1. 08 Feb, 2013 2 commits
    • John Koleszar's avatar
      Avoid allocating memory when resizing frames · c03d45de
      John Koleszar authored
      As long as the new frame is smaller than the size that was originally
      allocated, we don't need to free and reallocate the memory allocated.
      Instead, do the allocation on the size of the first frame. We could
      make this passed in from the application instead, if we wanted to
      support external upscaling.
      
      Change-Id: I204d17a130728bbd91155bb4bd863a99bb99b038
      c03d45de
    • John Koleszar's avatar
      Adds a test for the VP8E_SET_SCALEMODE control · 88f99f4e
      John Koleszar authored
      Tests that the external interface to set the internal codec scaling
      works as expected. Also updates the test to pull the height from
      the decoded frame size rather than parsing the keyframe header,
      in anticipation of allowing resolution changes on non-keyframes.
      
      Change-Id: I3ed92117d8e5288fbbd1e7b618f2f233d0fe2c17
      88f99f4e
  2. 05 Feb, 2013 1 commit
    • John Koleszar's avatar
      Convert subpixel filters to use convolve framework · 7a07eea1
      John Koleszar authored
      Update the code to call the new convolution functions to do subpixel
      prediction rather than the existing functions. Remove the old C and
      assembly code, since it is unused. This causes a 50% performance
      reduction on the decoder, but that will be resolved when the asm for
      the new functions is available.
      
      There is no consensus for whether 6-tap or 2-tap predictors will be
      supported in the final codec, so these filters are implemented in
      terms of the 8-tap code, so that quality testing of these modes
      can continue. Implementing the lower complexity algorithms is a
      simple exercise, should it be necessary.
      
      This code produces slightly better results in the EIGHTTAP_SMOOTH
      case, since the filter is now applied in only one direction when
      the subpel motion is only in one direction. Like the previous code,
      the filtering is skipped entirely on full-pel MVs. This combination
      seems to give the best quality gains, but this may be indicative of a
      bug in the encoder's filter selection, since the encoder could
      achieve the result of skipping the filtering on full-pel by selecting
      one of the other filters. This should be revisited.
      
      Quality gains on derf positive on almost all clips. The only clip
      that seemed to be hurt at all datarates was football
      (-0.115% PSNR average, -0.587% min). Overall averages 0.375% PSNR,
      0.347% SSIM.
      
      Change-Id: I7d469716091b1d89b4b08adde5863999319d69ff
      7a07eea1
  3. 28 Jan, 2013 1 commit
    • Paul Wilkins's avatar
      Segment Skip Flag · 0ff9b033
      Paul Wilkins authored
      First step in simplifying the segment mode and
      segment EOB flags into a simpler segment skip
      flag that implies 0,0 mv and EOB at position 0.
      
      Change-Id: Ib750cac31a7a02dc21082580498efd9f7d8d72a5
      0ff9b033
  4. 26 Jan, 2013 1 commit
    • Deb Mukherjee's avatar
      Adding a frame parallel decoding mode · dfd89f2e
      Deb Mukherjee authored
      Adds a flag to disable features that would inhibit frame parallel
      decoding. This includes backward adaptation and MV sorting based
      on search in ref frame buffer.
      
      Also includes some minor clean-ups.
      
      Change-Id: I434846717a47b7bcb244b37ea670c5cdf776f14d
      dfd89f2e
  5. 24 Jan, 2013 1 commit
    • Deb Mukherjee's avatar
      Adds an error-resilient mode with test · 01cafaab
      Deb Mukherjee authored
      Adds an error-resilient mode where frames can be continued
      to be decoded even when there are errors (due to network losses)
      on a prior frame. Specifically, backward updates are turned off
      and probabilities of various symbols are reset to defaults at
      the beginning of each frame. Further, the last frame's mvs are
      not used for the mv reference list, and the sorting of the
      initial list based on search on previous frames is turned off
      as well.
      
      Also adds a test where an arbitrary set of frames are skipped
      from decoding to simulate errors. The test verifies (1) that if
      the error frames are droppable - i.e. frame buffer updates have
      been turned off - there are no mismatch errors for the remaining
      frames after the error frames; and (2) if the error-frames are non
      droppable, there are not only no decoding errors but the mismatch
      PSNR between the decoder's version of the post-error frames and the
      encoder's version is at least 20 dB.
      
