1. 05 Aug, 2013 1 commit
  2. 25 Jul, 2013 1 commit
    • Dmitry Kovalev's avatar
      General cleanups. · 7131cb0e
      Dmitry Kovalev authored
      Removing unused constants, macros, and function declarations. Using
      ROUND_POWER_OF_TWO macro, vp9_zero, vp9_copy where possible. Moving
      #include from *.h to *.c. Merging for loops for motion vectors.
      
      Change-Id: Ic3bf841764a2bb177128bb3a6d7aa8f68229cd13
      7131cb0e
  3. 22 Jul, 2013 1 commit
  4. 19 Jul, 2013 1 commit
  5. 18 Jul, 2013 1 commit
  6. 16 Jul, 2013 1 commit
    • Yaowu Xu's avatar
      Change to extend full border only when needed · 5b915ebd
      Yaowu Xu authored
      This is a short term optimization till we work out a decoder
      implementation requiring no frame border extension.
      
      Change-Id: I02d15bfde4d926b50a4e58b393d8c4062d1be70f
      5b915ebd
  7. 12 Jul, 2013 1 commit
    • James Zern's avatar
      yv12config: remove YUV_TYPE · 4fc6c88e
      James Zern authored
      this was never fleshed out in the context of VP8, for which it was
      added. for VP9 it has no meaning.
      
      Change-Id: Iba2ecc026d9e947067b96690245d337e51e26eff
      4fc6c88e
  8. 29 May, 2013 1 commit
  9. 25 May, 2013 1 commit
  10. 22 May, 2013 1 commit
    • Yaowu Xu's avatar
      changes intra coding to be based on txfm block · 8ba92a0b
      Yaowu Xu authored
      This commit changed the encoding and decoding of intra blocks to be
      based on transform block. In each prediction block, the intra coding
      iterates thorough each transform block based on raster scan order.
      
      This commit also fixed a bug in D135 prediction code.
      
      TODO next:
      The RD mode/txfm_size selection should take this into account when
      computing RD values.
      
      Change-Id: I6d1be2faa4c4948a52e830b6a9a84a6b2b6850f6
      8ba92a0b
  11. 19 May, 2013 1 commit
    • Jingning Han's avatar
      Enable bit-stream support to 8x4 and 4x8 partition · 810b612c
      Jingning Han authored
      The recursive partition type search is enabled down to 4x4, 4x8 and
      8x4, followed by the corresponding rate-distortion optimization for
      the per-partition encoding mode decisions.
      
      The bit-stream writing/reading synchronized in supporting the
      rectangular partition of 8x8 block.
      
      This provides above 1% coding performance gains on derf.
      
      To do next:
      1. re-design the rate-distortion loop for inter prediction below 8x8.
      2. re-design the rate-distortion loop for intra prediction below 4x4.
      3. make the loop-filter aware of rectangular partition of 8x8 block.
      4. clean the unused probability models.
      5. update default probability values.
      
      Change-Id: Idd41a315b16879db08f045a322241f46f1d53f20
      810b612c
  12. 16 May, 2013 1 commit
    • John Koleszar's avatar
      Add vp9_extend_frame_borders · 418564e7
      John Koleszar authored
      Adds a subsampling aware border extension function. This may be reworked
      soon to support more than 3 planes.
      
      Change-Id: I76b81901ad10bb1e678dd4f0d22740ca6c76c43b
      418564e7
  13. 07 May, 2013 1 commit
  14. 26 Apr, 2013 1 commit
  15. 19 Apr, 2013 1 commit
    • Scott LaVarnway's avatar
      Eliminated prev_mip memsets/memcpys · 9662531d
      Scott LaVarnway authored
      For 1080 material, this buffer is currently 2,270,928 bytes.  This patch swaps
      ptrs instead of copying and uses the last show_frame flag instead of setting
      the entire buffer to zero.  For the test clip used, the decoder improved by up
      to 1%.
      
