1. 29 Sep, 2016 4 commits
  2. 28 Sep, 2016 12 commits
  3. 27 Sep, 2016 2 commits
  4. 26 Sep, 2016 8 commits
  5. 23 Sep, 2016 3 commits
    • Thomas Davies's avatar
      Encode and decode multiple tile groups. · ce12003d
      Thomas Davies authored
      A tile group is a set of tiles in scan order.
      Each tile group has a version of uncompressed and compressed headers,
      identical apart from tile group parameters.
      Encoding probability updates takes account of the number of
      headers to control overheads.
      The decoder supports arbitrary numbers of tile groups with
      arbitrary number of tiles. The number of tiles in a TG is
      signalled in the uncompressed header for that TG.
      The encoder currently only supports a fixed number
      of TGs (3, when error resilient mode is on) of equal size
      (except possibly for the last one).
      The average BDR performnce with 3 tile groups versus
      anchor with error resilient mode and up to 16 tiles is:
      NR YCbCr:      3.02%      3.04%      3.05%
      PSNRHVS:      3.09%
      SSIM:      3.06%
      MSSSIM:      3.05%
      CIEDE2000:      3.04%
      Change-Id: I9b97c5ed733103b9160a3a5d4370de5322c00c0b
    • Jingning Han's avatar
      Add 2x2 adst and dct units · 75112626
      Jingning Han authored
      Change-Id: I6d3e97385a9d1c82fd3b7cbc8fcc02b3f682e955
    • Guillaume Martres's avatar
      Remove skip_txfm optimization · beacb3ff
      Guillaume Martres authored
      This is a port of
      from nextgenv2
      Change-Id: Ie62170f7305a1588a2d170e36297618a549f1787
  6. 22 Sep, 2016 6 commits
  7. 21 Sep, 2016 5 commits