      Change-Id: Ie6e2bcd436b1e8643270356d3a930e8989ff52a5
      01cafaab
  6. 16 Jan, 2013 5 commits
    • John Koleszar's avatar
      Preserve the previous golden frame on golden updates · 26bd81b9
      John Koleszar authored
      This commit restores the quality lost when the buffer-to-buffer copy
      logic was removed. Note that this is specific to the current use of
      golden frames and will need rework when RTC functionality is added.
      
      Change-Id: I7324a75acd96eafd9e0f9b8633d782e390d5dc21
      26bd81b9
    • John Koleszar's avatar
      Generalize and increase frame coding contexts · 4b65837b
      John Koleszar authored
      Previously there were two frame coding contexts tracked, one for normal
      frames and one for alt-ref frames. Generalize this by signalling the
      context to use in the bitstream, rather than tieing it to the alt ref
      refresh bit. Also increase the number of contexts available to 4, which
      may be useful for temporal scalability.
      
      Change-Id: I7b66daaddd55c535c20cd16713541fab182b1662
      4b65837b
    • John Koleszar's avatar
      Start to anonymize reference frames · da832a80
      John Koleszar authored
      Remove lst_fb_idx, gld_fb_idx, alt_fb_idx, refresh_last_frame,
      refresh_golden_frame, refresh_alt_ref_frame from common. Gold/Alt are
      encode side conventions. From the decoder's perspective, we want to be
      dealing with numbered references.
      
      Updates to active_ref 2 signal mode context switches, vestigial from
      refresh_alt_ref_frame. This needs some clean up to make sense with
      increased numbers of reference frames, as well as reimplementing the
      swapping of alt/golden which was previously done using the
      buffer-to-buffer copy mechanism removed in an earlier commit.
      
      Change-Id: I7334445158b7666f9295d2a2dd22aa03f4485f58
      da832a80
    • John Koleszar's avatar
      Update encoder to use fb_idx_ref_cnt · 394b0a6a
      John Koleszar authored
      Do reference counting the same way on the encoder as the decoder does,
      rather than maintaining the 'flags' member of YV12_BUFFER_CONFIG.
      
      Change-Id: I91dc210ffca081acaf9d5c09a06e7461b3c3139c
      394b0a6a
    • John Koleszar's avatar
      Remove buffer-to-buffer copy logic · b8e02798
      John Koleszar authored
      This is the first in a series of commits to add additional reference
      frames to the codec. Each frame will be able to update any of the
      available references, but copying between references is not
      supported.
      
      Change-Id: I5945b5ce6cc3582c495102b4e7eed4f08c44d5a1
      b8e02798
  7. 14 Jan, 2013 2 commits
    • John Koleszar's avatar
      Use INT64_MAX instead of LLONG_MAX · 24bc1a71
      John Koleszar authored
      These variables have the type int64_t, not long long. long long could
      be a larger type than 64 bits. Emulate INT64_MAX for older versions of
      MSVC, and remove the unreferenced vpx_ports/vpxtypes.h
      
      Change-Id: Ideaca71838fcd3849d816d5ab17aa347c97d03b0
      24bc1a71
    • Adrian Grange's avatar
      Merge prediction filter · 7bcaac3e
      Adrian Grange authored
      Removed the experimental flag from around the prediction filter.
      
      Change-Id: Ic1dd2db8fe8ac17ed5129f83094d4c5cdd5527d2
      7bcaac3e
  8. 10 Jan, 2013 2 commits
  9. 09 Jan, 2013 1 commit
    • Adrian Grange's avatar
      New prediction filter · 7d6b5425
      Adrian Grange authored
      This patch removes the old pred-filter experiment and replaces it
      with one that is implemented using the switchable filter framework.
      
      If the pred-filter experiment is enabled, three interopolation
      filters are tested during mode selection; the standard 8-tap
      interpolation filter, a sharp 8-tap filter and a (new) 8-tap
      smoothing filter.
      
      The 6-tap filter code has been preserved for now and if the
      enable-6tap experiment is enabled (in addition to the pred-filter
      experiment) the original 6-tap filter replaces the new 8-tap smooth
      filter in the switchable mode.
      
      The new experiment applies the prediction filter in cases of a
      fractional-pel motion vector. Future patches will apply the filter
      where the mv is pel-aligned and also to intra predicted blocks.
      
      Change-Id: I08e8cba978f2bbf3019f8413f376b8e2cd85eba4
      7d6b5425
  10. 08 Jan, 2013 2 commits
    • Ronald S. Bultje's avatar
      Merge superblocks (32x32) experiment. · 4455036c
      Ronald S. Bultje authored
      Change-Id: I0df99742029834a85c4933652b0587cf5b6b2587
      4455036c
    • Yaowu Xu's avatar
      minor loop filter refactoring and cleanup · d278d018
      Yaowu Xu authored
      This commit did a couple of minor cleanup/refactoring to prepare for
      futher loop filter experiments. It merged y_only version of loop filter
      function into the regular one, which makes sure that same logic is used
      for functions for picking level and for actual loop filtering.
      
      Change-Id: Id10c94dccd45f58e5310bacfdf6ee63cbb60b86f
      d278d018
  11. 06 Jan, 2013 1 commit
  12. 03 Jan, 2013 1 commit
    • Adrian Grange's avatar
      New interpolation filter selection algorithm · 259b8008
      Adrian Grange authored
      Old Scheme:
      When SWITCHABLE filter selection is enabled the encoder
      evaluates the use of each interpolation filter type and
      selects the best one to use at the MB level. A frame-
      level flag can be set to force the use of a particular
      filter type for all MBs in a frame if it is more efficient
      to encode that way. The logic here involved a Q dependent
      threshold that assumed that the second 8-tap filter was
      a high-pass filter. However, this requires a trip around
      the recode loop. If the frame-level flag indicates use
      of a particular filter, the other filters are not
      evaluated in the pick_mode loop.
      
      New Scheme:
      Each filter type is evaluated at the MB level and a record
      of the best filter is kept, irrespective of what filter
      is signaled at the frame-level. Once all MBs have been
      encoded, a decision is made as to what frame-level mode
      to set for the *next* frame. If one filter is used by 80%
      or more of the MBs, then this filter is forced since it
      is assumed that this will be more efficient if the
      next frame has similar characteristics. i.e. there is a
      one-frame lag between measuring the filter selection and
      setting the frame-level mode to use.
      
      Change-Id: I6a7e7ced8f27e120fafb99db2dc9c6293f8d20f7
      259b8008
  13. 02 Jan, 2013 1 commit
  14. 26 Dec, 2012 1 commit
  15. 18 Dec, 2012 1 commit
  16. 17 Dec, 2012 1 commit
  17. 12 Dec, 2012 1 commit
    • Ronald S. Bultje's avatar
      Consistently use get_prob(), clip_prob() and newly added clip_pixel(). · 4d0ec7aa
      Ronald S. Bultje authored
      Add a function clip_pixel() to clip a pixel value to the [0,255] range
      of allowed values, and use this where-ever appropriate (e.g. prediction,
      reconstruction). Likewise, consistently use the recently added function
      clip_prob(), which calculates a binary probability in the [1,255] range.
      If possible, try to use get_prob() or its sister get_binary_prob() to
      calculate binary probabilities, for consistency.
      
      Since in some places, this means that binary probability calculations
      are changed (we use {255,256}*count0/(total) in a range of places,
      and all of these are now changed to use 256*count0+(total>>1)/total),
      this changes the encoding result, so this patch warrants some extensive
      testing.
      
      Change-Id: Ibeeff8d886496839b8e0c0ace9ccc552351f7628
      4d0ec7aa
  18. 10 Dec, 2012 1 commit
    • Paul Wilkins's avatar
      Further changes to mv reference code. · d1244659
      Paul Wilkins authored
      Some further changes and refactoring of mv
      reference code and selection of center point for
      searches. Mainly relates to not passing so many
      different local copies of things around.
      
      Some place holder comments.
      
      Change-Id: I309f10ffe9a9cde7663e7eae19eb594371c8d055
      d1244659
  19. 08 Dec, 2012 1 commit
    • Ronald S. Bultje's avatar
      Introduce vp9_coeff_probs/counts/stats/accum types. · 885cf816
      Ronald S. Bultje authored
      Use these, instead of the 4/5-dimensional arrays, to hold statistics,
      counts, accumulations and probabilities for coefficient tokens. This
      commit also re-allows ENTROPY_STATS to compile.
      
      Change-Id: If441ffac936f52a3af91d8f2922ea8a0ceabdaa5
      885cf816
  20. 07 Dec, 2012 1 commit
    • Ronald S. Bultje's avatar
      32x32 transform for superblocks. · c456b35f
      Ronald S. Bultje authored
      This adds Debargha's DCT/DWT hybrid and a regular 32x32 DCT, and adds
      code all over the place to wrap that in the bitstream/encoder/decoder/RD.
      
