1. 21 Oct, 2016 3 commits
  2. 20 Oct, 2016 1 commit
    • Zoe Liu's avatar
      Sync with aom branch for ext-refs · 6cfaff95
      Zoe Liu authored
      Plus a small code clean up. The experiment of EXT_REFS, compared against
      the baseline, using Overall PSNR, now obtains a gain on lowres as:
      Avg: -5.818; BDRate: -5.653
      
      Compared against the previous EXT_REFS results on lowres, a tiny gain is
      obtained as:
      Avg: -0.047, BDRate: -0.063
      
      (1) 780952 Add encoder first pass support to bi-prediction in EXT_REFS
      (2) f91498 Add pred prob handling for new references in EXT_REFS
      (3) e91472 Add decoder support for bi-direct prediction in EXT_REFS
      (4) 0dbac9 Add encoder support to new references in EXT_REFS
      (5) ad70cc Remove hard-coded number for EXT_REFS
      (6) 9c1e2f Add the use of new reference frames at encoder in EXT_REFS
      (7) 6d4fde Add the experiment flag of EXT_REFS
      
      Change-Id: I26f7ca45b9ede7579fdb9d0d6a1a91f4334599bd
      6cfaff95
  3. 19 Oct, 2016 3 commits
    • Thomas Davies's avatar
      Step size and arithmetic coding for delta quantization. · f693610a
      Thomas Davies authored
      Example performance: 1.8% bit rate savings using
      the AQ test mode aq-mode=4 :
      ./aomenc --codec=av1 --ivf --tile-columns=1 --tile-rows=1 \
                       --kf-max-dist=1000 --kf-min-dist=1000 --cpu-used=0 \
                       --passes=1 --threads=1 --lag-in-frames=0 \
                       --end-usage=q --limit=600 --cq-level=42 \
                       --aq-mode=4 --error-resilient=1 out.bits FourPeople_1280x720_60.y4m
      
      Change-Id: Iba01cf2732a57f3c27481ac2a3c8fc37bb9e5533
      f693610a
    • Arild Fuldseth's avatar
      Support for delta-q at superblock level · 07441165
      Arild Fuldseth authored
      Change-Id: I4128af44776d1f361bddc1fdffb75ed2224dbfa5
      07441165
    • Yaowu Xu's avatar
      Reorder includes · caf2023a
      Yaowu Xu authored
      Change-Id: I97487bf353471bf9d245cd620780adfb1d3fc2b1
      caf2023a
  4. 14 Oct, 2016 3 commits
  5. 13 Oct, 2016 1 commit
    • Steinar Midtskogen's avatar
      Move CLPF block signals from frame to SB level. · 97535038
      Steinar Midtskogen authored
      These signals were in the uncompressed frame header (as a temporary
      hack), which caused two problems:
      
      * We don't want that header to be duplicated in the slice header
      * It was necessary to signal the number of bits to transmit up front
      
      However, the filter size can be 128x128 which is greater than the SB
      size, and a decoder wouldn't be able to know whether to read a bit or
      not until the final SB of that 128x128 block has been decoded
      (depending on whether the 128x128 is all skip or not).  Therefore the
      signalling was changed for 128x128 blocks so that every top left SB of
      a 128x128 filter block contains a signal regardless of whether the
      block is all skip or not.  Also, all the MB's of 128x128 block are
      filtered even if they are skip MB's.  This gives the signal a purpose
      even when the 128x128 block is all skip, and it also gives a slight
      coding gain as it leaves a way to filter skip blocks, which was
      previously forbidden.
      
      Low latency:
      PSNR YCbCr:     -0.19%     -0.14%     -0.06%
         PSNRHVS:     -0.15%
            SSIM:     -0.13%
          MSSSIM:     -0.15%
       CIEDE2000:     -0.19%
      
      High latency:
      PSNR YCbCr:     -0.03%     -0.01%     -0.09%
         PSNRHVS:      0.04%
            SSIM:      0.00%
          MSSSIM:      0.02%
       CIEDE2000:     -0.02%
      
      Change-Id: I69ba7144d07d388b4f0968f6a53558f480979171
      97535038
  6. 10 Oct, 2016 1 commit
    • Steinar Midtskogen's avatar
      Extend CLPF to chroma. · ecf9a0c8
      Steinar Midtskogen authored
      Objective quality impact (low latency):
      
