1. 09 Nov, 2012 1 commit
    • Vignesh Venkatasubramanian's avatar
      Packing Altref along with succeeding frame and length encoding frames · bc9670ee
      Vignesh Venkatasubramanian authored
      The altref frame is packed along with the next P frame. So that
      outside of the codec there are now only two types of frames P and I.
      Also, now it is one frame in and one frame out with respect to the
      codec. Apart from that, all the frames are length encoded with the
      length of each frame appended to the frame itself. There are
      two categories of frames and each of them will look as follows:
      
        - Packed frames (an altref along with the succeeding p frame)
          - altref_frame_data | altref_lenngth | frame_data | length
        - Unpacked frames (all frames other than the above)
          - frame_data | length
      
      Change-Id: If1eabf5c473f7d46b3f2d026bd30c803588c5330
      bc9670ee
  2. 06 Nov, 2012 1 commit
    • Yaowu Xu's avatar
      silent a lot of MSVC compiler warnings · 8a336b0d
      Yaowu Xu authored
      there are still a couple type of warning left, which are related to
      double constants assigned to float type. As those would be addressed
      by the conversion of transforms into integer version. This commit
      has left those un-dealt with.
      
      Change-Id: I48fd9b489c0c27ad6b543f4177423419f929f2bb
      8a336b0d
  3. 02 Nov, 2012 1 commit
    • John Koleszar's avatar
      vpx_scale: sync from master · 06f3e51d
      John Koleszar authored
      Update vpx_scale from current code in master, run style transform, fix
      lint warnings.
      
      Change-Id: I47eadeb5b6881d448ea3728537f9b8a5b5aac78e
      06f3e51d
  4. 01 Nov, 2012 2 commits
  5. 31 Oct, 2012 3 commits
  6. 23 Jul, 2012 1 commit
  7. 17 Jul, 2012 1 commit
  8. 29 Jun, 2012 1 commit
    • Hui Su's avatar
      Add lossless compression mode. · e44ee38a
      Hui Su authored
      This commit adds lossless compression capability to the experimental
      branch. The lossless experiment can be enabled using --enable-lossless
      in configure. When the experiment is enabled, the encoder will use
      lossless compression mode by command line option --lossless, and the
      decoder automatically recognizes a losslessly encoded clip and decodes
      accordingly.
      
      To achieve the lossless coding, this commit has changed the following:
          1. To encode at lossless mode, encoder forces the use of unit
      quantizer, i.e, Q 0, where effective quantization is 1. Encoder also
      disables the usage of 8x8 transform and allows only 4x4 transform;
          2. At Q 0, the first order 4x4  DCT/IDCT have been switched over
      to a pair of forward and inverse Walsh-Hadamard Transform
      (http://goo.gl/EIsfy),  with proper scaling applied to match the range
      of the original 4x4 DCT/IDCT pair;
          3. At Q 0, the second order remains to use the previous
      walsh-hadamard transform pair. However, to maintain the reversibility
      in second order transform at Q 0, scaling down is applied to first
      order DC coefficients prior to forward transform, and scaling up is
      applied to the second order output prior to quantization. Symmetric
      upscaling and downscaling are added around inverse second order
      transform;
          4. At lossless mode, encoder also disables a number of minor
      features to ensure no loss is introduced, these features includes:
              a. Trellis quantization optimization
              b. Loop filtering
              c. Aggressive zero-binning, rounding and zero-bin boosting
              d. Mode based zero-bin boosting
      
      Lossless coding test was performed on all clips within the derf set,
      to verify that the commit has achieved lossless compression for all
      clips. The average compression ratio is around 2.57 to 1.
      (http://goo.gl/dEShs)
      
      Change-Id: Ia3aba7dd09df40dd590f93b9aba134defbc64e34
      e44ee38a
  9. 11 Apr, 2012 1 commit
    • Paul Wilkins's avatar
      Refactoring of encode loop and bitstream packing · 13c6d1a8
      Paul Wilkins authored
      Some code re-factored / moved to allow the main
      pack operation inside the recode loop so  that the
      size estimate is accurate.
      
      Deletion of some redundant code relating to one pass.
      
      Aproximate improvement over March 27 code base:
      Derf 0.0%, YT 0.5%, YThd 0.3% Std_hd 0.25%
      
      Change-Id: Id2d071794ab44f0b52935f6fcdb5733d09a6bb86
      13c6d1a8
  10. 15 Mar, 2012 1 commit
    • Yaowu Xu's avatar
      WebM Experimental Codec Branch Snapshot · 6035da54
      Yaowu Xu authored
      This is a code snapshot of experimental work currently ongoing for a
      next-generation codec.
      
