1. 13 Sep, 2011 1 commit
    • Scott LaVarnway's avatar
      Fixed encoder crash · 5bc7b3a6
      Scott LaVarnway authored
      caused by the "Removed bmi copy to/from BLOCKD" commit.
      
      Change-Id: I9fae71bdc34c8ecc07bb81cd3ccf498b91ce3ec7
      5bc7b3a6
  2. 23 Jun, 2011 1 commit
    • Yunqing Wang's avatar
      Copy macroblock data to a buffer before encoding it · 0d87098e
      Yunqing Wang authored
      I got this idea from Pascal (Thanks). Before encoding a macroblock,
      copy it to a 16x16 buffer, and then read source data from there
      instead. This will help keep the source data in cache, and help
      with the performance.
      
      Change-Id: Id05f4cb601299150511d59dcba0ae62c49b5b757
      0d87098e
  3. 08 Jun, 2011 1 commit
    • Paul Wilkins's avatar
      Further activity masking changes: · 4e81a68a
      Paul Wilkins authored
      Some further re-structuring of activity masking code.
      Still has various experimental switches.
      Supports a metric based on intra encode.
      Experimental comparison against a fixed activity target  rather
      than a frame average, for altering rd and zbin.
      
      Overall the SSIM performance is similar  to TT's original
      code but there is a much smaller PSNR hit of circa
      0.5% instead of 3.2%
      
      Change-Id: I0fd53b2dfb60620b3f74d7415e0b81c1ac58c39a
      4e81a68a
  4. 02 Jun, 2011 1 commit
    • Scott LaVarnway's avatar
      Removed B_MODE_INFO · 773768ae
      Scott LaVarnway authored
      Declared the bmi in BLOCKD as a union instead of B_MODE_INFO.
      Then removed B_MODE_INFO completely.
      
      Change-Id: Ieb7469899e265892c66f7aeac87b7f2bf38e7a67
      773768ae
  5. 01 Jun, 2011 1 commit
    • Tero Rintaluoma's avatar
      neon fast quantize block pair · 61f0c090
      Tero Rintaluoma authored
      vp8_fast_quantize_b_pair_neon function added to quantize
      two adjacent blocks at the same time to improve performance.
       - Additional 3-6% speedup compared to neon optimized fast
         quantizer (Tanya VGA@30fps, 1Mbps stream, cpu-used=-5..-16)
      
      Change-Id: I3fcbf141e5d05e9118c38ca37310458afbabaa4e
      61f0c090
  6. 24 May, 2011 2 commits
    • Scott LaVarnway's avatar
      Removed unused variable warnings · cfab2cae
      Scott LaVarnway authored
      Change-Id: I6e5e921f03dc15a72da89a457848d519647677a3
      cfab2cae
    • Scott LaVarnway's avatar
      MODE_INFO size reduction · e11f21af
      Scott LaVarnway authored
      Declared the bmi in MODE_INFO as a union instead of B_MODE_INFO.
      This reduced the memory footprint by 518,400 bytes for 1080
      resolutions.  The decoder performance improved by ~4% for the
      clip used and the encoder showed very small improvements. (0.5%)
      This reduction was first mentioned to me by John K. and in a
      later discussion by Yaowu.
      This is WIP.
      
      Change-Id: I8e175fdbc46d28c35277302a04bee4540efc8d29
      e11f21af
  7. 19 May, 2011 1 commit
  8. 13 May, 2011 1 commit
    • Paul Wilkins's avatar
      Restructure of activity masking code. · ff52bf36
      Paul Wilkins authored
      This commit restructures the mb activity masking code
      to better facilitate experimentation using different metrics
      etc. and also allows for adjustment of the zero bin either
      for encode only or both the encode and mode selection
      stages
      
      It also uses information from the current frame rather than
      the previous frame and the default strength has been
      reduced.
      
      Change-Id: Id39b19eace37574dc429f25aae810c203709629b
      ff52bf36
  9. 06 May, 2011 2 commits
    • Yaowu Xu's avatar
      fix a bug related to gf_active_flags in multi-threaded encoder · 89c6017c
      Yaowu Xu authored
      Paul pointed out that the pointer to the gf_active_flags is not being
      properly incremented in multithreaded encoder. This commit fixes the
      issue by making sure the gf_active_ptr points to the starting of next
      group of mb rows.
      
      Change-Id: I3246e657d23beabb614dfb880733a68a5fd7e34c
      89c6017c
    • Aron Rosenberg's avatar
      Fix semaphore emulation on Windows · eeb81173
      Aron Rosenberg authored
      The existing emulation of posix semaphores on Windows uses SetEvent()
      and WaitForSingleObject(), which implements a binary semaphore, not a
      counting semaphore as implemented by posix. This causes deadlock when
      used with the expected posix semantics. Instead, this patch uses the
      CreateSemaphore() and ReleaseSemaphore() calls (introduced in Windows
      2000) which have the expected behavior.
      