      PSNR YCbCr:      0.13%     -1.37%     -1.79%
         PSNRHVS:      0.03%
            SSIM:      0.24%
          MSSSIM:      0.10%
       CIEDE2000:     -0.83%
      
      Change-Id: I8ddf0def569286775f0f9d4d4005932766a7fc27
      ecf9a0c8
  7. 06 Oct, 2016 1 commit
  8. 29 Sep, 2016 1 commit
  9. 17 Sep, 2016 1 commit
    • Debargha Mukherjee's avatar
      Enable tile-adaptive restoration · 5cd2ab95
      Debargha Mukherjee authored
      Includes a major refactoring/enhancement to support
      tile-adaptive switchable restoration. The framework can be
      readily extended to add more restoration schemes in the
      future. Also includes various cleanups and fixes.
      
      Specifically the framework allows restoration to be conducted
      on tiles such that each tile can be either left unrestored, or
      use bilateral or wiener filtering.
      
      There is a modest improvemnt in coding efficiency (0.1 - 0.2%).
      
      Further enhancements will be added subsequently to improve coding
      efficiency and complexity.
      
      Change-Id: I5ebedb04785ce1ef6f324abe209e925c2d6cbe8a
      5cd2ab95
  10. 09 Sep, 2016 1 commit
    • James Zern's avatar
      s/INTERP_FILTER/InterpFilter/ · 7b9407a8
      James Zern authored
      this matches style guidelines and stabilizes successive runs of
      clang-format across the tree. remaining types should be address in
      successive commits.
      
      Change-Id: I6ad3f69cf0a22cb9a9b895b272195f891f71170f
      7b9407a8
  11. 02 Sep, 2016 1 commit
  12. 01 Sep, 2016 2 commits
  13. 29 Aug, 2016 1 commit
    • Aamir Anis's avatar
      Tiling in loop restoration + cosmetics · e40e6e57
      Aamir Anis authored
      Frame can be split into rectangular tiles for application of separate
      bilateral or Wiener filters per tile. Some variable names changed for
      better readability.
      
      Change-Id: I13ebc4d0b0baf368e524db5ce276f03ed76af9c8
      e40e6e57
  14. 23 Aug, 2016 1 commit
  15. 16 Aug, 2016 2 commits
    • Yaowu Xu's avatar
      Port dering experiment from aom · 253c001f
      Yaowu Xu authored
      Mannually cherry-picked:
      15791332 Use OD_DIVU for small divisions in temporal_filter.
      03122298 Replace divides by small values with multiplies.
      9c48eec7 Removing divisions from od_dir_find8()
      0950ed82 Merge "Port active map / cyclic refresh fixes to vp10."
      efefdad7 Port active map / cyclic refresh fixes to vp10.
      1eaf748c Port switch to 9-bit rate cost to aom.
      0b1606e7 Only build deringing code when --enable-dering.
      e2511e15 Deringing cleanup: don't hardcode the number of levels
      8fe5c5d6 Rename dering_in to od_dering_in to sync with Daala
      4eb1380d Makes second filters for 45-degree directions horizontal
      7f4c3f58 Removes the superblock variance contribution to the threshold
      3dc56f93 Simplifying arithmetic by using multiply+shift
      cf2aaba9 Return 0 explicitly for OD_ILOG(0).
      49ca22aa Use the Daala implementation of OD_ILOG().
      85187243 Fix compiler warning in od_dering.c.
      485d6a69 Prevent multiple inclusion of odintrin.h.
      51b7a998 Adds the Daala deringing filter as experimental
      
      Note that a few of the changes were already in libvpx codebse.
      
      Change-Id: I1c32ee7694e5ad22c98b06ff97737cd792cd88ae
      253c001f
    • Yaowu Xu's avatar
      Port commits related to clpf and qm experiments · 0818a7c8
      Yaowu Xu authored
      Manually cherry-picked following commits from AOMedia git repository:
      bb2727c2 Sort includess for "clpf.h"
      c297fd00 Add quantisation matrix range parameters.
      0527894f Add encoder option and signaling for quant matrix control.
      4106232b Turn off trellis coding for quantization matrices.
      4017fca3 Modify tests to allow quantization matrices.
      1c122c24 Add quant and dequant functions for new quant matrices.
      95a89994 Enable CLPF
      f72782bb Fix a build issue
      73bae509 Add quantisation matrices and selection functions
      33208d20 Added support for constrained low pass filter (CLPF)
      