      The codebase has been cut down considerably from the libvpx baseline.
      For example, we are currently only supporting VBR 2-pass rate control
      and have removed most of the code relating to coding speed, threading,
      error resilience, partitions and various other features.  This is in
      part to make the codebase easier to work on and experiment with, but
      also because we want to have an open discussion about how the bitstream
      will be structured and partitioned and not have that conversation
      constrained by past work.
      
      Our basic working pattern has been to initially encapsulate experiments
      using configure options linked to #IF CONFIG_XXX statements in the
      code. Once experiments have matured and we are reasonably happy that
      they give benefit and can be merged without breaking other experiments,
      we remove the conditional compile statements and merge them in.
      
      Current changes include:
      * Temporal coding experiment for segments (though still only 4 max, it
        will likely be increased).
      * Segment feature experiment - to allow various bits of information to
        be coded at the segment level. Features tested so far include mode
        and reference frame information, limiting end of block offset and
        transform size, alongside Q and loop filter parameters, but this set
        is very fluid.
      * Support for 8x8 transform - 8x8 dct with 2nd order 2x2 haar is used
        in MBs using 16x16 prediction modes within inter frames.
      * Compound prediction (combination of signals from existing predictors
        to create a new predictor).
      * 8 tap interpolation filters and 1/8th pel motion vectors.
      * Loop filter modifications.
      * Various entropy modifications and changes to how entropy contexts and
        updates are handled.
      * Extended quantizer range matched to transform precision improvements.
      
      There are also ongoing further experiments that we hope to merge in the
      near future: For example, coding of motion and other aspects of the
      prediction signal to better support larger image formats, use of larger
      block sizes (e.g. 32x32 and up) and lossless non-transform based coding
      options (especially for key frames). It is our hope that we will be
      able to make regular updates and we will warmly welcome community
      contributions.
      
      Please be warned that, at this stage, the codebase is currently slower
      than VP8 stable branch as most new code has not been optimized, and
      even the 'C' has been deliberately written to be simple and obvious,
      not fast.
      
      The following graphs have the initial test results, numbers in the
      tables measure the compression improvement in terms of percentage. The
      build has  the following optional experiments configured:
      --enable-experimental --enable-enhanced_interp --enable-uvintra
      --enable-high_precision_mv --enable-sixteenth_subpel_uv
      
      CIF Size clips:
      http://getwebm.org/tmp/cif/
      HD size clips:
      http://getwebm.org/tmp/hd/
      (stable_20120309 represents encoding results of WebM master branch
      build as of commit#7a159071)
      
      They were encoded using the following encode parameters:
      --good --cpu-used=0 -t 0 --lag-in-frames=25 --min-q=0 --max-q=63
      --end-usage=0 --auto-alt-ref=1 -p 2 --pass=2 --kf-max-dist=9999
      --kf-min-dist=0 --drop-frame=0 --static-thresh=0 --bias-pct=50
      --minsection-pct=0 --maxsection-pct=800 --sharpness=0
      --arnr-maxframes=7 --arnr-strength=3(for HD,6 for CIF)
      --arnr-type=3
      
      Change-Id: I5c62ed09cfff5815a2bb34e7820d6a810c23183c
      6035da54
  11. 28 Feb, 2012 1 commit
    • Paul Wilkins's avatar
      Code Simplification · b6f02c85
      Paul Wilkins authored
      Removal of code relating to token partitioning
      
      Change-Id: Iaf3c88d6758639a55bd92c3be5c51e6bed407a3c
      b6f02c85
  12. 26 Feb, 2012 1 commit
    • Paul Wilkins's avatar
      Code Cleanup. · 646e6221
      Paul Wilkins authored
      Removal of error_resilient_mode features.
      The interface has been left in place but does nothing.
      
      Change-Id: I2407863bd0d3c98407354507423ca48d29f63b17
      646e6221
  13. 25 Feb, 2012 1 commit
    • Paul Wilkins's avatar
      Removal of temporal re sampling code. · 80b873e3
      Paul Wilkins authored
      For now the interface elements have been left in place
      to make sure existing parameter files work but parameters
      relating to drop frame wont do anything.
      
