Encoding gives different result on x86(Mac) and Arm(iPhone)
For some reason, my standard test vector does not encode to the same data on my Mac(x86) as on my iPhone(Arm). Specifically, the results are almost the same except for a few bytes in the middle of the second frame.
I have (or rather will) attach a self-contained C file that illustrates the issue and the script I used to build the opus lib.