diff --git a/.github/workflows/cmake.yml b/.github/workflows/cmake.yml
new file mode 100644
index 0000000000000000000000000000000000000000..789297399d66c4fa601f8fa89143537c5e98b821
--- /dev/null
+++ b/.github/workflows/cmake.yml
@@ -0,0 +1,258 @@
+name: CMake
+
+on: [push, pull_request]
+
+jobs:
+  CMakeVersionTest:
+    name: Test build with CMake 3.1.0
+    runs-on: ubuntu-20.04
+    steps:
+      - uses: actions/checkout@v3
+        with:
+          fetch-depth: 0
+      - name: Pull git submodules
+        run: git submodule update --init --recursive
+      - name: Submodule init and Download models
+        run: ./autogen.sh
+      - name: Install CMake 3.1
+        run: |
+          curl -sL https://github.com/Kitware/CMake/releases/download/v3.1.0/cmake-3.1.0-Linux-x86_64.sh -o cmakeinstall.sh
+          chmod +x cmakeinstall.sh
+          sudo ./cmakeinstall.sh --prefix=/usr/local --exclude-subdir
+          rm cmakeinstall.sh
+          sudo apt-get install libidn11
+      - name: Create Work Dir
+        run: mkdir build
+      - name: Configure
+        working-directory: ./build
+        run: cmake .. -DOPUS_BUILD_PROGRAMS=ON -DBUILD_TESTING=ON
+      - name: Build
+        working-directory: ./build
+        run: make -j 2 -s
+      - name: Test
+        working-directory: ./build
+        run: ctest -j 2
+
+  CMakeMINGW:
+    name: CMake MINGW
+    runs-on: ubuntu-latest
+    steps:
+      - uses: actions/checkout@v3
+        with:
+          fetch-depth: 0
+      - name: Pull git submodules
+        run: git submodule update --init --recursive
+      - name: Submodule init and Download models
+        run: ./autogen.sh
+      - name: Install MINGW
+        run: sudo apt-get install -y mingw-w64
+      - name: Create Work Dir
+        run: mkdir build
+      - name: Configure
+        working-directory: ./build
+        run: cmake .. -DOPUS_BUILD_PROGRAMS=ON -DBUILD_TESTING=ON -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_C_COMPILER=x86_64-w64-mingw32-gcc
+      - name: Build
+        working-directory: ./build
+        run: cmake --build . -j 2 --config Release --target package
+
+  CMakeBuild:
+    name: CMake/${{ matrix.config.name }}
+    runs-on: ${{ matrix.config.os }}
+    strategy:
+      fail-fast: false
+      matrix:
+        config:
+        - {
+            name: "Android/So/ARMv8/Release",
+            os: ubuntu-latest,
+            config: Release,
+            args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=arm64-v8a -DBUILD_SHARED_LIBS=ON"
+          }
+        # TODO: Android ARMv7
+        # - {
+        #     name: "Android/So/ARMv7/Release",
+        #     os: ubuntu-latest,
+        #     config: Release,
+        #     args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=armeabi-v7a -DBUILD_SHARED_LIBS=ON"
+        #   }
+        - {
+            name: "Android/So/X86/Release",
+            os: ubuntu-latest,
+            config: Release,
+            args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=x86 -DBUILD_SHARED_LIBS=ON"
+          }
+        - {
+            name: "Android/So/X64/Release",
+            os: ubuntu-latest,
+            config: Release,
+            args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=x86_64 -DBUILD_SHARED_LIBS=ON"
+          }
+        - {
+            name: "Windows/Dll/X86/Release",
+            os: windows-latest,
+            config: Release,
+            args: -G "Visual Studio 17 2022" -A Win32 -DBUILD_SHARED_LIBS=ON
+          }
+        - {
+            name: "Windows/Dll/X64/Release",
+            os: windows-latest,
+            config: Release,
+            args: -G "Visual Studio 17 2022" -A Win32 -DBUILD_SHARED_LIBS=ON
+          }
+        - {
+            name: "Windows/Dll/ARMv8/Release",
+            os: windows-latest,
+            config: Release,
+            args: -G "Visual Studio 17 2022" -A ARM64 -DBUILD_SHARED_LIBS=ON
+          }
+        - {
+            name: "Linux/So/X64/Release",
+            os: ubuntu-latest,
+            config: Release,
+            args: -DBUILD_SHARED_LIBS=ON
+          }
+        - {
+            name: "MacOSX/So/X64/Release",
+            os: macos-latest,
+            config: Release,
+            args: -DBUILD_SHARED_LIBS=ON
+          }
+        - {
+            name: "MacOSX/Framework/X64/Release",
+            os: macos-latest,
+            config: Release,
+            args: -DBUILD_FRAMEWORK=ON -DCMAKE_INSTALL_PREFIX=install
+          }
+          # use unix makefiles for iOS to avoid Xcode to complain about signing.
+        - {
+            name: "iOS/Dll/arm64/Release",
+            os: macos-latest,
+            config: Release,
+            args: -G "Unix Makefiles" -DBUILD_SHARED_LIBS=ON -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_ARCHITECTURES=arm64
+          }
+          # use unix makefiles for iOS to avoid Xcode to complain about signing.
