- 25 Nov, 2015 1 commit
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James Zern authored
~60-65% faster at the function level across block sizes Change-Id: Iaf8cbe95731c43fdcbf68256e44284ba51a93893
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- 20 Nov, 2015 2 commits
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James Zern authored
accumulate satd in 32-bits + add unit test Change-Id: I6748183df3662ddb9d635f9641f9586f2fd38ad5
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James Zern authored
the final sum may use up to 26 bits + add a unit test + disable the sse2 as the result will rollover; this will be fixed in a future commit Change-Id: I2a49811dfaa06abfd9fa1e1e65ed7cd68e4c97ce
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- 30 Jul, 2015 1 commit
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Jingning Han authored
Change-Id: I9582a8d74990125b71e8fe620f7f3f2585a30798
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- 15 Jul, 2015 1 commit
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Frank Galligan authored
BUG=https://code.google.com/p/webm/issues/detail?id=1023 Change-Id: I212a1d67b23ce3b5ce08800de369b25b9e375e7d
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- 23 Jun, 2015 2 commits
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Frank Galligan authored
BUG=https://code.google.com/p/webm/issues/detail?id=1022 Change-Id: I510c3b0a70158fa2e4da554f7c5d7558021a6ddf
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Parag Salasakar authored
average improvement ~2x-3x Change-Id: I76f7fc00c0ffdf2b4ba41bf3819f3b6044bcdeff
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- 20 Jun, 2015 1 commit
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Frank Galligan authored
BUG=https://code.google.com/p/webm/issues/detail?id=1022 Change-Id: I5ae4acac39fd75c56d3feff0716cb52133de3b22
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- 15 Jan, 2015 1 commit
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Frank Galligan authored
On Nexus 7 speed -5, -6, -7, and -8 saw about a 1% increase in perf for 480p. Speeds -5, -6, -7, and -8 saw about a 1.5% increase in perf for 720p. Tested on Nexus 7, built with ndk r10d, gcc 4.9. Change-Id: Ibf17ebfd952a6aec941719bd8306df8ec4574bee
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- 03 Dec, 2014 1 commit
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Marco authored
For key frame at speed 6: enable the non-rd mode selection in speed setting and use the (non-rd) variance_based partition. Adjust some logic/thresholds in variance partition selection for key frame only (no change to delta frames), mainly to bias to selecting smaller prediction blocks, and also set max tx size of 16x16. Loss in key frame quality (~0.6-0.7dB) compared to rd coding, but speeds up key frame encoding by at least 6x. Average PNSR/SSIM metrics over RTC clips go down by ~1-2% for speed 6. Change-Id: Ie4845e0127e876337b9c105aa37e93b286193405
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- 07 Oct, 2014 1 commit
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Jim Bankoski authored
The concept: There's too much noise in source pixels for variance and at low bitrate the reconstructed looks nothing like the source so we have problems getting good partitionings with either. This skirts the issue by using a box blur scaled down version for variance calculations. To compare against source_var_ moved keyframe to be rd based like source_var. Change-Id: Ie3babdbfadae324b7b5a76bea192893af27f0624
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