1. 19 Jul, 2012 1 commit
    • Jingning Han's avatar
      Adds hybrid transform · 9824230f
      Jingning Han authored
      Adds ADST/DCT hybrid transform coding for Intra4x4 mode.
      The ADST is applied to directions in which the boundary
      pixels are used for prediction, while DCT applied to
      directions without corresponding boundary prediction.
      
      Adds enum TX_TYPE in b_mode_infor to indicate the transform
      type used.
      
      Make coding style consistent with google style.
      Fixed the commented issues.
      
      Experimental results in terms of bit-rate reduction:
      derf:   0.731%
      yt:     0.982%
      std-hd: 0.459%
      hd:     0.725%
      
      Will be looking at 8x8 transforms next.
      
      Change-Id: I46dbd7b80dbb3e8856e9c34fbc58cb3764a12fcf
      9824230f
  2. 17 Jul, 2012 1 commit
  3. 19 Jun, 2012 1 commit
  4. 15 Jun, 2012 1 commit
    • Deb Mukherjee's avatar
      Adaptive entropy coding of coefficients, modes, mv. · 1fe85a35
      Deb Mukherjee authored
      This patch incorporates adaptive entropy coding of coefficient tokens,
      and mode/mv information based on distributions encountered in a frame.
      Specifically, there is an initial forward update to the probabilities
      in the bitstream as before for coding the symbols in the frame, however
      at the end of decoding each frame, the forward update to the
      probabilities is reverted and instead the probabilities are updated
      towards the actual distributions encountered within the frame.
      The amount of update is weighted by the number of hits within each
      context.
      
      Results on derf/hd/std-hd are all up by 1.6%.
      
      On derf, the most of the gains come from coefficients, however for the
      hd and std-hd sets, the most of the gains come from the mode/mv
      information updates.
      
      Change-Id: I708c0e11fdacafee04940fe7ae159ba6844005fd
      1fe85a35
  5. 23 May, 2012 1 commit
    • Yaowu Xu's avatar
      changed the way that default probs for 8x8 is set. · e9818bb6
      Yaowu Xu authored
      The commit changed how baseline 8x8 coefficient probabilities are
      initialized, to be consistent with the initialization of baseline
      4x4 coefficient probabilities.
      
      The commit does not have any effect on compression.
      
      Change-Id: Ifb3902b5dc0b0c2e6dc3aa5d4a6589d528e58355
      e9818bb6
  6. 08 May, 2012 1 commit
    • Yaowu Xu's avatar
      a number of fixes to entropy stats collection · 54cf1d9a
      Yaowu Xu authored
      1. block types
      There are only three types of blocks for 8x8 transformed MBs, i.e. Y
      block with DC does not exist for 8x8 transformed MBs as all MB using
      8x8 transform have 2nd order haar transform. This commit introduced
      a new macro BLOCK_TYPES_8X8 to reflect such fact.
      
      2. context counters
      This commit also fixed the mixed of context_counters between 4x4 and
      8x8 transformed MBs. The mixed use of the counters leads me to think
      the existing the context probabilities were not properly generated
      from 8x8 transformed MBs.
      
      3. redundant collecting in recoding
      The commit also corrected the code that accumulates entropy stats by
      making sure stats only collected for final packing, not during the
      recode loop
      
      Change-Id: I029f09f8f60bd0c3240cc392ff5c6d05435e322c
      54cf1d9a
  7. 04 May, 2012 1 commit
  8. 02 May, 2012 1 commit
    • Yaowu Xu's avatar
      slight adjustment to coef band definition · bd69b7d4
      Yaowu Xu authored
      This commit adjusted slightly the 4x4 coefficents band definition to
      better classify coefficients with similar distributions and usages.
      It helps derf set about .1%, it is alos slightly positive for std-hd
      set, where 4x4 blocks are used less frequently.
      
      The commit also removed a const array not in use.
      
      Change-Id: I78d16905d4036641ec905b0c32c190c1def5b249
      bd69b7d4
  9. 24 Apr, 2012 1 commit
    • Deb Mukherjee's avatar
      Differential encoding of probability updates · c6f1bf43
      Deb Mukherjee authored
      Adds differential encoding of prob updates using a subexponential
      code centered around the previous probability value.
      Also searches for the most cost-effective update, and breaks
      up the coefficient updates into smaller groups.
      
      Small gain on Derf: 0.2%
      
      Change-Id: Ie0071e3dc113e3d0d7ab95b6442bb07a89970030
      c6f1bf43
  10. 15 Mar, 2012 1 commit
    • Yaowu Xu's avatar
      WebM Experimental Codec Branch Snapshot · 6035da54
      Yaowu Xu authored
      This is a code snapshot of experimental work currently ongoing for a
      next-generation codec.
      
      The codebase has been cut down considerably from the libvpx baseline.
      For example, we are currently only supporting VBR 2-pass rate control
      and have removed most of the code relating to coding speed, threading,
      error resilience, partitions and various other features.  This is in
      part to make the codebase easier to work on and experiment with, but
      also because we want to have an open discussion about how the bitstream
      will be structured and partitioned and not have that conversation
      constrained by past work.
      
