- 05 Mar, 2013 1 commit
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John Koleszar authored
A 'superframe' is a group of frames that share the same PTS, but have a defined decoding order. This commit adds the ability to append an index to such a group of frames, allowing for random access to the constituent frames. This could be useful for frame-level parallelism or partial decoding in a multilayer scenario. Decoding the stream serially without such an index should work as a fallback, and VP9/TestSuperframeIndexIsOptional verifies that. Change-Id: Idff83b7560e1a7077d8fb067bfbc45b567e78b1c
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- 04 Mar, 2013 1 commit
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Jingning Han authored
Fixed a couple of variable/function definitions, as well as header handling to support 16K sequence coding at high bit-rates. The width and height are each specified by two bytes in the header. Use an extra byte to explicitly indicate the scaling factors in both directions, each ranging from 0 to 15. Tested coding up to 16400x16400 dimension. Change-Id: Ibc2225c6036620270f2c0cf5172d1760aaec10ec
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- 05 Feb, 2013 1 commit
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Ronald S. Bultje authored
This patch adds column-based tiling. The idea is to make each tile independently decodable (after reading the common frame header) and also independendly encodable (minus within-frame cost adjustments in the RD loop) to speed-up hardware & software en/decoders if they used multi-threading. Column-based tiling has the added advantage (over other tiling methods) that it minimizes realtime use-case latency, since all threads can start encoding data as soon as the first SB-row worth of data is available to the encoder. There is some test code that does random tile ordering in the decoder, to confirm that each tile is indeed independently decodable from other tiles in the same frame. At tile edges, all contexts assume default values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode), and motion vector search and ordering do not cross tiles in the same frame. t log Tile independence is not maintained between frames ATM, i.e. tile 0 of frame 1 is free to use motion vectors that point into any tile of frame 0. We support 1 (i.e. no tiling), 2 or 4 column-tiles. The loopfilter crosses tile boundaries. I discussed this briefly with Aki and he says that's OK. An in-loop loopfilter would need to do some sync between tile threads, but that shouldn't be a big issue. Resuls: with tiling disabled, we go up slightly because of improved edge use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf, ~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5% on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is concentrated in the low-bitrate end of clips, and most of it is because of the loss of edges at tile boundaries and the resulting loss of intra predictors. TODO: - more tiles (perhaps allow row-based tiling also, and max. 8 tiles)? - maybe optionally (for EC purposes), motion vectors themselves should not cross tile edges, or we should emulate such borders as if they were off-frame, to limit error propagation to within one tile only. This doesn't have to be the default behaviour but could be an optional bitstream flag. Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
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- 24 Jan, 2013 1 commit
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Deb Mukherjee authored
Adds an error-resilient mode where frames can be continued to be decoded even when there are errors (due to network losses) on a prior frame. Specifically, backward updates are turned off and probabilities of various symbols are reset to defaults at the beginning of each frame. Further, the last frame's mvs are not used for the mv reference list, and the sorting of the initial list based on search on previous frames is turned off as well. Also adds a test where an arbitrary set of frames are skipped from decoding to simulate errors. The test verifies (1) that if the error frames are droppable - i.e. frame buffer updates have been turned off - there are no mismatch errors for the remaining frames after the error frames; and (2) if the error-frames are non droppable, there are not only no decoding errors but the mismatch PSNR between the decoder's version of the post-error frames and the encoder's version is at least 20 dB. Change-Id: Ie6e2bcd436b1e8643270356d3a930e8989ff52a5
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- 16 Jan, 2013 1 commit
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John Koleszar authored
Remove lst_fb_idx, gld_fb_idx, alt_fb_idx, refresh_last_frame, refresh_golden_frame, refresh_alt_ref_frame from common. Gold/Alt are encode side conventions. From the decoder's perspective, we want to be dealing with numbered references. Updates to active_ref 2 signal mode context switches, vestigial from refresh_alt_ref_frame. This needs some clean up to make sense with increased numbers of reference frames, as well as reimplementing the swapping of alt/golden which was previously done using the buffer-to-buffer copy mechanism removed in an earlier commit. Change-Id: I7334445158b7666f9295d2a2dd22aa03f4485f58
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- 11 Jan, 2013 1 commit
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Frank Galligan authored
See https://codereview.chromium.org/11875006/ Change-Id: Ied2a17df2b3222635f84aef120eaa9feb53750d2
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- 18 Dec, 2012 1 commit
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Ronald S. Bultje authored
For coefficients, use int16_t (instead of short); for pixel values in 16-bit intermediates, use uint16_t (instead of unsigned short); for all others, use uint8_t (instead of unsigned char). Change-Id: I3619cd9abf106c3742eccc2e2f5e89a62774f7da
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- 27 Nov, 2012 1 commit
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John Koleszar authored
Support for gyp which doesn't support multiple objects in the same static library having the same basename. Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc
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- 15 Nov, 2012 2 commits
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John Koleszar authored
Modify the decoder to return the ending position of the bool decoder and use that as the starting position for the next frame. The constant-space algorithm for parsing the appended frame lengths is O(n^2), which is a potential DoS concern if n is unbounded. Revisit the appended lengths for use as partition lengths when multipartition support is added. In addition, this allows decoding of raw streams outside of a container without additional framing information, though it's insufficient to be able to remux said stream into a container. Change-Id: I71e801a9c3e37abe559a56a597635b0cbae1934b
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John Koleszar authored
Change-Id: Ib8f8a66c9fd31e508cdc9caa662192f38433aa3d
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- 06 Nov, 2012 1 commit
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John Koleszar authored
Change-Id: I44b3ad780cef6f448fa17ff8e28fea87ef9cd518
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- 02 Nov, 2012 1 commit
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John Koleszar authored
Update vpx_scale from current code in master, run style transform, fix lint warnings. Change-Id: I47eadeb5b6881d448ea3728537f9b8a5b5aac78e
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- 01 Nov, 2012 2 commits
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Ronald S. Bultje authored
Change-Id: Ic084c475844b24092a433ab88138cf58af3abbe4
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Ronald S. Bultje authored
For non-static functions, change the prefix to vp9_. For static functions, remove the prefix. Also fix some comments, remove unused code or unused function prototypes. Change-Id: I1f8be05362f66060fe421c3d4c9a906fdf835de5
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- 31 Oct, 2012 5 commits
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Ronald S. Bultje authored
This change encompasses VP8_PTR, VP8_COMP, VP8D_COMP, VP8_COMMON, VP8Decompressor and VP8Common. Change-Id: I514ef4ad4e682370f36d656af1c09ee20da216ad
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Ronald S. Bultje authored
For local symbols, make them static instead. Change-Id: I13d60947a46f711bc8991e16100cea2a13e3a22e
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Ronald S. Bultje authored
Most of these were picked up in the previous commit (prefix change from vp8_ to vp9_), but I'm pushing this separately so that it's easier to review. Change-Id: Ifce2cdd6f008f4b1fbc2d89b5196d75e35fe115d
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Ronald S. Bultje authored
Change-Id: Iedb4c3b4171d8640cc525727b4c3658e2bb400db
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Ronald S. Bultje authored
Change-Id: Ie2e3652591b010ded10c216501ce24fd95d0aec5
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- 24 Sep, 2012 1 commit
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Scott LaVarnway authored
in order to make it easier to implement the frame-base multithreading. Change-Id: Iea2fd05be34fa704848fdc7669bf167f2ed229c5
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- 19 Sep, 2012 1 commit
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Scott LaVarnway authored
This change is necessary for the frame-based multithreading implementation. Since the postproc occurs in this call, vpxdec was modified to time around vpx_codec_get_frame() Change-Id: I389acf78b6003cd35e41becc16c893f7d3028523
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- 17 Jul, 2012 1 commit
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John Koleszar authored
Approximate the Google style guide[1] so that that there's a written document to follow and tools to check compliance[2]. [1]: http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml [2]: http://google-styleguide.googlecode.com/svn/trunk/cpplint/cpplint.py Change-Id: Idf40e3d8dddcc72150f6af127b13e5dab838685f
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- 15 Jun, 2012 1 commit
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John Koleszar authored
Avoid a pthreads dependency via pthread_once() when compiled with --disable-multithread. In addition, this synchronization is disabled for Win32 as well, even though we can be sure that the required primatives exist, so that the requirements on the application when built with --disable-multithread are consistent across platforms. Users using libvpx built with --disable-multithread in a multithreaded context should provide their own synchronization. Updated the documentation to vpx_codec_enc_init_ver() and vpx_codec_dec_init_ver() to note this requirement. Moved the RTCD initialization call to match this description, as previously it didn't happen until the first frame. Change-Id: Id576f6bce2758362188278d3085051c218a56d4a
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- 04 May, 2012 2 commits
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John Koleszar authored
Remove a bunch of compatibility code dating back to before the initial libvpx release. Change-Id: Ie50b81e7d665955bec3d692cd6521c9583e85ca3
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Attila Nagy authored
Removes all runtime initialization of global data. This commit is a squashed version of the following series cherry-picked from master. This is necessary because of a change that was merged to the tester that depends on the scaler being moved to the RTCD framework, which is a worthwhile thing to include in Eider anyway. - a91b42f0 Makes all global data in entropy.c const - b35a0db0 Makes all global data in tokenize.c const - 441cac8e Makes all mode token tables const - 5948a021 Ports vpx_xcaler to new RTCD method - 317d4244 Makes all mode token tables const part 2 Change-Id: Ifeaea24df2b731e7c509fa6c6ef6891a374afc26
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- 19 Apr, 2012 1 commit
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Attila Nagy authored
We can get rid of all remaining global initializers now: vp8_scale_machine_specific_config() vp8_initialize() vp8dx_initialize() Change-Id: I2825cea5d1c01ad9f6c45df49a0f86d803bfeb69
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- 15 Mar, 2012 1 commit
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Yaowu Xu authored
This is a code snapshot of experimental work currently ongoing for a next-generation codec. The codebase has been cut down considerably from the libvpx baseline. For example, we are currently only supporting VBR 2-pass rate control and have removed most of the code relating to coding speed, threading, error resilience, partitions and various other features. This is in part to make the codebase easier to work on and experiment with, but also because we want to have an open discussion about how the bitstream will be structured and partitioned and not have that conversation constrained by past work. Our basic working pattern has been to initially encapsulate experiments using configure options linked to #IF CONFIG_XXX statements in the code. Once experiments have matured and we are reasonably happy that they give benefit and can be merged without breaking other experiments, we remove the conditional compile statements and merge them in. Current changes include: * Temporal coding experiment for segments (though still only 4 max, it will likely be increased). * Segment feature experiment - to allow various bits of information to be coded at the segment level. Features tested so far include mode and reference frame information, limiting end of block offset and transform size, alongside Q and loop filter parameters, but this set is very fluid. * Support for 8x8 transform - 8x8 dct with 2nd order 2x2 haar is used in MBs using 16x16 prediction modes within inter frames. * Compound prediction (combination of signals from existing predictors to create a new predictor). * 8 tap interpolation filters and 1/8th pel motion vectors. * Loop filter modifications. * Various entropy modifications and changes to how entropy contexts and updates are handled. * Extended quantizer range matched to transform precision improvements. There are also ongoing further experiments that we hope to merge in the near future: For example, coding of motion and other aspects of the prediction signal to better support larger image formats, use of larger block sizes (e.g. 32x32 and up) and lossless non-transform based coding options (especially for key frames). It is our hope that we will be able to make regular updates and we will warmly welcome community contributions. Please be warned that, at this stage, the codebase is currently slower than VP8 stable branch as most new code has not been optimized, and even the 'C' has been deliberately written to be simple and obvious, not fast. The following graphs have the initial test results, numbers in the tables measure the compression improvement in terms of percentage. The build has the following optional experiments configured: --enable-experimental --enable-enhanced_interp --enable-uvintra --enable-high_precision_mv --enable-sixteenth_subpel_uv CIF Size clips: http://getwebm.org/tmp/cif/ HD size clips: http://getwebm.org/tmp/hd/ (stable_20120309 represents encoding results of WebM master branch build as of commit#7a159071) They were encoded using the following encode parameters: --good --cpu-used=0 -t 0 --lag-in-frames=25 --min-q=0 --max-q=63 --end-usage=0 --auto-alt-ref=1 -p 2 --pass=2 --kf-max-dist=9999 --kf-min-dist=0 --drop-frame=0 --static-thresh=0 --bias-pct=50 --minsection-pct=0 --maxsection-pct=800 --sharpness=0 --arnr-maxframes=7 --arnr-strength=3(for HD,6 for CIF) --arnr-type=3 Change-Id: I5c62ed09cfff5815a2bb34e7820d6a810c23183c
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- 28 Feb, 2012 1 commit
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Paul Wilkins authored
Removal of code relating to token partitioning Change-Id: Iaf3c88d6758639a55bd92c3be5c51e6bed407a3c
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- 15 Feb, 2012 1 commit
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Paul Wilkins authored
Remove error concealment code. Change-Id: I882705174fbfea212e96f7f684e47a671dbe5c67
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- 27 Jan, 2012 1 commit
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John Koleszar authored
Commit 892e23a5 introduced support for the VP8D_GET_LAST_REF_USED, but missed the mapping of the control id to the underlying function, so it was unavailable to applications. In addition, the underlying function vp8_references_buffer() is moved from common/postproc.c to decoder/onyxd_if.c as postproc.c is not built in all configurations. Change-Id: I426dd254e7e6c4c061b70d729b69a6c384ebbe44
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- 10 Jan, 2012 1 commit
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Jim Bankoski authored
Change-Id: Id683b4d7f46ffa99145fc4b824c7232ab4182f21
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- 05 Jan, 2012 1 commit
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Deb Mukherjee authored
Adds a multiframe postprocessing module to enhance the quality of certain frames that are coded at lower quality than preceding frames. The module can be invoked from the commandline by use of the --mfqe option, and will be most beneficial for enhancing the quality of frames decoded using scalable patterns. Uses the vp8_variance_var16x16 and vp8_variance_sad16x16 function pointers to compute SAD and Variance of blocks. Change-Id: Id73d2a6e3572d07f9f8e36bbce00a4fc5ffd8961
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- 21 Dec, 2011 1 commit
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John Koleszar authored
Use an opaque struct rather than typecasting through VP8D_PTR, an int*. Change-Id: Ia260b7d53d7e0950cfa1e00f4ecead1099bd3b87
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- 05 Dec, 2011 1 commit
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Yunqing Wang authored
The example encoder down-samples the input video frames a number of times with a down-sampling factor, and then encodes and outputs bitstreams with different resolutions. Support arbitrary down-sampling factor, and down-sampling factor can be different for each encoding level. For example, the encoder can be tested as follows. 1. Configure with multi-resolution encoding enabled: ../libvpx/configure --target=x86-linux-gcc --disable-codecs --enable-vp8 --enable-runtime_cpu_detect --enable-debug --disable-install-docs --enable-error-concealment --enable-multi-res-encoding 2. Run make 3. Encode: If input video is 1280x720, run: ./vp8_multi_resolution_encoder 1280 720 input.yuv 1.ivf 2.ivf 3.ivf 1 (output: 1.ivf(1280x720); 2.ivf(640x360); 3.ivf(320x180). The last parameter is set to 1/0 to show/not show PSNR.) 4. Decode: ./simple_decoder 1.ivf 1.yuv ./simple_decoder 2.ivf 2.yuv ./simple_decoder 3.ivf 3.yuv 5. View video: mplayer 1.yuv -demuxer rawvideo -rawvideo w=1280:h=720 -loop 0 -fps 30 mplayer 2.yuv -demuxer rawvideo -rawvideo w=640:h=360 -loop 0 -fps 30 mplayer 3.yuv -demuxer rawvideo -rawvideo w=320:h=180 -loop 0 -fps 30 The encoding parameters can be modified in vp8_multi_resolution_encoder.c, for example, target bitrate, frame rate... Modified API. John helped a lot with that. Thanks! Change-Id: I03be9a51167eddf94399f92d269599fb3f3d54f5
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- 01 Nov, 2011 1 commit
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Stefan Holmer authored
Adding support for several partitions within one input fragment. This is necessary to fully support all possible packetization combinations in the VP8 RTP profile. Several partitions can be transmitted in the same packet, and they can only be split by reading the partition lengths from the bitstream. Change-Id: If7d7ea331cc78cb7efd74c4a976b720c9a655463
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- 26 Jul, 2011 1 commit
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James Zern authored
Removes mixed usage of (unsigned) long long and INT64. Fixes Issue #208. Change-Id: I220d3ed5ce4bb1280cd38bb3715f208ce23cf83a
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- 20 Jul, 2011 1 commit
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Timothy B. Terriberry authored
This is done by expanding luma row to 32-byte alignment, since there is currently a bunch of code that assumes that uv_stride == y_stride/2 (see, for example, vp8/common/postproc.c, common/reconinter.c, common/arm/neon/recon16x16mb_neon.asm, encoder/temporal_filter.c, and possibly others; I haven't done a full audit). It also uses replaces the hardcoded border of 16 in a number of encoder buffers with VP8BORDERINPIXELS (currently 32), as the chroma rows start at an offset of border/2. Together, these two changes have the nice advantage that simply dumping the frame memory as a contiguous blob produces a valid, if padded, image. Change-Id: Iaf5ea722ae5c82d5daa50f6e2dade9de753f1003
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- 28 Jun, 2011 1 commit
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Stefan Holmer authored
With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
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- 22 Jun, 2011 1 commit
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James Berry authored
vp8_yv12_copy_frame_ptr() expects same size buffers which was not previously gaurenteed. Using an improperly allocated buffer would cause a crash before. Change-Id: I904982313ce9352474f80de842013dcd89f48685
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- 19 May, 2011 1 commit
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Stefan Holmer authored
The error-concealer is plugged in after any motion vectors have been decoded. It tries to estimate any missing motion vectors from the motion vectors of the previous frame. Intra blocks with missing residual are replaced with inter blocks with estimated motion vectors. This feature was developed in a separate sandbox (sandbox/holmer/error-concealment). Change-Id: I5c8917b031078d79dbafd90f6006680e84a23412
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