      
      Change-Id: I686825712ad56043e09ada9808dc489f875a6ce0
      9662531d
  16. 15 Apr, 2013 1 commit
    • Adrian Grange's avatar
      Initial addition of multiple ARF frames · c2876cf0
      Adrian Grange authored
      This is work-in-progress, it implements multiple ARF
      encoding behind an experimental flag.
      
      It adds the ability to insert multiple ARF frames into a
      single ARF group. This patch implements the reordering
      of the coded frames, and implements a fixed-length coding
      pattern. It applies a fixed quantizer strategy based on
      where the frame is in the coding sequence.
      
      Further work to modify the rate control strategy is
      ongoing and will be submitted via a set of future patches.
      
      In this first step, each ARF group is recursively
      bisected and an ARF frame added at that position in the
      sequence. The recursion continues until ARF frames are
      within MIN_GF_INTERVAL frames.
      
      The code sits behind the "multiple-arf" experimental
      flag ("CONFIG_MULTIPLE_ARF"). The experimental flag
      "oneshotq" ("CONFIG_ONESHOTQ") also needs to be enabled
      for this patch to work correctly.
      
      Change-Id: Ie473b05ebb43ac473c0cfb659b2b8042823085e2
      c2876cf0
  17. 02 Apr, 2013 1 commit
  18. 27 Mar, 2013 1 commit
    • Dmitry Kovalev's avatar
      General code cleanup. · 180cd5fa
      Dmitry Kovalev authored
      Removing redundant code, lower case variable names, better indentation,
      better parameter names, adding const to readonly parameters.
      
      Change-Id: Ibfdee00f60316fdc5b3f024028c7aaa76a627483
      180cd5fa
  19. 26 Mar, 2013 1 commit
    • John Koleszar's avatar
      Add an in-loop deringing experiment · 441e2eab
      John Koleszar authored
      Adds a per-frame, strength adjustable, in loop deringing filter. Uses
      the existing vp9_post_proc_down_and_across 5 tap thresholded blur
      code, with a brute force search for the threshold.
      
      Results almost strictly positive on the YT HD set, either having no
      effect or helping PSNR in the range of 1-3% (overall average 0.8%).
      Results more mixed for the CIF set, (-0.5 min, 1.4 max, 0.1 avg).
      This has an almost strictly negative impact to SSIM, so examining a
      different filter or a more balanced search heuristic is in order.
      
      Other test set results pending.
      
      Change-Id: I5ca6ee8fe292dfa3f2eab7f65332423fa1710b58
      441e2eab
  20. 20 Mar, 2013 1 commit
  21. 14 Mar, 2013 1 commit
    • John Koleszar's avatar
      Add VP9_GET_REFERENCE control · b3c350a1
      John Koleszar authored
      This is like VP8_COPY_REFERENCE, but returns a pointer to the reference
      frame rather than a copy of it. This is useful when the application
      doesn't know what the size of the reference is, as is the case when
      scaling is in effect.
      
      Change-Id: I63667109f65510364d0e397ebe56217140772085
      b3c350a1
  22. 12 Mar, 2013 1 commit
    • Paul Wilkins's avatar
      Change buffer update rules on ARF overlay. · 8be3056c
      Paul Wilkins authored
      When coding the frame that corresponds to the midpoint frame
      defining an ARF, do not update the last reference frame buffer.
      Previously this buffer was updated meaning that when coding the next
      ARF all the reference buffers were the same (or nearly so).
      Turning the update off means that the frame before is still available
      as an alternative predictor and for use in compound prediction.
      
      Also fixed inconsistency in test for mismatch (patch from JK).
      
      Net average gains (derf 0.049, yt 0.163, yt-hd 0.207, std-hd 0.286)
      
      Change-Id: Ifee21da21ccbb1648ac2eafe890d3ce60562c7bc
      8be3056c
  23. 05 Mar, 2013 1 commit
    • Dmitry Kovalev's avatar
      Code cleanup. · 7f99c3c5
      Dmitry Kovalev authored
      Removing redundant 'extern' keywords, fixing formatting and #include order,
      code simplification.
      