      Change-Id: I579ee614726387381c546845dac4bc03c74c6a07
      80b873e3
  14. 24 Feb, 2012 2 commits
  15. 14 Feb, 2012 1 commit
  16. 28 Jul, 2011 1 commit
    • John Koleszar's avatar
      Convert rc_max_intra_bitrate_pct to control · 1654ae9a
      John Koleszar authored
      Since this is the only ABI incompatible change since the last release,
      convert it to use the control interface instead. The member of the
      configuration struct is replaced with the VP8E_SET_MAX_INTRA_BITRATE_PCT
      control.
      
      More significant API changes were expected to be forthcoming when this
      control was first introduced, and while they continue to be expected,
      it's not worth breaking compatibility for only this change.
      
      Change-Id: I799d8dbe24c8bc9c241e0b7743b2b64f81327d59
      1654ae9a
  17. 26 Jul, 2011 1 commit
  18. 20 Jul, 2011 1 commit
  19. 07 Jul, 2011 1 commit
    • John Koleszar's avatar
      Set VPX_FRAME_IS_DROPPABLE · 37de0b8b
      John Koleszar authored
      Allow the encoder to inform the application that the encoded frame will not
      be used as a reference.
      
      Change-Id: I90e41962325ef73d44da03327deb340d6f7f4860
      37de0b8b
  20. 28 Jun, 2011 1 commit
    • Stefan Holmer's avatar
      New ways of passing encoded data between encoder and decoder. · 7296b3f9
      Stefan Holmer authored
      With this commit frames can be received partition-by-partition
      from the encoder and passed partition-by-partition to the
      decoder.
      
      At the encoder-side this makes it easier to split encoded
      frames at partition boundaries, useful when packetizing
      frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled,
      several VPX_CODEC_CX_FRAME_PKT packets will be returned
      from vpx_codec_get_cx_data(), containing one partition
      each. The partition_id (starting at 0) specifies the decoding
      order of the partitions. All partitions but the last has
      the VPX_FRAME_IS_FRAGMENT flag set.
      
      At the decoder this opens up the possibility of decoding partition
      N even though partition N-1 was lost (given that independent
      partitioning has been enabled in the encoder) if more info
      about the missing parts of the stream is available through
      external signaling.
      
      Each partition is passed to the decoder through the
      vpx_codec_decode() function, with the data pointer pointing
      to the start of the partition, and with data_sz equal to the
      size of the partition. Missing partitions can be signaled to
      the decoder by setting data != NULL and data_sz = 0. When
      all partitions have been given to the decoder "end of data"
      should be signaled by calling vpx_codec_decode() with
      data = NULL and data_sz = 0.
      
      The first partition is the first partition according to the
      VP8 bitstream + the uncompressed data chunk + DCT address
      offsets if multiple residual partitions are used.
      
      Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
      7296b3f9
  21. 25 Apr, 2011 1 commit
  22. 13 Apr, 2011 1 commit
    • John Koleszar's avatar
      Change rc undershoot/overshoot semantics · c99f9d7a
      John Koleszar authored
      This patch changes the rc_undershoot_pct and rc_overshoot_pct controls
      to set the "aggressiveness" of rate adaptation, by limiting the
      amount of difference between the target buffer level and the actual
      buffer level which is applied to the target frame rate for this frame.
      
      This patch was initially provided by arosenberg at logitech.com as
      an attachment to issue #270. It was modified to separate these controls
      from the other unrelated modifications in that patch, as well as to
      use the pre-existing variables rather than introducing new ones.
      
      Change-Id: Id542e3f5667dd92d857d5eabf29878f2fd730a62
      c99f9d7a
  23. 12 Apr, 2011 1 commit
  24. 11 Apr, 2011 1 commit
  25. 10 Mar, 2011 1 commit
    • Adrian Grange's avatar
      Removed firstpass motion map · ed40ff9e
      Adrian Grange authored
      The firstpass motion map consists of an 8-bit flag for
      each MB indicating how strongly the firstpass code
      believes it should be filtered during the second pass
      ARNR filtering.
      
      For long or large format material the motion map can
      become extremely large and hamper the operation of
      the encoding process.
      
      This change removes the motion map altogether, leaving
      the second pass to rely on the magnitude of the motion
      compensated error to determine the filter weight to
      use for the MB during ARNR filtering.
      
      Tests on the derf set indicate that the effect of this
      change is neutral, with some small wins and losses. The
      motion map has therefore been removed based on
      a cost/benefit evaluation.
      
      Change-Id: I53e07d236f5ce09a6f0c54e7c4ffbb490fb870f6
      ed40ff9e
  26. 23 Feb, 2011 1 commit
  27. 10 Feb, 2011 1 commit
    • John Koleszar's avatar
      Fix relative include paths · 02321de0
      John Koleszar authored
      Allow compiling without adding vp8/{common,encoder,decoder} to the
      include paths.
      