      Change-Id: I60fc1ee1ac40e6b9d1d00affd97547ee5d5dd6be
      0818a7c8
  16. 12 Aug, 2016 1 commit
  17. 04 Aug, 2016 1 commit
    • Zoe Liu's avatar
      Code refactoring on Macros related to ref frame numbers · 1af28f02
      Zoe Liu authored
      We have renamed following Macros to avoid name confusion:
      
      REFS_PER_FRAME --> INTER_REFS_PER_FRAME
      (= ALTREF_FRAME - LAST_FRAME + 1)
      MAX_REF_FRAMES --> TOTAL_REFS_PER_FRAME
      (= ALTREF_FRAME - INTRA_FRAME + 1)
      
      INTER_REFS_PER_FRAME specifies the maximum number of reference frames
      that each Inter frame may use.
      TOTAL_REFS_PER_FRAME is equal to INTER_REFS_PER_FRAME + 1, which
      counts the INTRA_FRAME.
      
      Further, at the encoder side, since REF_FRAMES specifies the maximum
      number of the reference frames that the encoder may store, REF_FRAMES
      is usually larger than INTER_REFS_PER_FRAME. For example, in the
      ext-refs experiment, REF_FRAMES == 8, which allows the encoder to
      store maximum 8 reference frames in the buffer, but
      INTER_REFS_PER_FRAME equals to 6, which allows each Inter frame may
      use up to 6 frames out of the 8 buffered frames as its references.
      Hence, in order to explore the possibility to store more reference
      frames in future patches, we modified a couple of array sizes to
      accomodate the case that the number of buffered reference frames is
      not always equal to the number of the references that are being used
      by each Inter frame.
      
      Change-Id: I19e42ef608946cc76ebfd3e965a05f4b9b93a0b3
      1af28f02
  18. 03 Aug, 2016 1 commit
  19. 02 Aug, 2016 1 commit
  20. 27 Jul, 2016 1 commit
    • Jingning Han's avatar
      Separate frame context index for different frame types · 8915eb8e
      Jingning Han authored
      This commit makes the encoder to use different frame context index
      for different frame types. In the baseline setting, it sets the
      frame context index of the overlay frame to be different from other
      regular inter frames. In the ext-refs setting, it further allows
      the backward reference frame to use a different index.
      
      It improves the compression performance for both settings.
      
      Baseline
      lowres  0.12%
      
      ext-refs
      lowres  0.50%
      midres  0.56%
      
      Change-Id: I7c63ddec9fc296c56a86353cf2c661a740b97a97
      8915eb8e
  21. 19 Jul, 2016 1 commit
    • Sarah Parker's avatar
      Add global motion parameters to compressed header · 5fa46c0b
      Sarah Parker authored
      Currently nothing is implemented to compute GM parameters, this
      just adds the capability to send them in the bitstream if they
      were computed. Still need to implement the reconstruction
      based on the parameters in reconinter.
      
      Change-Id: I72aea3c6a9de9f5a40f96da76c82b54a52781fe2
      5fa46c0b
  22. 24 Jun, 2016 1 commit
  23. 17 Jun, 2016 1 commit
    • Zoe Liu's avatar
      Merge bi-predictive frames to EXT_REFS · 5805a14c
      Zoe Liu authored
      This patch removed the experiment of BIDIR_PRED and merged the feature
      into the experiment of EXT_REFS:
      
      (1) Each frame now has up to 6 reference frames, namely
          LAST_FRAME, LAST2_FRAME, LAST3_FRAME, GOLDEN_FRAME, (forward) and
          BWDREF_FRAME, ALTREF_FRAME (backward);
          LAST4_FRAME has been removed;
      (2) First pass still keeps the 8 updates:
          KF_UPDATE, LF_UPDATE, GF_UPDATE, ARF_UPDATE, OVERLAY_UPDATE, and
          BRF_UPDATE, LAST_BIPRED_UPDATE, BI_PRED_UPDATE;
      (3) show_existing_frame==1 is supported in the experiment of EXT_REFS;
      (4) New encoding modes are added for both single-ref and compound cases,
          through the use of the 2 extra forward references (LAST2 & LAST3)
          and the 1 extra backward reference (BWDREF).
      