      Change-Id: I0e5fdc8009010f3f885f13b5d76859b9da511758
      7f99c3c5
  24. 05 Feb, 2013 1 commit
    • Ronald S. Bultje's avatar
      [WIP] Add column-based tiling. · 1407bdc2
      Ronald S. Bultje authored
      This patch adds column-based tiling. The idea is to make each tile
      independently decodable (after reading the common frame header) and
      also independendly encodable (minus within-frame cost adjustments in
      the RD loop) to speed-up hardware & software en/decoders if they used
      multi-threading. Column-based tiling has the added advantage (over
      other tiling methods) that it minimizes realtime use-case latency,
      since all threads can start encoding data as soon as the first SB-row
      worth of data is available to the encoder.
      
      There is some test code that does random tile ordering in the decoder,
      to confirm that each tile is indeed independently decodable from other
      tiles in the same frame. At tile edges, all contexts assume default
      values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
      and motion vector search and ordering do not cross tiles in the same
      frame.
      t log
      
      Tile independence is not maintained between frames ATM, i.e. tile 0 of
      frame 1 is free to use motion vectors that point into any tile of frame
      0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.
      
      The loopfilter crosses tile boundaries. I discussed this briefly with Aki
      and he says that's OK. An in-loop loopfilter would need to do some sync
      between tile threads, but that shouldn't be a big issue.
      
      Resuls: with tiling disabled, we go up slightly because of improved edge
      use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
      ~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
      on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
      concentrated in the low-bitrate end of clips, and most of it is because
      of the loss of edges at tile boundaries and the resulting loss of intra
      predictors.
      
      TODO:
      - more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
      - maybe optionally (for EC purposes), motion vectors themselves
        should not cross tile edges, or we should emulate such borders as
        if they were off-frame, to limit error propagation to within one
        tile only. This doesn't have to be the default behaviour but could
        be an optional bitstream flag.
      
      Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
      1407bdc2
  25. 30 Jan, 2013 1 commit
  26. 16 Jan, 2013 4 commits
    • John Koleszar's avatar
      Preserve the previous golden frame on golden updates · 26bd81b9
      John Koleszar authored
      This commit restores the quality lost when the buffer-to-buffer copy
      logic was removed. Note that this is specific to the current use of
      golden frames and will need rework when RTC functionality is added.
      
      Change-Id: I7324a75acd96eafd9e0f9b8633d782e390d5dc21
      26bd81b9
    • John Koleszar's avatar
      Start to anonymize reference frames · da832a80
      John Koleszar authored
      Remove lst_fb_idx, gld_fb_idx, alt_fb_idx, refresh_last_frame,
      refresh_golden_frame, refresh_alt_ref_frame from common. Gold/Alt are
      encode side conventions. From the decoder's perspective, we want to be
      dealing with numbered references.
      
      Updates to active_ref 2 signal mode context switches, vestigial from
      refresh_alt_ref_frame. This needs some clean up to make sense with
      increased numbers of reference frames, as well as reimplementing the
      swapping of alt/golden which was previously done using the
      buffer-to-buffer copy mechanism removed in an earlier commit.
      
      Change-Id: I7334445158b7666f9295d2a2dd22aa03f4485f58
      da832a80
    • John Koleszar's avatar
      Update encoder to use fb_idx_ref_cnt · 394b0a6a
      John Koleszar authored
      Do reference counting the same way on the encoder as the decoder does,
      rather than maintaining the 'flags' member of YV12_BUFFER_CONFIG.
      
      Change-Id: I91dc210ffca081acaf9d5c09a06e7461b3c3139c
      394b0a6a
    • John Koleszar's avatar
      Remove buffer-to-buffer copy logic · b8e02798
      John Koleszar authored
      This is the first in a series of commits to add additional reference
      frames to the codec. Each frame will be able to update any of the
      available references, but copying between references is not
      supported.
      
