1. 09 Sep, 2014 3 commits
  2. 29 Aug, 2014 1 commit
    • James Zern's avatar
      vp9: fix m/t loop filter invalid free · fec40f92
      James Zern authored
      store the number of allocated rows in VP9LfSync, the calculated values
      can not be relied on when dealing with corrupt material.
      
      Change-Id: I13b8bcec9738c299a71df726772ab7ac05511e5b
      fec40f92
  3. 27 Aug, 2014 1 commit
    • James Zern's avatar
      vp9: fix crash in mt loopfilter w/corrupt file · 4f27202d
      James Zern authored
      if the first frame was corrupt and loop filter not called, the next call
      would assume the necessary allocations had been done and segfault when
      accessing a NULL pointer
      
      Change-Id: Ib6ef505e5c594e6f0fe65ab0700172bcf06b92a6
      4f27202d
  4. 01 Jul, 2014 1 commit
    • James Zern's avatar
      update vp9_thread.[hc] · e656f44c
      James Zern authored
      pull the latest from WebP, which adds a worker interface abstraction
      allowing an application to override init/reset/sync/launch/execute/end
      
      this has the side effect of removing a harmless, but annoying, TSan
      warning.
      
      Original source:
       http://git.chromium.org/webm/libwebp.git
        100644 blob 08ad4e1fecba302bf1247645e84a7d2779956bc3 src/utils/thread.c
        100644 blob 7bd451b124ae3b81596abfbcc823e3cb129d3a38 src/utils/thread.h
      
      Local modifications:
       - s/WebP/VP9/g
       - camelcase functions -> lower with _'s
       - associate '*' with the variable, not the type
      
      Change-Id: I875ac5a74ed873cbcb19a3a100b5e0ca6fcd9aed
      e656f44c
  5. 29 Jun, 2014 1 commit
  6. 16 May, 2014 1 commit
  7. 15 May, 2014 1 commit
  8. 12 May, 2014 1 commit
  9. 08 May, 2014 1 commit
    • Dmitry Kovalev's avatar
      Removing VP9DecoderConfig. · 0dacecaf
      Dmitry Kovalev authored
      We only used two members from that struct: max_threads and inv_tile_order.
      Moving them directly to VP9Decoder struct.
      
      Change-Id: If696a4e5b5b41868a55f3cc971e1d7c1dd9d5f69
      0dacecaf
  10. 10 Apr, 2014 1 commit
  11. 08 Apr, 2014 2 commits
    • Frank Galligan's avatar
      Fix decoder resolution change with tiles · 6ae58931
      Frank Galligan authored
      There was a bug with the decoder that if you started the decoder
      with more threads than the first frame had tile columns. Afterwards
      tried to decode a frame with more tile columns than the first frame,
      the decoder would hang. E.g. run vpxdec --threads=4. The first frame
      had two tile columns, then the next key frame had 4 tile columns, the
      decoder would hang. If you started with 4 tiles and switched to 2
      tiles the decoder would be fine. The issue is that the worker the thread
      loop is using is stale.
      
      I added a test vector "vp90-2-14-resize-848x480-1280x720.webm" that
      exhibited the bug.
      
      Change-Id: I7bdd47241a52ac0fe1c693a609bc779257e94229
      6ae58931
    • Dmitry Kovalev's avatar
      Renaming VP9D_COMP & VP9Decompressor to VP9Decoder. · 56c2f41c
      Dmitry Kovalev authored
      Change-Id: Ieb9b455b8aaef9884391021b7f640ef24c554687
      56c2f41c
  12. 02 Apr, 2014 1 commit
  13. 06 Mar, 2014 1 commit
  14. 05 Mar, 2014 1 commit
  15. 03 Mar, 2014 1 commit
  16. 06 Feb, 2014 1 commit
  17. 01 Feb, 2014 1 commit
    • Yunqing Wang's avatar
      Rename a loopfilter parameter · 11a9366e
      Yunqing Wang authored
      As pointed out by Dmitry and James, "partial" is a Microsoft-
      specific c++ keyword, and it is renamed.
      
      Change-Id: Ia0fc11ceb89e54b3195287f89f7e26edbbe9beb8
      11a9366e
  18. 31 Jan, 2014 1 commit
    • Yunqing Wang's avatar
      vp9 decoder: row-based multi-threaded loopfilter · 903801f1
      Yunqing Wang authored
      Implemented parallel loopfiltering, which uses existing tile-
      decoding threads. Each thread works on one row, and when that row
      is loopfiltered, it moves to next unattended row. To ensure the
      correct filtering order, threads are synchronized and one
      superblock is filtered only if the superblocks it depends on are
      filtered already.
      
      To reduce synchronization overhead and speed up the decoder, we use
      nsync > 1 for high resolution.
      
      Performance tests:
      1. on desktop:
      8-tile 4k video using 8 threads, speedup: 70% - 80%
      4-tile HD video using 4 threads, speedup: ~35%
      2. on mobile device(Nexus 7):
      4-tile 1080p video using 4 threads, speedup: 18% - 25%
      4-tile 1080p video using 2 threads, speedup: 10% - 15%
      
      Change-Id: If54b4a11960dd706c22d5ad145ad94156031f36a
      903801f1