John Koleszar authored
Allows building the library with the gcc -pedantic option, for improved portabilty. In particular, this commit removes usage of C99/C++ style single-line comments and dynamic struct initializers. This is a continuation of the work done in commit 97b766a4, which removed most of these warnings for decode only builds. Change-Id: Id453d9c1d9f44cc0381b10c3869fabb0184d5966
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- 04 Jun, 2012 1 commit
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Johann authored
VP8_REFFRAME is the same as vpx_ref_frame_type Change-Id: I63c2ddfb39f6ec87d1e5eb6a8852846464552b1b
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- 11 May, 2012 1 commit
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Scott Graham authored
Change-Id: If6e11ba3d681e831d7d98662c0abdd2ac16b3811
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- 02 May, 2012 3 commits
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John Koleszar authored
Preserved the prior names for compatibility, will remove in the future. Change-Id: I8773f959ebce72f60168a2972f7a8ffe6642b9b2
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Timothy B. Terriberry authored
These are warnings in most builds, but show up as compile errors on some platforms when these headers are included from C++ code. Change-Id: I6c523b4dbbc699075fe73830442b51922e5a61d5
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Timothy B. Terriberry authored
These are warnings in most builds, but show up as compile errors on some platforms when these headers are included from C++ code. Change-Id: I6c523b4dbbc699075fe73830442b51922e5a61d5
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- 21 Mar, 2012 1 commit
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James Berry authored
__inline removed for broader compiler compatibility Change-Id: I6f2b218dfc808b73212bbb90c69e2b6cc1fa90ce
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- 15 Mar, 2012 1 commit
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Yaowu Xu authored
This is a code snapshot of experimental work currently ongoing for a next-generation codec. The codebase has been cut down considerably from the libvpx baseline. For example, we are currently only supporting VBR 2-pass rate control and have removed most of the code relating to coding speed, threading, error resilience, partitions and various other features. This is in part to make the codebase easier to work on and experiment with, but also because we want to have an open discussion about how the bitstream will be structured and partitioned and not have that conversation constrained by past work. Our basic working pattern has been to initially encapsulate experiments using configure options linked to #IF CONFIG_XXX statements in the code. Once experiments have matured and we are reasonably happy that they give benefit and can be merged without breaking other experiments, we remove the conditional compile statements and merge them in. Current changes include: * Temporal coding experiment for segments (though still only 4 max, it will likely be increased). * Segment feature experiment - to allow various bits of information to be coded at the segment level. Features tested so far include mode and reference frame information, limiting end of block offset and transform size, alongside Q and loop filter parameters, but this set is very fluid. * Support for 8x8 transform - 8x8 dct with 2nd order 2x2 haar is used in MBs using 16x16 prediction modes within inter frames. * Compound prediction (combination of signals from existing predictors to create a new predictor). * 8 tap interpolation filters and 1/8th pel motion vectors. * Loop filter modifications. * Various entropy modifications and changes to how entropy contexts and updates are handled. * Extended quantizer range matched to transform precision improvements. There are also ongoing further experiments that we hope to merge in the near future: For example, coding of motion and other aspects of the prediction signal to better support larger image formats, use of larger block sizes (e.g. 32x32 and up) and lossless non-transform based coding options (especially for key frames). It is our hope that we will be able to make regular updates and we will warmly welcome community contributions. Please be warned that, at this stage, the codebase is currently slower than VP8 stable branch as most new code has not been optimized, and even the 'C' has been deliberately written to be simple and obvious, not fast. The following graphs have the initial test results, numbers in the tables measure the compression improvement in terms of percentage. The build has the following optional experiments configured: --enable-experimental --enable-enhanced_interp --enable-uvintra --enable-high_precision_mv --enable-sixteenth_subpel_uv CIF Size clips: http://getwebm.org/tmp/cif/ HD size clips: http://getwebm.org/tmp/hd/ (stable_20120309 represents encoding results of WebM master branch build as of commit#7a159071) They were encoded using the following encode parameters: --good --cpu-used=0 -t 0 --lag-in-frames=25 --min-q=0 --max-q=63 --end-usage=0 --auto-alt-ref=1 -p 2 --pass=2 --kf-max-dist=9999 --kf-min-dist=0 --drop-frame=0 --static-thresh=0 --bias-pct=50 --minsection-pct=0 --maxsection-pct=800 --sharpness=0 --arnr-maxframes=7 --arnr-strength=3(for HD,6 for CIF) --arnr-type=3 Change-Id: I5c62ed09cfff5815a2bb34e7820d6a810c23183c
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- 28 Feb, 2012 1 commit
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Paul Wilkins authored
Removal of code relating to token partitioning Change-Id: Iaf3c88d6758639a55bd92c3be5c51e6bed407a3c
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