      Change-Id: I5945b5ce6cc3582c495102b4e7eed4f08c44d5a1
      b8e02798
  27. 08 Jan, 2013 1 commit
    • Yaowu Xu's avatar
      minor loop filter refactoring and cleanup · d278d018
      Yaowu Xu authored
      This commit did a couple of minor cleanup/refactoring to prepare for
      futher loop filter experiments. It merged y_only version of loop filter
      function into the regular one, which makes sure that same logic is used
      for functions for picking level and for actual loop filtering.
      
      Change-Id: Id10c94dccd45f58e5310bacfdf6ee63cbb60b86f
      d278d018
  28. 18 Dec, 2012 1 commit
  29. 06 Dec, 2012 1 commit
  30. 05 Dec, 2012 2 commits
    • Johann's avatar
      Begin to refactor vpx_scale usage in VP9 · 52d350fe
      Johann authored
      Only declare the functions in vpx_scale RTCD and include the relevant
      header.
      
      Remove unused files and functions in vpx_scale to avoid wasting time
      renaming. vpx_scale/win32/scaleopt.c contains functions which have not
      been called in a long time but are potentially optimized.
      
      The 'vp8' functions have not been renamed yet. That is for after the
      cleanup.
      
      Change-Id: I2c325a101d60fa9d27e7dfcd5b52a864b4a1e09c
      52d350fe
    • Johann's avatar
      Remove ARM optimizations from VP9 · a9056729
      Johann authored
      Change-Id: I9f0ae635fb9a95c4aa1529c177ccb07e2b76970b
      a9056729
  31. 03 Dec, 2012 2 commits
    • Johann's avatar
      Begin to refactor vpx_scale usage in VP9 · c6bd29e2
      Johann authored
      Only declare the functions in vpx_scale RTCD and include the relevant
      header.
      
      Remove unused files and functions in vpx_scale to avoid wasting time
      renaming. vpx_scale/win32/scaleopt.c contains functions which have not
      been called in a long time but are potentially optimized.
      
      The 'vp8' functions have not been renamed yet. That is for after the
      cleanup.
      
      Change-Id: I2c325a101d60fa9d27e7dfcd5b52a864b4a1e09c
      c6bd29e2
    • Johann's avatar
      Remove ARM optimizations from VP9 · 34591b54
      Johann authored
      Change-Id: I9f0ae635fb9a95c4aa1529c177ccb07e2b76970b
      34591b54
  32. 28 Nov, 2012 1 commit
  33. 27 Nov, 2012 1 commit
    • John Koleszar's avatar
      Add vp9_ prefix to all vp9 files · fcccbcbb
      John Koleszar authored
      Support for gyp which doesn't support multiple objects in the same
      static library having the same basename.
      
      Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc
      fcccbcbb
  34. 15 Nov, 2012 1 commit
    • John Koleszar's avatar
      Pack invisible frames without lengths · 64bcffc1
      John Koleszar authored
      Modify the decoder to return the ending position of the bool decoder and
      use that as the starting position for the next frame.
      
      The constant-space algorithm for parsing the appended frame lengths is
      O(n^2), which is a potential DoS concern if n is unbounded. Revisit
      the appended lengths for use as partition lengths when multipartition
      support is added.
      
      In addition, this allows decoding of raw streams outside of a container
      without additional framing information, though it's insufficient to
      be able to remux said stream into a container.
      
      Change-Id: I71e801a9c3e37abe559a56a597635b0cbae1934b
      64bcffc1
  35. 13 Nov, 2012 1 commit
    • John Koleszar's avatar
      Don't write recon.yuv by default · 854e41f0
      John Koleszar authored
      CONFIG_DEBUG was turning on some code to dump the reconstructed frame
      to a buffer from within the decoder. Move this code to a more specific
      debugging define.
      
      Change-Id: I3ca9ea634bdbd186f2470bd644d3695ee0ab3037
      854e41f0