      Some implementation notes (these probably need careful review):
      - token range is extended by 1 bit, since the value range out of this
        transform is [-16384,16383].
      - the coefficients coming out of the FDCT are manually scaled back by
        1 bit, or else they won't fit in int16_t (they are 17 bits). Because
        of this, the RD error scoring does not right-shift the MSE score by
        two (unlike for 4x4/8x8/16x16).
      - to compensate for this loss in precision, the quantizer is halved
        also. This is currently a little hacky.
      - FDCT and IDCT is double-only right now. Needs a fixed-point impl.
      - There are no default probabilities for the 32x32 transform yet; I'm
        simply using the 16x16 luma ones. A future commit will add newly
        generated probabilities for all transforms.
      - No ADST version. I don't think we'll add one for this level; if an
        ADST is desired, transform-size selection can scale back to 16x16
        or lower, and use an ADST at that level.
      
      Additional notes specific to Debargha's DWT/DCT hybrid:
      - coefficient scale is different for the top/left 16x16 (DCT-over-DWT)
        block than for the rest (DWT pixel differences) of the block. Therefore,
        RD error scoring isn't easily scalable between coefficient and pixel
        domain. Thus, unfortunately, we need to compute the RD distortion in
        the pixel domain until we figure out how to scale these appropriately.
      
      Change-Id: I00386f20f35d7fabb19aba94c8162f8aee64ef2b
      c456b35f
  21. 06 Dec, 2012 1 commit
  22. 05 Dec, 2012 3 commits
    • Johann's avatar
      Begin to refactor vpx_scale usage in VP9 · 52d350fe
      Johann authored
      Only declare the functions in vpx_scale RTCD and include the relevant
      header.
      
      Remove unused files and functions in vpx_scale to avoid wasting time
      renaming. vpx_scale/win32/scaleopt.c contains functions which have not
      been called in a long time but are potentially optimized.
      
      The 'vp8' functions have not been renamed yet. That is for after the
      cleanup.
      
      Change-Id: I2c325a101d60fa9d27e7dfcd5b52a864b4a1e09c
      52d350fe
    • Johann's avatar
      Remove ARM optimizations from VP9 · a9056729
      Johann authored
      Change-Id: I9f0ae635fb9a95c4aa1529c177ccb07e2b76970b
      a9056729
    • Paul Wilkins's avatar
      Change to MV reference search. · 4cc657ec
      Paul Wilkins authored
      This patch reduces the cpu cost of the MV ref
      search by only allowing insert for candidates
      that would be in the current top 4.
      
      This could alter the outcome and slightly favors
      near candidates which are tested first but also
      limits the worst case loop count to 4 and means in
      many cases it will drop out and not happen.
      
      Change-Id: Idd795a825f9fd681f30f4fcd550c34c38939e113
      4cc657ec
  23. 03 Dec, 2012 2 commits
    • Johann's avatar
      Begin to refactor vpx_scale usage in VP9 · c6bd29e2
      Johann authored
      Only declare the functions in vpx_scale RTCD and include the relevant
      header.
      
      Remove unused files and functions in vpx_scale to avoid wasting time
      renaming. vpx_scale/win32/scaleopt.c contains functions which have not
      been called in a long time but are potentially optimized.
      
      The 'vp8' functions have not been renamed yet. That is for after the
      cleanup.
      
      Change-Id: I2c325a101d60fa9d27e7dfcd5b52a864b4a1e09c
      c6bd29e2
    • Johann's avatar
      Remove ARM optimizations from VP9 · 34591b54
      Johann authored
      Change-Id: I9f0ae635fb9a95c4aa1529c177ccb07e2b76970b
      34591b54
  24. 29 Nov, 2012 3 commits
  25. 28 Nov, 2012 3 commits
    • Jim Bankoski's avatar
      fixed includes to be fully specified · c6787398
      Jim Bankoski authored
      Change-Id: Ia1cce221f8511561b9cbd8edb7726fbc286ff243
      c6787398
    • Jim Bankoski's avatar
      remove postproc invokes · 85cba19e
      Jim Bankoski authored
      and some miscellaneous invoke left overs
      
      Change-Id: I63191b1bfd3bea4ce30cceaeb686ec850570fc43
      85cba19e
    • Yaowu Xu's avatar
      removed redundant mode_context data structures · 12da793d
      Yaowu Xu authored
      This commit removed a couple of redundant data structures in frame
      coding contextsm, mode_context and mode_context_a, and changed to
      use vp9_mode_contexts only. The switch of the context for different
      frame type now relies on the switch of frame coding context between
      lfc and lfc_a. This commit also removed a number of memcpy among
      these redundant data structure.
      
      Change-Id: I42e8174bd60f466b0860afc44c1263896471b0f3
      12da793d