1. 15 Jan, 2018 1 commit
  2. 14 Oct, 2017 1 commit
  3. 14 Oct, 2016 1 commit
  4. 02 Sep, 2016 1 commit
  5. 01 Sep, 2016 2 commits
  6. 11 Aug, 2016 1 commit
  7. 07 Apr, 2016 1 commit
  8. 22 Mar, 2016 1 commit
  9. 28 Jan, 2016 1 commit
  10. 08 Aug, 2015 2 commits
  11. 28 May, 2015 1 commit
    • Johann's avatar
      Don't #define snprintf in VS 2015 or higher. · cad0eca2
      Johann authored
      In VS 2015 and higher snprintf is supplied and therefore vsnprintf
      doesn't need to be defined. This also avoids problems caused by
      _snprintf being different from snprintf.
      
      This fixes a build break with VS 2015 and improves security.
      
      Originally submitted via chromium by brucedawson@chromium.org
      https://codereview.chromium.org/1055603003
      
      Additionally break this MSVC-specific tweak to a new file, which will
      become the home of all such MSVC-specific things.
      
      This requires adding a dependency on msvc.h to every example which uses
      args.c and tools_common.h
      
      Change-Id: I35b5f8e7ea00f6627403aabc9ea79b0412557a99
      cad0eca2
  12. 06 May, 2015 1 commit
    • Johann's avatar
      Move shared SAD code to vpx_dsp · d5d92898
      Johann authored
      Create a new component, vpx_dsp, for code that can be shared
      between codecs. Move the SAD code into the component.
      
      This reduces the size of vpxenc/dec by 36k on x86_64 builds.
      
      Change-Id: I73f837ddaecac6b350bf757af0cfe19c4ab9327a
      d5d92898
  13. 15 Apr, 2015 1 commit
  14. 15 Nov, 2012 1 commit
  15. 01 Nov, 2012 1 commit
  16. 10 Oct, 2012 1 commit
  17. 03 Oct, 2012 1 commit
  18. 24 Sep, 2012 1 commit
  19. 14 Aug, 2012 1 commit
  20. 08 Aug, 2012 1 commit
  21. 15 Jun, 2012 1 commit
    • John Koleszar's avatar
      Remove threading dependencies with --disable-multithread · 8df79e9d
      John Koleszar authored
      Avoid a pthreads dependency via pthread_once() when compiled with
      --disable-multithread.
      
      In addition, this synchronization is disabled for Win32 as well, even
      though we can be sure that the required primatives exist, so that the
      requirements on the application when built with --disable-multithread
      are consistent across platforms.
      
      Users using libvpx built with --disable-multithread in a multithreaded
      context should provide their own synchronization. Updated the
      documentation to vpx_codec_enc_init_ver() and vpx_codec_dec_init_ver()
      to note this requirement. Moved the RTCD initialization call to match
      this description, as previously it didn't happen until the first
      frame.
      
      Change-Id: Id576f6bce2758362188278d3085051c218a56d4a
      8df79e9d
  22. 30 Jan, 2012 1 commit
    • John Koleszar's avatar
      New RTCD implementation · a910049a
      John Koleszar authored
      This is a proof of concept RTCD implementation to replace the current
      system of nested includes, prototypes, INVOKE macros, etc. Currently
      only the decoder specific functions are implemented in the new system.
      Additional functions will be added in subsequent commits.
      
      Overview:
        RTCD "functions" are implemented as either a global function pointer
        or a macro (when only one eligible specialization available).
        Functions which have RTCD specializations are listed using a simple
        DSL identifying the function's base name, its prototype, and the
        architecture extensions that specializations are available for.
      
      Advantages over the old system:
        - No INVOKE macros. A call to an RTCD function looks like an ordinary
          function call.
        - No need to pass vtables around.
        - If there is only one eligible function to call, the function is
          called directly, rather than indirecting through a function pointer.
        - Supports the notion of "required" extensions, so in combination with
          the above, on x86_64 if the best function available is sse2 or lower
          it will be called directly, since all x86_64 platforms implement
          sse2.
        - Elides all references to functions which will never be called, which
          could reduce binary size. For example if sse2 is required and there
          are both mmx and sse2 implementations of a certain function, the
          code will have no link time references to the mmx code.
        - Significantly easier to add a new function, just one file to edit.
      
      Disadvantages:
        - Requires global writable data (though this is not a new requirement)
        - 1 new generated source file.
      
      Change-Id: Iae6edab65315f79c168485c96872641c5aa09d55
      a910049a
  23. 09 Sep, 2010 1 commit
  24. 18 Jun, 2010 1 commit
    • John Koleszar's avatar
      cosmetics: trim trailing whitespace · 94c52e4d
      John Koleszar authored
      When the license headers were updated, they accidentally contained
      trailing whitespace, so unfortunately we have to touch all the files
      again.
      
      Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
      94c52e4d
  25. 04 Jun, 2010 1 commit
  26. 18 May, 2010 1 commit