      Our basic working pattern has been to initially encapsulate experiments
      using configure options linked to #IF CONFIG_XXX statements in the
      code. Once experiments have matured and we are reasonably happy that
      they give benefit and can be merged without breaking other experiments,
      we remove the conditional compile statements and merge them in.
      
      Current changes include:
      * Temporal coding experiment for segments (though still only 4 max, it
        will likely be increased).
      * Segment feature experiment - to allow various bits of information to
        be coded at the segment level. Features tested so far include mode
        and reference frame information, limiting end of block offset and
        transform size, alongside Q and loop filter parameters, but this set
        is very fluid.
      * Support for 8x8 transform - 8x8 dct with 2nd order 2x2 haar is used
        in MBs using 16x16 prediction modes within inter frames.
      * Compound prediction (combination of signals from existing predictors
        to create a new predictor).
      * 8 tap interpolation filters and 1/8th pel motion vectors.
      * Loop filter modifications.
      * Various entropy modifications and changes to how entropy contexts and
        updates are handled.
      * Extended quantizer range matched to transform precision improvements.
      
      There are also ongoing further experiments that we hope to merge in the
      near future: For example, coding of motion and other aspects of the
      prediction signal to better support larger image formats, use of larger
      block sizes (e.g. 32x32 and up) and lossless non-transform based coding
      options (especially for key frames). It is our hope that we will be
      able to make regular updates and we will warmly welcome community
      contributions.
      
      Please be warned that, at this stage, the codebase is currently slower
      than VP8 stable branch as most new code has not been optimized, and
      even the 'C' has been deliberately written to be simple and obvious,
      not fast.
      
      The following graphs have the initial test results, numbers in the
      tables measure the compression improvement in terms of percentage. The
      build has  the following optional experiments configured:
      --enable-experimental --enable-enhanced_interp --enable-uvintra
      --enable-high_precision_mv --enable-sixteenth_subpel_uv
      
      CIF Size clips:
      http://getwebm.org/tmp/cif/
      HD size clips:
      http://getwebm.org/tmp/hd/
      (stable_20120309 represents encoding results of WebM master branch
      build as of commit#7a159071)
      
      They were encoded using the following encode parameters:
      --good --cpu-used=0 -t 0 --lag-in-frames=25 --min-q=0 --max-q=63
      --end-usage=0 --auto-alt-ref=1 -p 2 --pass=2 --kf-max-dist=9999
      --kf-min-dist=0 --drop-frame=0 --static-thresh=0 --bias-pct=50
      --minsection-pct=0 --maxsection-pct=800 --sharpness=0
      --arnr-maxframes=7 --arnr-strength=3(for HD,6 for CIF)
      --arnr-type=3
      
      Change-Id: I5c62ed09cfff5815a2bb34e7820d6a810c23183c
      6035da54
  11. 01 Mar, 2012 1 commit
  12. 09 Feb, 2012 1 commit
  13. 10 Nov, 2011 1 commit
    • Yaowu Xu's avatar
      fixed an encoder bug · 8974daea
      Yaowu Xu authored
      the bug caused the encoder to produce invalid bitstream when configured
      with enable_extend_qrange.
      
      Change-Id: I1e81c48b13359d0043cbbd480e679380a2da117c
      8974daea
  14. 09 Nov, 2011 1 commit
  15. 03 Nov, 2011 1 commit
    • Paul Wilkins's avatar
      Segment Features. Removal of #ifdefs · a10a268e
      Paul Wilkins authored
      Removal of configure #ifdefs so that segment features
      always available. Removal of code supporting old
      segment feature method.
      
      Still a good deal of tidying up to do.
      
      Change-Id: I397855f086f8c09ab1fae0a5f65d9e06d2e3e39f
      a10a268e
  16. 02 Nov, 2011 1 commit
    • Paul Wilkins's avatar
      Segmentation: Reference frames · 87ff8620
      Paul Wilkins authored
      Modify reference frame segmentation so that ONE or MORE
      reference frames may be marked as a available for a given
      segment.
      
      Fixed bugs relating to segment coding of INTRA and some
      INTER modes at the segment level.
      
      Modified Q boost for static areas based on ambient average Q.
      
      Strong results now on clips with significant static areas.
      (some data points in derf set as high as 9% and some static &
      slide show type content in YT set > 20%)
      
      Change-Id: Ia79f912efa84b977f35a23683ae3643251e24f0c
      87ff8620
  17. 16 Sep, 2011 1 commit
    • Yaowu Xu's avatar
      add 8x8 intra prediction modes · ca6b85aa
      Yaowu Xu authored
      Patch 1 to Patch 3 is an initial implementation of 8x8 intra prediction
      modes, here are with the following assumptions:
      a. 8x8 has 4 prediction modes DC, H, V and TM
      b. UV 4x4 block use the same mode as corresponding 8x8 area
      c. i8x8 modes are enabled for key frame only for now
      Patch 4:
      d. removed debug code from previous patches
      Patch 5:
      e. added stats code to collect entropy stats and further cleaned up
      Patch 6:
      f. changed mode stats code to collect finer stats of modes
      Patch 7:
      g. normalized i8x8 modes distribution to total at 256 (8bits).
      Patch 8:
      h. fixed a bug in decoder and removed debug printf output.
      Patch 9:
      i. more cleanups to address paul's comment
      Patch 10:
      j. messy rebase/merges to bring the commit up to date.
      
