1. 29 Apr, 2014 1 commit
  2. 23 Apr, 2014 1 commit
  3. 21 Apr, 2014 1 commit
    • Jingning Han's avatar
      Enable background detection for adaptive quantizer control · 80a4f559
      Jingning Han authored
      This commit enables a background detection approach for adaptive
      quantizer control. It combines the cyclic refresh pattern and the
      background information to determine the segment id for adaptive
      quantizer selection, prior to the non-RD mode decision process.
      It hence allows proper quantization information update for a more
      precise rate-distortion modeling in the non-RD mode decision.
      The compression performance of speed -5 for rtc set is improved
      by 2.5%, at no speed change.
      Change-Id: Ic3713e8ed9185b403b5b1679d19dabd57506d452
  4. 17 Apr, 2014 4 commits
    • Jingning Han's avatar
      Fix broken encoding process at sub8x8 block size · a7c69a71
      Jingning Han authored
      Use the correct buffer to update the coding mode decision for
      sub8x8 blocks.
      Change-Id: I091ef27d2047eeb8b73ceb7c2c7c45b38ba8c6d5
    • Jingning Han's avatar
      Skip fetching original frame pointers for UV in background check · 42c1f6db
      Jingning Han authored
      The background detection only tracks luma component. This commits
      removes the frame buffer pointer retrieval for chroma components.
      Change-Id: I098bd2950f5e5829ed5dc2b48568167248da7fad
    • Jim Bankoski's avatar
      add a context tree structure to encoder · e890c257
      Jim Bankoski authored
      This patch sets up a quad_tree structure (pc_tree) for holding all of
      pick_mode_context data we use at any square block size during encoding
      or picking modes.  That includes contexts for 2 horizontal and 2 vertical
      splits, one none, and pointers to 4 sub pc_tree nodes corresponding
      to split.  It also includes a pointer to the current chosen partitioning.
      This replaces code that held an index for every level in the pick
      modes array including:  sb_index, mb_index,
      b_index, ab_index.
      These were used as stateful indexes that pointed to the current pick mode
      contexts you had at each level stored in the following arrays
      array ab4x4_context[][][],
      sb8x4_context[][][], sb4x8_context[][][], sb8x8_context[][][],
      sb8x16_context[][][], sb16x8_context[][][], mb_context[][], sb32x16[][],
      sb16x32[],  sb32_context[], sb32x64_context[], sb64x32_context[],
      and the partitioning that had been stored in the following:
      b_partitioning, mb_partitioning, sb_partitioning, and sb64_partitioning.
      Prior to this patch before doing an encode you had to set the appropriate
      index for your block size ( switch statement),  update it ( up to 3
      lookups for the index array value) and then make your call into a recursive
      function at which point you'd have to call get_context which then
      had to do a switch statement based on the blocksize,  and then up to 3
      lookups based upon the block size to find the context to use.
      With the new code the context for the block size is passed around directly
      avoiding the extraneous switch statements and multi dimensional array
      look ups that were listed above.   At any level in the search all of the
      contexts are local to the pc_tree you are working on (in?).
      In addition in most places code that used to call sub functions and
      then check if the block size was 4x4 and index was > 0 and return
      now don't preferring instead to call the right none function on the inside.
      Change-Id: I06e39318269d9af2ce37961b3f95e181b57f5ed9
    • Jingning Han's avatar
      Remove redundant buffer initialization and mode_info assignments · b6ec6930
      Jingning Han authored
      There is no need to initialize source/dst frame buffers at frame
      level. These will be done at block coding stage. This commit hence
      removes the redundant operations.
      Change-Id: I11d9f2556058c6205c8e58ed53e31f78622c41b7
  5. 16 Apr, 2014 2 commits
    • Jingning Han's avatar
      Enable more precise background detection for partition decision · e88a2805
      Jingning Han authored
      This commit compares the current original frame to the previous
      original frame at 64x64 block level and decides if the entire
      block belongs to background area. If it is in the background area,
      skip non-RD partition search and copy the partition types of the
      collocated block in the previous frame.