      Change-Id: Ifeb5dac351cdfadcd659736f5158b315a0030b6c
      02321de0
  28. 08 Feb, 2011 1 commit
    • James Berry's avatar
      vp8e_get_preview fixed for resized frames · ddacf1cf
      James Berry authored
      preview_img d_w and d_h along with w and h
      would not be updated for resized frames.
      
      now uses sd.y_width and sd.y_height
      
      Change-Id: I52241de4cc1de5e73f865e668bd70a7cbd954390
      ddacf1cf
  29. 07 Feb, 2011 1 commit
  30. 31 Jan, 2011 1 commit
  31. 18 Jan, 2011 1 commit
    • Attila Nagy's avatar
      Fix encoder real-time only configuration. · cb791aaa
      Attila Nagy authored
      Remove allocation/deallocation of stats storage.
      Remove full search functions in machine specific encoder inits.
      Remove last pass validation in  validate_config.
      
      Change-Id: I7f29be69273981a4fef6e80ecdb6217c68cbad4e
      cb791aaa
  32. 17 Jan, 2011 1 commit
    • Paul Wilkins's avatar
      Fix CQ range and experimental KF sizing changes. · 339c5127
      Paul Wilkins authored
      The CQ level was not using the q_trans[] array to convert
      to a 0-127 range as per min and maxq
      
      Experimental change to try and match the reconstruction
      error for forced key frames approximately to that of the
      previous frame by means of the recode loop. Though this
      may cause extra recodes and the recode behavior has not
      been optimized, it can only happen on forced key frames.
      
      Change-Id: I1f7e42d526f1b1cb556dd461eff1a692bd1b5b2f
      339c5127
  33. 07 Jan, 2011 1 commit
    • Paul Wilkins's avatar
      CQ Mode · e0846c9c
      Paul Wilkins authored
      The merge includes hooks to for CQ mode and other code
      changes merged from the test branch.
      
      CQ mode attempts to maintain a more stable quantizer within a clip
      whilst also trying to adhere to a guidline maximum bitrate.
      
      The existing target data rate parameter is used to specify the
      guideline maximum bitrate.
      
      A new parameter allows the user to specify a target CQ level.
      
      For normal (non kf/gf/arf) frames, the quantizer will not drop BELOW the
      user specified value (0-63). However, in some cases the encoder may
      choose to impose a target CQ that is above that specified by the user,
      if it estimates that consistent use of the target value is not compatible
      with guideline maximum bitrate.
      
      Change-Id: I2221f9eecae8cc3c431d36caf83503941b25e4c1
      e0846c9c
  34. 17 Dec, 2010 1 commit
    • John Koleszar's avatar
      Add psnr/ssim tuning option · b0da9b39
      John Koleszar authored
      Add a new encoder control, VP8E_SET_TUNING, to allow the application
      to inform the encoder that the material will benefit from certain
      tuning. Expose this control as the --tune option to vpxenc. The args
      helper is expanded to support enumerated arguments by name or value.
      
      Two tunings are provided by this patch, PSNR (default) and SSIM.
      Activity masking is made dependent on setting --tune=ssim, as the
      current implementation hurts speed (10%) and PSNR (2.7% avg,
      10% peak) too much for it to be a default yet.
      
      Change-Id: I110d969381c4805347ff5a0ffaf1a14ca1965257
      b0da9b39
  35. 25 Nov, 2010 1 commit
    • Pascal Massimino's avatar
      allow dimensions as low as 1 pixel · fd9f9dc0
      Pascal Massimino authored
      remove warning comment in vpxenc.c: in case of 1x1 picture,
      detect_bytes will be equal to '3' and we'll fall back to
      RAW_TYPE.
      fix read_frame() by tracking the pre-read buffer length
      in the struct detect
      
      Change-Id: If1ed86ee5260dcdbc8f9d10da6cbb84a4cc2f151
      fd9f9dc0
  36. 17 Nov, 2010 1 commit
    • John Koleszar's avatar
      Disable compile warning for ERROR macro · 79e2b1f3
      John Koleszar authored
      The ERROR macro collides wiith the MS SDK on Windows. Since we're not
      making any win32 calls in this function, just #undef it first to take
      ownership.
      
      Change-Id: Ic18c60dfa3a33c52e6c49d3f4f8d3e7e3ac3341d
      79e2b1f3