      RD performance wise, using Overall PSNR: Avg/BDRate
              Bipred only      Prev EXT_REFS    Current EXT_REFS with bipred
      lowres: -3.474/-3.324    -1.748/-1.586    -4.613/-4.387
      derflr: -2.097/-1.353    -1.439/-1.215    -3.120/-2.252
      midres: -2.129/-1.901    -1.345/-1.185    -2.898/-2.636
      
      If in vp10/encoder/firstpass.h, change BFG_INTERVAL from 2 to 3, i.e. to
      use 2 bi-predictive frames than 1, a further improvement may be
      obtained:
                       Current EXT_REFS with bipred
              1 bi-predictive frame    2 bi-predictive frames
      lowres: -4.613/-4.387            -4.675/-4.465
      derflr: -3.120/-2.252            -3.333/-2.516
      midres: -2.898/-2.636            -3.406/-3.095
      
      Change-Id: Ib06fe9ea0a5cfd7418a1d79b978ee9d80bf191cb
      5805a14c
  24. 10 Jun, 2016 1 commit
    • Sarah Parker's avatar
      Move new quant experiment from nextgen · a21afd42
      Sarah Parker authored
      This experiment implements non-uniform quantization where
      the width of the bins increases gradually to more closely
      match a laplacian distribution of the coeficcients.
      
      Performance Gain:
      derflr: 0.15%
      hevcmr: 0.675%
      
      Change-Id: I25234244e3bcd94b87c1f77cf682190b61c8ef94
      a21afd42
  25. 28 May, 2016 1 commit
    • Zoe Liu's avatar
      Make the bi-predictive frame group interval adjustable · e89ca180
      Zoe Liu authored
      This is for the bidir-pred experiment. Previously the length of the
      bi-predictive frame group interval is fixed at 2, i.e. one
      bi-predictive frame may be inserted every other frame. This patch
      makes the length adjustable, i.e. any positive number may be
      specified, but the use of the backward ref will be turned off if the
      bi-predictive frame group interval is larger than the golden frame
      group.
      
      Further, an additional rate factor level has been added:
      INTER_LOW
      , which applies to LAST_BIPRED_UPDATE frames that are not used as
      references.
      
      Change-Id: I5514d34a64dd486bbb5756c2d0612946f598a789
      e89ca180
  26. 24 May, 2016 1 commit
    • Zoe Liu's avatar
      Added an experiment "bidir_pred" for backward prediction · cf5083d4
      Zoe Liu authored
      Major parts have been implemented as follows:
      (1) Added BRF_UPDATE, LASTNRF_UPDATE, and NRF_UPDATE in firstpass.c;
      (2) Added the handling for the scenario of
      "cpi->common.show_existing_frame == 1" at the encoder;
      (3) Added a new reference frame of BWDREF_FRAME;
      (4) Have bwd-ref work with upsampled references.
      
      Note that when the experiment of "ext_refs" turned on, this experiment
      will be turned off automatically currently.
      
      RD performance in Overall PSNR has been improved, compared against the
      VP10 baseline:
      
      lowres: Avg -3.312; BDRate -3.154
      derflr: Avg -1.927; BDRate -1.176
      midres: Avg -2.149; BDRate -2.001
      hdres : Avg -0.567; BDRate -0.588
      
      Change-Id: I4c06ff51cc20194bffbd4d2346e57ba3dcf6b62c
      cf5083d4
  27. 10 May, 2016 1 commit
    • Geza Lore's avatar
      Break tile row dependencies. · 9ab9438f
      Geza Lore authored
      When not using ext-tile, there were still dependencies between tile
      rows due to various tools (eg intra predictors) relying on the above
      row or above mode info, which can be in the above tile. This is now
      broken (the same way as it was when ext-tile is enabled) by fixing
      the appropriate predicates.
      
      Change-Id: I107dd0d8481775a792f14e05cfbbd761f16cdc1e
      9ab9438f
  28. 09 May, 2016 1 commit
    • Yunqing Wang's avatar
      Refine VP10 REFRESH_FRAME_CONTEXT_MODE · 484ba024
      Yunqing Wang authored
      In VP10, REFRESH_FRAME_CONTEXT_OFF mode is only set when the error
      resillient mode is on. Instead of being used to decide how to update
      the frame contexts, it is used to decide if or not to reset the
      frame contexts.
      
