Make MSVC build work in parallel.
The (non-default) temporary & output dirs configured in the projects could cause issues when doing compilation on a multiprocessor machine. Cleaned this up a little to use the defaults, which makes that work again and doesn't make the output structure any worse. Also removed debug output for release binaries & a tiny whitespace fix.
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- celt/celt.vcxproj 3 additions, 10 deletionscelt/celt.vcxproj
- silk/fixed/silk_fixed.vcxproj 2 additions, 10 deletionssilk/fixed/silk_fixed.vcxproj
- silk/float/silk_float.vcxproj 2 additions, 10 deletionssilk/float/silk_float.vcxproj
- silk/silk_common.vcxproj 2 additions, 10 deletionssilk/silk_common.vcxproj
- src/opus.vcxproj 0 additions, 4 deletionssrc/opus.vcxproj
- src/opus_demo.vcxproj 5 additions, 5 deletionssrc/opus_demo.vcxproj
- tests/test_opus_api.vcxproj 2 additions, 3 deletionstests/test_opus_api.vcxproj
- tests/test_opus_decode.vcxproj 2 additions, 3 deletionstests/test_opus_decode.vcxproj
- tests/test_opus_encode.vcxproj 2 additions, 3 deletionstests/test_opus_encode.vcxproj
- win32/config.h 1 addition, 1 deletionwin32/config.h
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