Commit affeaa7c authored by Josh Coalson's avatar Josh Coalson
Browse files

initial import

parent 914b3eec
!include <win32.mak>
all:
cd src
nmake /f Makefile.vc
cd ..
clean:
cd src
nmake /f Makefile.vc clean
cd ..
!include <win32.mak>
# It's less hassle to spell it all out that to figure out how to do it right with nmake:
all:
cd libFLAC
nmake /f Makefile.vc
cd ..
cd libFLAC++
nmake /f Makefile.vc
cd ..
cd libOggFLAC
nmake /f Makefile.vc
cd ..
cd libOggFLAC++
nmake /f Makefile.vc
cd ..
cd share
nmake /f Makefile.vc
cd ..
cd flac
nmake /f Makefile.vc
cd ..
cd metaflac
nmake /f Makefile.vc
cd ..
cd plugin_common
nmake /f Makefile.vc
cd ..
cd plugin_winamp2
nmake /f Makefile.vc
cd ..
cd monkeys_audio_utilities
nmake /f Makefile.vc
cd ..
cd test_libFLAC
nmake /f Makefile.vc
cd ..
cd test_libFLAC++
nmake /f Makefile.vc
cd ..
cd test_libOggFLAC
nmake /f Makefile.vc
cd ..
cd test_libOggFLAC++
nmake /f Makefile.vc
cd ..
cd test_streams
nmake /f Makefile.vc
cd ..
clean:
cd libFLAC
nmake /f Makefile.vc clean
cd ..
cd libFLAC++
nmake /f Makefile.vc clean
cd ..
cd libOggFLAC
nmake /f Makefile.vc clean
cd ..
cd libOggFLAC++
nmake /f Makefile.vc clean
cd ..
cd share
nmake /f Makefile.vc clean
cd ..
cd flac
nmake /f Makefile.vc clean
cd ..
cd metaflac
nmake /f Makefile.vc clean
cd ..
cd plugin_common
nmake /f Makefile.vc clean
cd ..
cd plugin_winamp2
nmake /f Makefile.vc clean
cd ..
cd monkeys_audio_utilities
nmake /f Makefile.vc clean
cd ..
cd test_libFLAC
nmake /f Makefile.vc clean
cd ..
cd test_libFLAC++
nmake /f Makefile.vc clean
cd ..
cd test_libOggFLAC
nmake /f Makefile.vc clean
cd ..
cd test_libOggFLAC++
nmake /f Makefile.vc clean
cd ..
cd test_streams
nmake /f Makefile.vc clean
cd ..
!include <win32.mak>
# It's less hassle to spell it all out that to figure out how to do it right with nmake:
all:
cd flac_mac
nmake /f Makefile.vc
cd ..
cd flac_ren
nmake /f Makefile.vc
cd ..
clean:
cd flac_mac
nmake /f Makefile.vc clean
cd ..
cd flac_ren
nmake /f Makefile.vc clean
cd ..
# Microsoft Developer Studio Project File - Name="flac_mac" - Package Owner=<4>
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!MESSAGE
!MESSAGE NMAKE /f "flac_mac.mak" CFG="flac_mac - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "flac_mac - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "flac_mac - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
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CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "flac_mac - Win32 Release"
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "flac_mac - Win32 Debug"
# PROP BASE Use_MFC 0
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
# SUBTRACT CPP /YX /Yc /Yu
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# ADD BASE BSC32 /nologo
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "flac_mac - Win32 Release"
# Name "flac_mac - Win32 Debug"
# Begin Group "Source Files"
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# Begin Group "Header Files"
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# Microsoft Developer Studio Project File - Name="flac_ren" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=flac_ren - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "flac_ren.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "flac_ren.mak" CFG="flac_ren - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "flac_ren - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "flac_ren - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "flac_ren - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\..\obj\bin"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "flac_ren - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\obj\bin"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
# SUBTRACT CPP /YX /Yc /Yu
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "flac_ren - Win32 Release"
# Name "flac_ren - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# End Group
# Begin Group "Header Files"
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# End Target
# End Project
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