      For vidyo1 in the rtc set, this makes the speed -5 coding speed
      about 8% faster. The overall compression performance is down by
      1.37% for rtc set.
      Change-Id: Iccf920562fcc88f21d377fb6a44c547c8689b7ea
    • Paul Wilkins's avatar
      Remove old activity masking code. · e434d08f
      Paul Wilkins authored
      Delete code relating to the old VP8_TUNE_SSIM flag
      as this code does not currently work and is largely made
      redundant in VP9 by the various AQ modes.
      Change-Id: I71f28e1f680573d296422254489000678552b17b
  6. 15 Apr, 2014 2 commits
  7. 14 Apr, 2014 2 commits
  8. 11 Apr, 2014 3 commits
  9. 10 Apr, 2014 1 commit
  10. 09 Apr, 2014 6 commits
  11. 08 Apr, 2014 1 commit
    • Jingning Han's avatar
      Select prediction filter type in non-RD mode decision · 06ec873f
      Jingning Han authored
      This commit allows the non-RD mode decision flow to  select
      prediction filter type in NEWMV mode. It provides 8.14% compression
      performance gains in both settings of AQ=0 and 3. The current speed
      impact is about 5% to 10% slower.
      Change-Id: Id66ecebf77abd8f90fb3f6a066c0e8dfb4bf1c42
  12. 07 Apr, 2014 3 commits
  13. 04 Apr, 2014 1 commit
  14. 03 Apr, 2014 2 commits
    • Dmitry Kovalev's avatar
      Removing interp_kernel from MACROBLOCKD. · a9f324fa
      Dmitry Kovalev authored
      Now interp_kernel is obtained when it is really required (based on
      mbmi->interp_filter value).
      Change-Id: I4c7a93c179d1045eba16e7526c293d02c9b8b47e
    • Paul Wilkins's avatar
      Fix complexity Aq mode. · 009ee2b7
      Paul Wilkins authored
      This was broken by change
      Change-Id: I49e3fc525664eb7a433f55f76b8f8628fe251eab
  15. 02 Apr, 2014 4 commits
  16. 01 Apr, 2014 1 commit
  17. 31 Mar, 2014 2 commits
    • Alex Converse's avatar
      Propagate active map state. · 12dd53d0
      Alex Converse authored
      This fixes active map for non-rd realtime speeds.
      Change-Id: I1bf416de3f7ef2e5dd2eabde052cce3c0683a52c
    • Jingning Han's avatar
      Apply finer quantizer to partition search frames in non-RD flow · 99893f24
      Jingning Han authored
      This commit optimizes the bit allocation for the non-RD coding flow.
      It applies slightly better quantizer to the frames, where all blocks
      run a non-RD partition search. Such frames typically have better
      rate-distortion trade off, thus improving the reconstruction quality
      for next few frames reference at reasonably low increment in rate
      The coding performance for rtc set at speed -5 with error-resilient
      tuned on and rate control set as cbr is improved by 19.58%. It improved
      the coding speed by about 10% for a portion of local test clips.
      Change-Id: I9d56696cd4359dc8136ca10aff10fff05aaa2686
  18. 27 Mar, 2014 2 commits
  19. 26 Mar, 2014 1 commit
    • Jingning Han's avatar
      Motion referenced partition search for non-RD coding flow · abdb0650
      Jingning Han authored
      This commit enables the non-RD mode decision coding flow to
      adaptively apply partition search in non-refresh frame, when the
      collocated block in previous frame suggests there might be a motion
      activity. It refactors the update_state_rt() function to support
      buffer swap of mode_info struct, thereby unifying the encoding
      stage across various non-RD coding modes.
      It provides 5% compression performance gains in speed -6 for rtc
      test set, at about 12% speed slow down.
      Change-Id: Iefa374aed5a11c4b7ff9a3ed36a98ea8bd184edb