1. 06 May, 2013 1 commit
    • Scott LaVarnway's avatar
      Removed vp9_setup_intra_recon() · cb7955d8
      Scott LaVarnway authored
      This setup is now handled by vp9_build_intra_predictors()
      when left_available and/or up_available is zero.
      
      Change-Id: I59cec0ab95f8be69ce885fd20727510e4deef8a0
      cb7955d8
  2. 29 Apr, 2013 1 commit
  3. 25 Apr, 2013 1 commit
    • Johann's avatar
      Rename vp9_idct_x86.c · c5b127af
      Johann authored
      Remove similarly named header file. It is obsolete.
      
      Move file to match naming style.
      
      Adjust make file to include the file correctly and remove extra
      unnecessary #if guard.
      
      Change-Id: Ifba07ba9938a5df08a9f4eda54a3ac4d6983f7bf
      c5b127af
  4. 10 Apr, 2013 1 commit
    • Ronald S. Bultje's avatar
      Make SB coding size-independent. · a3874850
      Ronald S. Bultje authored
      Merge sb32x32 and sb64x64 functions; allow for rectangular sizes. Code
      gives identical encoder results before and after. There are a few
      macros for rectangular block sizes under the sbsegment experiment; this
      experiment is not yet functional and should not yet be used.
      
      Change-Id: I71f93b5d2a1596e99a6f01f29c3f0a456694d728
      a3874850
  5. 02 Apr, 2013 2 commits
    • Johann's avatar
      Demux vp9_loopfilter_x86.c · 3db60c8c
      Johann authored
      Allow more careful targeting of compiler flags.
      
      Change-Id: I963ab4a6479dedb165419310dfca52a58a9877b8
      3db60c8c
    • Johann's avatar
      vp9_sadmxn_x86 only contains SSE2 functions · 6c147b9d
      Johann authored
      Rename the file and clean up includes. In the future we would like to
      pattern match the files which need additional compiler flags.
      
      Change-Id: I2c76256467f392a78dd4ccc71e6e0a580e158e56
      6c147b9d
  6. 14 Mar, 2013 1 commit
    • John Koleszar's avatar
      Add VP9_GET_REFERENCE control · b3c350a1
      John Koleszar authored
      This is like VP8_COPY_REFERENCE, but returns a pointer to the reference
      frame rather than a copy of it. This is useful when the application
      doesn't know what the size of the reference is, as is the case when
      scaling is in effect.
      
      Change-Id: I63667109f65510364d0e397ebe56217140772085
      b3c350a1
  7. 13 Mar, 2013 1 commit
    • Yaowu Xu's avatar
      removed reference to "LLM" and "x8" · 00555263
      Yaowu Xu authored
      The commit changed the name of files and function to remove obselete
      reference to LLM and x8.
      
      Change-Id: I973b20fc1a55149ed68b5408b3874768e6f88516
      00555263
  8. 27 Feb, 2013 1 commit
    • Yunqing Wang's avatar
      Optimize vp9_dc_only_idct_add_c function · 35bc02c6
      Yunqing Wang authored
      Wrote SSE2 version of vp9_dc_only_idct_add_c function. In order to
      improve performance, clipped the absolute diff values to [0, 255].
      This allowed us to keep the additions/subtractions in 8 bits.
      Test showed an over 2% decoder performance increase.
      
      Change-Id: Ie1a236d23d207e4ffcd1fc9f3d77462a9c7fe09d
      35bc02c6
  9. 12 Feb, 2013 1 commit
  10. 08 Feb, 2013 1 commit
    • John Koleszar's avatar
      Restore SSSE3 subpixel filters in new convolve framework · 29d47ac8
      John Koleszar authored
      This commit adds the 8 tap SSSE3 subpixel filters back into the code
      underneath the convolve API. The C code is still called for 4x4
      blocks, as well as compound prediction modes. This restores the
      encode performance to be within about 8% of the baseline.
      
      Change-Id: Ife0d81477075ae33c05b53c65003951efdc8b09c
      29d47ac8
  11. 07 Feb, 2013 1 commit
  12. 05 Feb, 2013 3 commits
    • Ronald S. Bultje's avatar
      [WIP] Add column-based tiling. · 1407bdc2
      Ronald S. Bultje authored
      This patch adds column-based tiling. The idea is to make each tile
      independently decodable (after reading the common frame header) and
      also independendly encodable (minus within-frame cost adjustments in
      the RD loop) to speed-up hardware & software en/decoders if they used
      multi-threading. Column-based tiling has the added advantage (over
      other tiling methods) that it minimizes realtime use-case latency,
      since all threads can start encoding data as soon as the first SB-row
      worth of data is available to the encoder.
      