      This patch also reverts commit eb16f00c, which split a semaphore that
      was being used with counting semantics into two binary semaphores.
      That commit is unnecessary with corrected emulation.
      
      Change-Id: If400771536a27af4b0c3a31aa4c4e9ced89ce6a0
      eeb81173
  10. 05 May, 2011 1 commit
    • Yunqing Wang's avatar
      Fix rare hang in multi-thread encoder on Windows · eb16f00c
      Yunqing Wang authored
      This patch is to fix a rare hang in multi-thread encoder that was
      only seen on Windows. Thanks for John's help in debugging the
      problem. More test is needed.
      
      Change-Id: Idb11c6d344c2082362a032b34c5a602a1eea62fc
      eb16f00c
  11. 01 Apr, 2011 1 commit
    • Yunqing Wang's avatar
      Use full-pixel MV in mvsadcost calculation · 3d681581
      Yunqing Wang authored
      MV sad cost error is only used in full-pixel motion search,
      which only need full-pixel resolution instead of quarter-pixel
      resolution. This change reduced mvsadcost table size, and
      removed unneccessary pamameter passing since this table is
      constant once it is generated.
      
      Change-Id: I9f931e55f6abc3c99011321f1dfb2f3562e6f6b0
      3d681581
  12. 31 Mar, 2011 1 commit
    • Attila Nagy's avatar
      Runtime detection of available processor cores. · 297b2765
      Attila Nagy authored
      Detect the number of available cores and limit the thread allocation
      accordingly. On decoder side limit the number of threads to the max
      number of token partition.
      
      Core detetction works on Windows and
      Posix platforms, which define _SC_NPROCESSORS_ONLN or _SC_NPROC_ONLN.
      
      Change-Id: I76cbe37c18d3b8035e508b7a1795577674efc078
      297b2765
  13. 18 Mar, 2011 1 commit
  14. 11 Mar, 2011 1 commit
    • Attila Nagy's avatar
      Encoder loopfilter running in its own thread · 3ae24657
      Attila Nagy authored
      In multithreaded mode the loopfilter is running in its own thread (filter level
      calculation and frame filtering). Filtering is mostly done in parallel with the
      bitstream packing. Before starting the packing the loopfilter level has
      to be calculated. Also any needed reference frame copying is done in the
      filter thread.
      
      Currently the encoder will create n+1 threads, where n > 1 is the number of
      threads specified by application  and 1 is the extra filter thread. With n = 1
      the encoder runs in single thread mode. There will never be more than n threads
      running concurrently.
      
      Change-Id: I4fb29b559a40275d6d3babb8727245c40fba931b
      3ae24657
  15. 10 Feb, 2011 1 commit
    • John Koleszar's avatar
      Fix relative include paths · 02321de0
      John Koleszar authored
      Allow compiling without adding vp8/{common,encoder,decoder} to the
      include paths.
      
      Change-Id: Ifeb5dac351cdfadcd659736f5158b315a0030b6c
      02321de0
  16. 09 Feb, 2011 1 commit
  17. 01 Feb, 2011 1 commit
    • Attila Nagy's avatar
      Improved encoder threading · 385c2a76
      Attila Nagy authored
      Reduce the number of sync points by letting each thread
      continue imediatly with a new MB row.
      Better multicore scaling, improves performance by 5-20% on ARM multicore.
      
      Change-Id: Ic97e4d1c4886a842c85dd3539a93cb217188ed1b
      385c2a76
  18. 29 Dec, 2010 1 commit
  19. 17 Dec, 2010 1 commit
    • John Koleszar's avatar
      Add psnr/ssim tuning option · b0da9b39
      John Koleszar authored
      Add a new encoder control, VP8E_SET_TUNING, to allow the application
      to inform the encoder that the material will benefit from certain
      tuning. Expose this control as the --tune option to vpxenc. The args
      helper is expanded to support enumerated arguments by name or value.
      
      Two tunings are provided by this patch, PSNR (default) and SSIM.
      Activity masking is made dependent on setting --tune=ssim, as the
      current implementation hurts speed (10%) and PSNR (2.7% avg,
      10% peak) too much for it to be a default yet.
      