      To verify, ran borg test on lowres set. The result is neutral.
      Overall PSNR: -0.006%; SSIM: -0.006%.
      
      Change-Id: Ic48265cf7488e80c6f5aab3eef7ba1c273506419
      484ba024
  29. 19 Apr, 2016 1 commit
  30. 07 Apr, 2016 1 commit
    • Geza Lore's avatar
      Make superblock size variable at the frame level. · 454989ff
      Geza Lore authored
      The uncompressed frame header contains a bit to signal whether the
      frame is encoded using 64x64 or 128x128 superblocks. This can vary
      between any 2 frames.
      
      vpxenc gained the --sb-size={64,128,dynamic} option, which allows the
      configuration of the superblock size used (default is dynamic). 64/128
      will force the encoder to always use the specified superblock size.
      Dynamic would enable the encoder to choose the sb size for each
      frame, but this is not implemented yet (dynamic does the same as 128
      for now).
      
      Constraints on tile sizes depend on the superblock size, the following
      is a summary of the current bitstream syntax and semantics:
      
      If both --enable-ext-tile is OFF and --enable-ext-partition is OFF:
           The tile coding in this case is the same as VP9. In particular,
           tiles have a minimum width of 256 pixels and a maximum width of
           4096 pixels. The tile width must be multiples of 64 pixels
           (except for the rightmost tile column). There can be a maximum
           of 64 tile columns and 4 tile rows.
      
      If --enable-ext-tile is OFF and --enable-ext-partition is ON:
           Same constraints as above, except that tile width must be
           multiples of 128 pixels (except for the rightmost tile column).
      
      There is no change in the bitstream syntax used for coding the tile
      configuration if --enable-ext-tile is OFF.
      
      If --enable-ext-tile is ON and --enable-ext-partition is ON:
           This is the new large scale tile coding configuration. The
           minimum/maximum tile width and height are 64/4096 pixels. Tile
           width and height must be multiples of 64 pixels. The uncompressed
           header contains two 6 bit fields that hold the tile width/heigh
           in units of 64 pixels. The maximum number of tile rows/columns
           is only limited by the maximum frame size of 65536x65536 pixels
           that can be coded in the bitstream. This yields a maximum of
           1024x1024 tile rows and columns (of 64x64 tiles in a 65536x65536
           frame).
      
      If both --enable-ext-tile is ON and --enable-ext-partition is ON:
           Same applies as above, except that in the bitstream the 2 fields
           containing the tile width/height are in units of the superblock
           size, and the superblock size itself is also coded in the bitstream.
           If the uncompressed header signals the use of 64x64 superblocks,
           then the tile width/height fields are 6 bits wide and are in units
           of 64 pixels. If the uncompressed header signals the use of 128x128
           superblocks, then the tile width/height fields are 5 bits wide and
           are in units of 128 pixels.
      
      The above is a summary of the bitstream. The user interface to vpxenc
      (and the equivalent encoder API) behaves a follows:
      
      If --enable-ext-tile is OFF:
           No change in the user interface. --tile-columns and --tile-rows
           specify the base 2 logarithm of the desired number of tile columns
           and tile rows. The actual number of tile rows and tile columns,
           and the particular tile width and tile height are computed by the
           codec ensuring all of the above constraints are respected.
      
      If --enable-ext-tile is ON, but --enable-ext-partition is OFF:
           No change in the user interface. --tile-columns and --tile-rows
           specify the WIDTH and HEIGHT of the tiles in unit of 64 pixels.
           The valid values are in the range [1, 64] (which corresponds to
           [64, 4096] pixels in increments of 64.
      
      If both --enable-ext-tile is ON and --enable-ext-partition is ON:
           If --sb-size=64 (default):
               The user interface is the same as in the previous point.
               --tile-columns and --tile-rows specify tile WIDTH and HEIGHT,
               in units of 64 pixels, in the range [1, 64] (which corresponds
               to [64, 4096] pixels in increments of 64).
           If --sb-size=128 or --sb-size=dynamic:
               --tile-columns and --tile-rows specify tile WIDTH and HEIGHT,
               in units of 128 pixels in the range [1, 32] (which corresponds
               to [128, 4096] pixels in increments of 128).
      
      Change-Id: Idc9beee1ad12ff1634e83671985d14c680f9179a
      454989ff
  31. 04 Apr, 2016 2 commits