      There is some test code that does random tile ordering in the decoder,
      to confirm that each tile is indeed independently decodable from other
      tiles in the same frame. At tile edges, all contexts assume default
      values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
      and motion vector search and ordering do not cross tiles in the same
      frame.
      t log
      
      Tile independence is not maintained between frames ATM, i.e. tile 0 of
      frame 1 is free to use motion vectors that point into any tile of frame
      0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.
      
      The loopfilter crosses tile boundaries. I discussed this briefly with Aki
      and he says that's OK. An in-loop loopfilter would need to do some sync
      between tile threads, but that shouldn't be a big issue.
      
      Resuls: with tiling disabled, we go up slightly because of improved edge
      use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
      ~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
      on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
      concentrated in the low-bitrate end of clips, and most of it is because
      of the loss of edges at tile boundaries and the resulting loss of intra
      predictors.
      
      TODO:
      - more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
      - maybe optionally (for EC purposes), motion vectors themselves
        should not cross tile edges, or we should emulate such borders as
        if they were off-frame, to limit error propagation to within one
        tile only. This doesn't have to be the default behaviour but could
        be an optional bitstream flag.
      
      Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
      1407bdc2
    • John Koleszar's avatar
      Convert subpixel filters to use convolve framework · 7a07eea1
      John Koleszar authored
      Update the code to call the new convolution functions to do subpixel
      prediction rather than the existing functions. Remove the old C and
      assembly code, since it is unused. This causes a 50% performance
      reduction on the decoder, but that will be resolved when the asm for
      the new functions is available.
      
      There is no consensus for whether 6-tap or 2-tap predictors will be
      supported in the final codec, so these filters are implemented in
      terms of the 8-tap code, so that quality testing of these modes
      can continue. Implementing the lower complexity algorithms is a
      simple exercise, should it be necessary.
      
      This code produces slightly better results in the EIGHTTAP_SMOOTH
      case, since the filter is now applied in only one direction when
      the subpel motion is only in one direction. Like the previous code,
      the filtering is skipped entirely on full-pel MVs. This combination
      seems to give the best quality gains, but this may be indicative of a
      bug in the encoder's filter selection, since the encoder could
      achieve the result of skipping the filtering on full-pel by selecting
      one of the other filters. This should be revisited.
      
      Quality gains on derf positive on almost all clips. The only clip
      that seemed to be hurt at all datarates was football
      (-0.115% PSNR average, -0.587% min). Overall averages 0.375% PSNR,
      0.347% SSIM.
      
      Change-Id: I7d469716091b1d89b4b08adde5863999319d69ff
      7a07eea1
    • John Koleszar's avatar
      Add 8-tap generic convolver · 5ca6a366
      John Koleszar authored
      This commit introduces a new convolution function which will be used to
      replace the existing subpixel interpolation functions. It is much the
      same as the existing functions, but allows for changing the filter
      kernel on a per-pixel basis, and doesn't bake in knowledge of the
      filter to be applied or the size of the resulting block into the
      function name.
      
      Replacing the existing subpel filters will come in a later commit.
      
      Change-Id: Ic9a5615f2f456cb77f96741856fc650d6d78bb91
      5ca6a366
  13. 15 Jan, 2013 1 commit
  14. 14 Jan, 2013 1 commit
  15. 08 Jan, 2013 1 commit
  16. 26 Dec, 2012 1 commit
  17. 21 Dec, 2012 1 commit
  18. 19 Dec, 2012 1 commit
  19. 18 Dec, 2012 1 commit
  20. 17 Dec, 2012 1 commit
  21. 05 Dec, 2012 1 commit
  22. 03 Dec, 2012 1 commit
  23. 29 Nov, 2012 3 commits
  24. 28 Nov, 2012 1 commit
  25. 27 Nov, 2012 1 commit
    • John Koleszar's avatar
      Add vp9_ prefix to all vp9 files · fcccbcbb
      John Koleszar authored
      Support for gyp which doesn't support multiple objects in the same
      static library having the same basename.
      
      Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc
      fcccbcbb
  26. 26 Nov, 2012 1 commit
  27. 15 Nov, 2012 2 commits
    • John Koleszar's avatar
      support building vp8 and vp9 into a single lib · a9c7597a
      John Koleszar authored
      Change-Id: Ib8f8a66c9fd31e508cdc9caa662192f38433aa3d
      a9c7597a
    • John Koleszar's avatar
      make: flatten object file directories · b72373de
      John Koleszar authored
      Rather than building an object file directory heirarchy matching the
      source tree's layout, rename the object files so that the object
      file name contains the path in the source file tree. The intent here
      is to allow two files in different parts of the source tree to have
      the same name and still not collide when put into an ar archive.
      
      Change-Id: Id627737dc95ffc65b738501215f34a995148c5a2
      b72373de
  28. 06 Nov, 2012 1 commit
  29. 01 Nov, 2012 1 commit