      Change-Id: I110d969381c4805347ff5a0ffaf1a14ca1965257
      b0da9b39
  20. 14 Dec, 2010 1 commit
  21. 10 Dec, 2010 1 commit
  22. 12 Oct, 2010 1 commit
    • Timothy B. Terriberry's avatar
      Add simple version of activity masking. · 8d0f7a01
      Timothy B. Terriberry authored
      This uses MB variance to change the RDO weight for mode decision
       and quantization.
      Activity is normalized against the average for the frame, which is
       currently tracked using feed-forward statistics.
      This could also be used to adjust the quantizer for the entire
       frame, but that requires more extensive rate control changes.
      This does not yet attempt to adapt the quantizer within the frame,
       but the signaling cost means that will likely only be useful at
       very high rates.
      
      Change-Id: I26cd7c755cac3ff33cfe0688b1da50b2b87b9c93
      8d0f7a01
  23. 09 Sep, 2010 1 commit
  24. 03 Sep, 2010 1 commit
    • Scott LaVarnway's avatar
      Reduced the size of MB_MODE_INFO · 0de458f6
      Scott LaVarnway authored
      Moved partition_bmi and partition_count out of MB_MODE_INFO and
      placed into MACROBLOCK.  Also reduced the size of other members
      of the MB_MODE_INFO struct.  For 1080p, the memory was reduced
      by 1,209,516 bytes.  The decoder performance appeared to improve
      by 3% for the clip used.
      Note:  The main goal for this change is to improve the decoder
      performance.  The encoder will be revisited at a later date for
      further structure cleanup.
      
      Change-Id: I4733621292ee9cc3fffa4046cb3fd4d99bd14613
      0de458f6
  25. 31 Aug, 2010 1 commit
    • Scott LaVarnway's avatar
      Changed above and left context data layout · e85e6315
      Scott LaVarnway authored
      The main reason for the change was to reduce cycles in the token
      decoder. (~1.5% gain for 32 bit)  This layout should be more
      cache friendly.
      
      As a result of this change, the encoder had to be updated.
      
      Change-Id: Id5e804169d8889da0378b3a519ac04dabd28c837
      Note: dixie uses a similar layout
      e85e6315
  26. 12 Aug, 2010 1 commit
    • Scott LaVarnway's avatar
      Removed unnecessary MB_MODE_INFO copies · 9c7a0090
      Scott LaVarnway authored
      These copies occurred for each macroblock in the encoder and decoder.
      Thetemp MB_MODE_INFO mbmi was removed from MACROBLOCKD.  As a result,
      a large number compile errors had to be fixed.
      
      Change-Id: I4cf0ffae3ce244f6db04a4c217d52dd256382cf3
      9c7a0090
  27. 11 Aug, 2010 1 commit
  28. 23 Jul, 2010 2 commits
    • Fritz Koenig's avatar
      Swap alt/gold/new/last frame buffer ptrs instead of copying. · 0ce39012
      Fritz Koenig authored
      At the end of the decode, frame buffers were being copied.
      The frames are not updated after the copy, they are just
      for reference on later frames.  This change allows multiple
      references to the same frame buffer instead of copying it.
      
      Changes needed to be made to the encoder to handle this.  The
      encoder is still doing frame buffer copies in similar places
      where pointer reference could be done.
      
      Change-Id: I7c38be4d23979cc49b5f17241ca3a78703803e66
      0ce39012
    • Timothy B. Terriberry's avatar
      Make the quantizer exact. · e04e2935
      Timothy B. Terriberry authored
      This replaces the approximate division-by-multiplication in the
       quantizer with an exact one that costs just one add and one
       shift extra.
      The asm versions have not been updated in this patch, and thus
       have been disabled, since the new method requires different
       multipliers which are not compatible with the old method.
      
      Change-Id: I53ac887af0f969d906e464c88b1f4be69c6b1206
      e04e2935
  29. 24 Jun, 2010 1 commit
    • Yaowu Xu's avatar
      Redo the forward 4x4 dct · d0dd01b8
      Yaowu Xu authored
      The new fdct lowers the round trip sum squared error for a
      4x4 block ~0.12. or ~0.008/pixel. For reference, the old
      matrix multiply version has average round trip error 1.46
      for a 4x4 block.
      
      Thanks to "derf" for his suggestions and references.
      
      Change-Id: I5559d1e81d333b319404ab16b336b739f87afc79
      d0dd01b8
  30. 18 Jun, 2010 1 commit
    • John Koleszar's avatar
      cosmetics: trim trailing whitespace · 94c52e4d
      John Koleszar authored
      When the license headers were updated, they accidentally contained
      trailing whitespace, so unfortunately we have to touch all the files
      again.
      
      Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
      94c52e4d
  31. 08 Jun, 2010 1 commit
  32. 07 Jun, 2010 1 commit
  33. 04 Jun, 2010 1 commit
  34. 18 May, 2010 1 commit