+        - {
+            name: "iOS/Framework/arm64/Release",
+            os: macos-latest,
+            config: Release,
+            args: -G "Unix Makefiles" -DBUILD_FRAMEWORK=ON -DCMAKE_INSTALL_PREFIX=install -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_ARCHITECTURES=arm64
+          }
+        - {
+            name: "Windows/Lib/X86/Release",
+            os: windows-latest,
+            config: Release,
+            args: -G "Visual Studio 17 2022" -A Win32
+          }
+        - {
+            name: "Windows/Lib/X64/Release",
+            os: windows-latest,
+            config: Release,
+            args: -G "Visual Studio 17 2022" -A Win32
+          }
+        - {
+            name: "Windows/Lib/armv8/Release",
+            os: windows-latest,
+            config: Release,
+            args: -G "Visual Studio 17 2022" -A ARM64
+          }
+        - {
+            name: "Linux/Lib/X64/Release",
+            os: ubuntu-latest,
+            config: Release,
+            args: ""
+          }
+        - {
+            name: "MacOSX/Lib/X64/Release",
+            os: macos-latest,
+            config: Release,
+            args: ""
+          }
+          # use unix makefiles for iOS to avoid Xcode to complain about signing.
+        - {
+            name: "iOS/Lib/arm64/Release",
+            os: macos-latest,
+            config: Release,
+            args: -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_ARCHITECTURES=arm64
+          }
+        - {
+            name: "Android/Lib/ARMv8/Release",
+            os: ubuntu-latest,
+            config: Release,
+            args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=arm64-v8a"
+          }
+        # TODO: Android ARMv7
+        # - {
+        #     name: "Android/Lib/ARMv7/Release",
+        #     os: ubuntu-latest,
+        #     config: Release,
+        #     args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=armeabi-v7a"
+        #   }
+        - {
+            name: "Android/Lib/X86/Release",
+            os: ubuntu-latest,
+            config: Release,
+            args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=x86"
+          }
+        - {
+            name: "Android/Lib/X64/Release",
+            os: ubuntu-latest,
+            config: Release,
+            args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=x86_64"
+          }
+        - {
+            name: "CustomModes/Linux/Lib/X64/Release",
+            os: ubuntu-latest,
+            config: Release,
+            args: "-DOPUS_CUSTOM_MODES=ON"
+          }
+        - {
+            name: "AssertionsFuzz/Windows/Lib/X64/Release",
+            os: windows-latest,
+            config: Release,
+            args: -G "Visual Studio 17 2022" -A Win32 -DOPUS_ASSERTIONS=ON -DOPUS_FUZZING=ON
+          }
+        - {
+            name: "AssertionsFuzz/Linux/Lib/X64/Release",
+            os: ubuntu-latest,
+            config: Release,
+            args: -DOPUS_ASSERTIONS=ON -DOPUS_FUZZING=ON
+          }
+        - {
+            name: "AssertionsFuzz/MacOSX/Lib/X64/Release",
+            os: macos-latest,
+            config: Release,
+            args: -DOPUS_ASSERTIONS=ON -DOPUS_FUZZING=ON
+          }
+
+    steps:
+      - uses: actions/checkout@v3
+        with:
+          fetch-depth: 0
+      - name: Pull git submodules
+        run: git submodule update --init --recursive
+      - name: Install AutoConf, AutoMake and LibTool # Needed for autogen.sh
+        if: matrix.config.os == 'macos-latest'
+        run: brew install autoconf automake libtool
+      - name: Download models Windows
+        if: contains(matrix.config.name, 'Windows')
+        run: .\autogen.bat
+      - name: Submodule init and Download models
+        if: contains(matrix.config.name, 'MacOSX') ||
+            contains(matrix.config.name, 'Linux') ||
+            contains(matrix.config.name, 'Android') ||
+            contains(matrix.config.name, 'iOS')
+        run: ./autogen.sh
+      - name: Create Work Dir
+        run: mkdir build
+      - name: Configure
+        working-directory: ./build
+        run: cmake .. ${{ matrix.config.args }} -DCMAKE_BUILD_TYPE=${{ matrix.config.config }} -DOPUS_BUILD_PROGRAMS=ON -DBUILD_TESTING=ON
+      - name: Build
+        working-directory: ./build
+        run: cmake --build . -j 2 --config ${{ matrix.config.config }} --target package
+      - name: Test
+        if: contains(matrix.config.name, 'Windows') && !contains(matrix.config.name, 'ARM') && !contains(matrix.config.name, 'Dll') ||
+            contains(matrix.config.name, 'MacOSX') && !contains(matrix.config.name, 'ARM') && !contains(matrix.config.name, 'Dll') ||
+            contains(matrix.config.name, 'Linux') && !contains(matrix.config.name, 'ARM') && !contains(matrix.config.name, 'Dll')
+        working-directory: ./build
+        run: ctest -j 2 -C ${{ matrix.config.config }} --output-on-failure