      Tests on HD clips encoded with all key frame showing consistent gain
      on all clips and all metrics:~0.5%(psnr) and 0.6%(ssim):
      http://www.corp.google.com/~yaowu/no_crawl/i8x8hd_allkey_fixedq.html
      
      To build and test, configure with:
      --enable-experimental --enable-i8x8
      
      Change-Id: I9813fe07ae48cab5fdb5d904bca022514ad01e7f
      ca6b85aa
  18. 13 Sep, 2011 1 commit
    • Paul Wilkins's avatar
      Segment Features: · dfbc61f3
      Paul Wilkins authored
      Some basic plumbing added for a range of segment level features.
      MB_LVL_* changed to SEG_LVL_* to better reflect meaning.
      
      Change-Id: Iac96da36990aa0e40afc0d86e990df337fd0c50b
      dfbc61f3
  19. 16 Aug, 2011 1 commit
    • Scott LaVarnway's avatar
      Faster vp8_default_coef_probs · 19987dcb
      Scott LaVarnway authored
      Copies from a generated table instead of building the
      default coeff probabilities during runtime.
      
      Change-Id: I4d9551ea3a2d7d4a4f7ce9eda006495221a8de50
      19987dcb
  20. 21 Jul, 2011 1 commit
    • Yaowu Xu's avatar
      fix more merge issues · 8c31484e
      Yaowu Xu authored
      With this fix, the experimental branch now builds and encodes correctly
      with the following two configure options respectively:
      --enable-experimental --enable-t8x8
      --enable-experimental
      
      Change-Id: I3147c33c503fe713a85fd371e4f1a974805778bf
      8c31484e
  21. 20 Jul, 2011 1 commit
  22. 19 Jul, 2011 1 commit
    • Scott LaVarnway's avatar
      Moved vp8_encode_bool into boolhuff.h · a25f6a9c
      Scott LaVarnway authored
      allowing the compiler to inline this function.  For real-time
      encodes, this gave a boost of 1% to 2.5%, depending on the
      speed setting.
      
      Change-Id: I3929d176cca086b4261267b848419d5bcff21c02
      a25f6a9c
  23. 28 Jun, 2011 2 commits
    • John Koleszar's avatar
      Use MAX_ENTROPY_TOKENS and ENTROPY_NODES more consistently · b32da7c3
      John Koleszar authored
      There were many instances in the code of vp8_coef_tokens and
      vp8_coef_tokens-1, which was a preprocessor macro despite the naming
      convention. Replace these with MAX_ENTROPY_TOKENS and ENTROPY_NODES,
      respectively.
      
      Change-Id: I72c4f6c7634c94e1fa066cd511471e5592c748da
      b32da7c3
    • Stefan Holmer's avatar
      Adding support for independent partitions · 4cb0ebe5
      Stefan Holmer authored
      Adding support in the encoder for generating
      independent residual partitions by forcing
      equal probabilities over the prev coef entropy
      contexts.
      
      Change-Id: I402f5c353255f3ca20eae2620af739f6a498cd21
      4cb0ebe5
  24. 14 Dec, 2010 1 commit
    • Johann's avatar
      shrink TOKENEXTRA and vp8_extra_bit_struct · 825adc46
      Johann authored
      Per John's previous change, shrink TOKENEXTRA from 20 to 8 bytes
      original: b7b1e6fb
      reverted: 41f4458a
      
      Also drop unused field from vp8_extra_bit_struct
      
      Update ARM ASM to deal with this change. In particular, Extra is signed
      and needs to be sign-extended when loaded.
      
      Change-Id: Ibd0ddc058432bc7bb09222d6ce4ef77e93a30b41
      825adc46
  25. 09 Dec, 2010 1 commit
  26. 18 Nov, 2010 1 commit
    • Yaowu Xu's avatar
      extends the range of tokens · 06c70d30
      Yaowu Xu authored
      Extending the value range of tokens allows further experiments on
      extending quantizer range. Encoder and decoder were verified to
      produce matching reconstructed buffers by tests with forced
      quantized value of 1.
      
      Change-Id: I12faf92832867870b6f71ddeafbf643f1040086d
      06c70d30
  27. 09 Sep, 2010 1 commit
  28. 18 Jun, 2010 1 commit
    • John Koleszar's avatar
      cosmetics: trim trailing whitespace · 94c52e4d
      John Koleszar authored
      When the license headers were updated, they accidentally contained
      trailing whitespace, so unfortunately we have to touch all the files
      again.
      
      Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
      94c52e4d
  29. 04 Jun, 2010 1 commit
  30. 18 May, 2010 1 commit