1. 06 Mar, 2012 1 commit
    • Johann's avatar
      RFC: Reorganize MFQE loops · fd903902
      Johann authored
      Break MFQE code into it's own file.
      
      It is currently only valid for 16x16 and 8x8 Y blocks. It also filters
      4x4 U/V blocks.
      
      Refactor filtering and add associated assembly. Limited test cases show
      --mfqe introduces a penalty of ~20% with HD content. The assembly
      reduces the penalty to ~15%
      
      Change-Id: I4b8de6b5cdff5413037de5b6c42f437033ee55bf
      fd903902
  2. 28 Feb, 2012 1 commit
    • Scott LaVarnway's avatar
      Eliminated reconintra_mt.c · bcba86e2
      Scott LaVarnway authored
      Reworked the code to use vp8_build_intra_predictors_mby_s,
      vp8_intra_prediction_down_copy, and vp8_intra4x4_predict_d_c
      functions instead.  vp8_intra4x4_predict_d_c is a decoder-only
      version of vp8_intra4x4_predict.  Future commits will fix this
      code duplication.
      
      Change-Id: Ifb4507103b7c83f8b94a872345191c49240154f5
      bcba86e2
  3. 21 Feb, 2012 1 commit
  4. 30 Jan, 2012 14 commits
    • John Koleszar's avatar
      RTCD: remove unimplemented vp8_short_walsh4x4_mmx · 57d459ba
      John Koleszar authored
      This function does not exist.
      
      Change-Id: I84b72fb17d572d5cccee92220467b84c15842d4d
      57d459ba
    • John Koleszar's avatar
      RTCD: finalize removal of old RTCD system · 8aae2460
      John Koleszar authored
      This is the final commit in the series converting to the new RTCD
      system. It removes the encoder csystemdependent files and the remaining
      global function pointers that didn't conform to the old RTCD system.
      
      Change-Id: I9649706f1bb89f0cbf431ab0e3e7552d37be4d8e
      8aae2460
    • John Koleszar's avatar
      RTCD: add arnr functions · 109b69a7
      John Koleszar authored
      This commit continues the process of converting to the new RTCD
      system. It removes the last of the VP8_ENCODER_RTCD struct references.
      
      Change-Id: I2a44f52d7cccf5177e1ca98a028ead570d045395
      109b69a7
    • John Koleszar's avatar
      RTCD: add motion search functions · 0b0bc8d0
      John Koleszar authored
      This commit continues the process of converting to the new RTCD
      system.
      
      Change-Id: Ia5828b7ecc80db55b21916704aa3d54cbb98f625
      0b0bc8d0
    • John Koleszar's avatar
      RTCD: add block subtraction functions · be8af188
      John Koleszar authored
      This commit continues the process of converting to the new RTCD
      system.
      
      Change-Id: Id8a287fdd4bd050ea4452e1582ad85520f3081be
      be8af188
    • John Koleszar's avatar
      RTCD: add quantizer functions · 61311e61
      John Koleszar authored
      This commit continues the process of converting to the new RTCD
      system.
      
      Change-Id: Iba9df4c03a508e51c37201c621be43523fae87d9
      61311e61
    • John Koleszar's avatar
      RTCD: add FDCT functions · 510e0ab4
      John Koleszar authored
      This commit continues the process of converting to the new RTCD
      system.
      
      Change-Id: I3f9c07db65eb206f6363d21bdb80e871570da767
      510e0ab4
    • John Koleszar's avatar
      RTCD: add variance functions · 83a91e78
      John Koleszar authored
      This commit continues the process of converting to the new RTCD
      system.
      
      Change-Id: Ie5c1aa480637e98dc3918fb562ff45c37a66c538
      83a91e78
    • John Koleszar's avatar
      RTCD: add subpixel functions · f103dcef
      John Koleszar authored
      This commit continues the process of converting to the new RTCD
      system.
      
      Change-Id: I6c519ab61e4f4e0ebcc796f2df061f945c48cefe
      f103dcef
    • John Koleszar's avatar
      RTCD: add postproc functions · 2a8f57f5
      John Koleszar authored
      This commit continues the process of converting to the new RTCD
      system.
      
      Change-Id: If54eb5cb5d1b0cac6c4c0633a9e99c93ca860ba2
      2a8f57f5
    • John Koleszar's avatar
      RTCD: add recon functions · fdb61a45
      John Koleszar authored
      This commit continues the process of converting to the new RTCD
      system.
      
      Change-Id: I9bfcf9bef65c3d4ba0fb9a3e1532bad1463a10d6
      fdb61a45
    • John Koleszar's avatar
      RTCD: add remaining IDCT functions · ab77b4e8
      John Koleszar authored
      This commit continues the process of converting to the new RTCD
      system.
      
      Change-Id: I03c4dbf30dfd3558b0e256ff9d3ff4c012aadc80
      ab77b4e8
    • John Koleszar's avatar
      RTCD: add loopfilter functions · 55f74c59
      John Koleszar authored
      This commit continues the process of converting to the new RTCD
      system.
      
      Change-Id: Ic8a4047d72ff3a54ec98977dd90e70c13213db71
      55f74c59
    • John Koleszar's avatar
      New RTCD implementation · a910049a
      John Koleszar authored
      This is a proof of concept RTCD implementation to replace the current
      system of nested includes, prototypes, INVOKE macros, etc. Currently
      only the decoder specific functions are implemented in the new system.
      Additional functions will be added in subsequent commits.
      
      Overview:
        RTCD "functions" are implemented as either a global function pointer
        or a macro (when only one eligible specialization available).
        Functions which have RTCD specializations are listed using a simple
        DSL identifying the function's base name, its prototype, and the
        architecture extensions that specializations are available for.
      
      Advantages over the old system:
        - No INVOKE macros. A call to an RTCD function looks like an ordinary
          function call.
        - No need to pass vtables around.
        - If there is only one eligible function to call, the function is
          called directly, rather than indirecting through a function pointer.
        - Supports the notion of "required" extensions, so in combination with
          the above, on x86_64 if the best function available is sse2 or lower
          it will be called directly, since all x86_64 platforms implement
          sse2.
        - Elides all references to functions which will never be called, which
          could reduce binary size. For example if sse2 is required and there
          are both mmx and sse2 implementations of a certain function, the
          code will have no link time references to the mmx code.
        - Significantly easier to add a new function, just one file to edit.
      
      Disadvantages:
        - Requires global writable data (though this is not a new requirement)
        - 1 new generated source file.
      
      Change-Id: Iae6edab65315f79c168485c96872641c5aa09d55
      a910049a