1. 06 Jun, 2014 1 commit
  2. 05 Jun, 2014 1 commit
    • Tom Finegan's avatar
      Add x86-iphonesimulator-gcc target. · 4e6c5559
      Tom Finegan authored
      macho32 i386 with:
      - -miphoneos-version-min=5.0
      - -isysroot from xcrun --sdk iphonesimulator
      Change-Id: I6bb43eebab39a71cdb76264644eba14c22d736c2
  3. 19 May, 2014 1 commit
  4. 14 May, 2014 1 commit
    • Johann's avatar
      Build armv7a-only code · 4dcc6d97
      Johann authored
      Allow disabling the more generic NEON code.
      Use filtered option to disable rtcd code.
      Change-Id: Icb4500c1a2bac16eed3c5e3ec0c35e92e6bbbb9f
  5. 12 May, 2014 1 commit
  6. 05 May, 2014 1 commit
    • Martin Storsjo's avatar
      Fix building for arm with Visual Studio 2013 · 65f13afd
      Martin Storsjo authored
      The microsoft build tools explicitly disallow building for arm in
      the "desktop" target configuration; one has to target "Windows
      Store" apps (aka WinRT/Metro) or Windows Phone. In Visual Studio
      2012, one could just pick the v110_wp80 toolset which made the
      vcxproj files buildable. In Visual Studio 2013, picking the v120_wp81
      toolset isn't enough - one has to configure the vcxproj files
      as an "AppContainerApplication". This has the implication that
      you can't just build a plain .exe (such as the examples) - an .exe
      project would need to have an AppxManifest file. Therefore we can
      only build the library itself.
      If loaded into Visual Studio for Windows (the Windows Store/Phone
      version of Visual Studio, not the Desktop one), the obj_int_extract
      project is omitted since it's treated as incompatible. Building
      from the command line with msbuild works fine though.
      The armv7-win32-vs12 target was added as part of a638bdf4 even
      though actual use of it hadn't been tested.
      Change-Id: Iee8088252cf790317aeb6b417d29058225f1f629
  7. 23 Apr, 2014 1 commit
  8. 25 Mar, 2014 1 commit
  9. 19 Mar, 2014 3 commits
  10. 06 Mar, 2014 2 commits
  11. 05 Mar, 2014 1 commit
  12. 27 Feb, 2014 1 commit
  13. 06 Feb, 2014 1 commit
  14. 21 Nov, 2013 1 commit
    • Johann's avatar
      Disable avx/avx2 for Visual Studio 2010 · 37a83b44
      Johann authored
      VS2010 only supports avx. There is currently no avx code
      in libvpx so don't create a special case for it.
      Change-Id: I39a11410367712b98bc6122c5a42fabffcdb94cf
  15. 18 Nov, 2013 1 commit
    • Johann's avatar
      Disable avx/avx2 for Visual Studio 2010 · e813843b
      Johann authored
      VS2010 only supports avx. There is currently no avx code
      in libvpx so don't create a special case for it.
      Change-Id: Iacb10ea4762155412e04f23904b4324d01451fbd
  16. 15 Nov, 2013 1 commit
    • Johann's avatar
      Build iOS targets with XCode 5 · 5d0c33b8
      Johann authored
      Thanks to armando.dicianno for the patch
      Fixes issue #603
      Change-Id: I91ec030e5674b82c05115ed4dfbdb8ccbff22b66
  17. 06 Nov, 2013 1 commit
  18. 29 Oct, 2013 1 commit
  19. 12 Oct, 2013 1 commit
    • Yunqing Wang's avatar
      Adjust icc compiler options · 51af8a51
      Yunqing Wang authored
      "-no-prec-div" option helps codec performance, so it was added back.
      "-no-intel-extensions" was added to suppress link warning #10237.
      option '-use-asm' is deprecated and removed.
      Tested icc 32bit build and 64bit build.
      Change-Id: I736ec2619857efd425ef76338dc52f8fbc0bcc7e
  20. 26 Sep, 2013 1 commit
  21. 22 Aug, 2013 2 commits
  22. 14 Aug, 2013 1 commit
  23. 06 Aug, 2013 1 commit
    • Jim Bankoski's avatar
      reworked config for use_x86_inc · a93b115c
      Jim Bankoski authored
      Support enabling it or disabling it.  Moved read out to configure.sh
      so that its done once instead of in make and in config.
      Change-Id: I73a9190cf31de9f03e8a577f478fa522f8c01c8b
  24. 19 Jul, 2013 1 commit
  25. 18 Jul, 2013 1 commit
  26. 21 May, 2013 2 commits
    • Martin Storsjo's avatar
      Add support for armv7-win32-vs11 · ad484fc6
      Martin Storsjo authored
      The arm assembly files are named .s after conversion, to reuse
      as much of the existing makefile infrastructure for conversion to
      gas format as possible. Within the generated visual studio project,
      only the converted assembly sources are available, which might not
      be optimal for actually developing it, but is acceptable for
      just building the library.
      Multithreading is disabled since the traditional win32 threading
      functions aren't available on WinRT/Windows Phone 8.
      Building of vpx itself and the examples succeed, while building the
      tests fail due to them using functions not available in the
      windows store/windows phone API subsets - therefore the unit tests
      are disabled.
      This works for building in Visual Studio Express 2012 for Windows
      Phone, while Visual Studio Express 2012 for Windows 8 (for
      "Windows Store" apps) seems to reject the vcxproj files due to
      not supporting "classic style native application or managed
      projects". The built static library should be compatible with that
      platform though.
      Change-Id: Idcd7eca60bfaaaeb09392a9cd7a02e4a670e3b30
    • Martin Storsjo's avatar
      configure: Add x86*-vs10/11 targets · bd91bebe
      Martin Storsjo authored
      Change-Id: I4be8ca12ccdce86d1409b7121cff94b4784ab31c
  27. 13 May, 2013 1 commit
  28. 03 May, 2013 1 commit
  29. 02 May, 2013 1 commit
  30. 01 May, 2013 1 commit
    • Martin Storsjo's avatar
      configure: arm: Check __ARM_PCS_VFP if the float ABI hasn't been defined · 2ce47839
      Martin Storsjo authored
      The support for detecting hardfp toolchains in af9dd50e is a
      step in the right direction, but that particular switch case
      isn't executed at all if the toolchain variable is set.
      This fixes cross building from x86 ubuntu to armhf ubuntu,
      in configurations such as
      "CROSS=arm-linux-gnueabihf- ./configure --target=armv7-linux-gcc".
      Change-Id: I6f141361e40374fbab564f9196d90e598fe9a0f6
  31. 24 Apr, 2013 1 commit
    • Johann's avatar
      Change default iOS dev path · 53a46202
      Johann authored
      This can be manually overridden with --libc=
      Change-Id: I0b857c751d5dc5423f79785e934bc8a714758e75
  32. 09 Apr, 2013 1 commit
  33. 05 Apr, 2013 1 commit
  34. 28 Feb, 2013 1 commit
    • Jim Bankoski's avatar
      this commit converts all sad ptrs to uint32 · 714aa9f3
      Jim Bankoski authored
      sse4_1 code used uint16_t for returning sad, but that
      won't work for 32x32 or 64x64.   This code fixes the
      assembly for those and also reenables sse4_1 on linux
      Change-Id: I5ce7288d581db870a148e5f7c5092826f59edd81
  35. 07 Feb, 2013 1 commit