* <li>complexity is a value from 1 to 10 where 1 is the lowest complexity and 10 is the highest</li>
* <li>signal_type is either OPUS_AUTO (default), OPUS_SIGNAL_VOICE, or OPUS_SIGNAL_MUSIC</li>
* </ul>
* See @ref encoderctls and @ref genericctls for a complete list of parameters that can be set or queried. Most parameters can be set or changed at any time during a stream.
*
* To encode a frame, opus_encode() or opus_encode_float() must be called with exactly one frame (2.5, 5, 10, 20, 40 or 60 ms) of audio data:
* @code
* len = opus_encode(enc, audio_frame, frame_size, packet, max_packet);
* @endcode
*
* where
* <ul>
* <li>audio_frame is the audio data in opus_int16 (or float for opus_encode_float())</li>
* <li>frame_size is the duration of the frame in samples (per channel)</li>
* <li>packet is the byte array to which the compressed data is written</li>
* <li>max_packet is the maximum number of bytes that can be written in the packet (1276 bytes is recommended)</li>
* </ul>
*
* opus_encode() and opus_encode_frame() return the number of bytes actually written to the packet.
* If that value is negative, then an error has occured. If the value is 1, then the packet does not need to be transmitted (DTX)
*
* Once the encoder state if no longer needed, it can be destroyed with
*
* @code
* opus_encoder_destroy(enc);
* @endcode
*
* If the encoder was created with opus_encoder_init() rather than opus_encoder_create(),
* then no action is required aside from potentially freeing the memory that was manually
* allocated for it (calling free(enc) for the example above)
*
*/
/** Opus encoder state.
...
...
@@ -153,7 +264,53 @@ OPUS_EXPORT int opus_encoder_ctl(OpusEncoder *st, int request, ...);
/** @defgroup opusdecoder Opus Decoder
* @{
*/
*
*
* The decoding process also starts with creating a decoder
* state. This can be done with:
* @code
* int error;
* OpusDecoder *dec;
* dec = opus_decoder_create(Fs, channels, &error);
* @endcode
* where
* @li Fs is the sampling rate and must be 8000, 12000, 16000, 24000, or 48000
* @li channels is the number of channels (1 or 2)
* @li error will hold the error code in case or failure (or OPUS_OK on success)
* @li the return value is a newly created decoder state to be used for decoding
*
* While opus_decoder_create() allocates memory for the state, it's also possible
* to initialize pre-allocated memory:
* @code
* int size;
* int error;
* OpusDecoder *dec;
* size = opus_decoder_get_size(channels);
* dec = malloc(size);
* error = opus_decoder_init(dec, Fs, channels);
* @endcode
* where opus_decoder_get_size() returns the required size for the decoder state. Note that
* future versions of this code may change the size, so no assuptions should be made about it.
*
* The decoder state is always continuous in memory and only a shallow copy is sufficient
* to copy it (e.g. memcpy())
*
* To decode a frame, opus_decode() or opus_decode_float() must be called with a packet of compressed audio data: