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Commit d34bc6ba authored by Adrien Maglo's avatar Adrien Maglo Committed by Luca Barbato
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Bench the sad function for 8 bit and 10 bit

They have different paths and ASM functions.
parent 1f556007
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......@@ -33,13 +33,12 @@ fn new_plane<T: Pixel>(ra: &mut ChaChaRng, width: usize, height: usize) -> Plane
p
}
fn bench_get_sad(b: &mut Bencher, bs: &BlockSize) {
fn bench_get_sad(b: &mut Bencher, &(bs, bit_depth): &(BlockSize, usize)) {
let mut ra = ChaChaRng::from_seed([0; 32]);
let bsw = bs.width();
let bsh = bs.height();
let w = 640;
let h = 480;
let bit_depth = 10;
let input_plane = new_plane::<u16>(&mut ra, w, h);
let rec_plane = new_plane::<u16>(&mut ra, w, h);
let po = PlaneOffset { x: 0, y: 0 };
......@@ -55,28 +54,51 @@ fn bench_get_sad(b: &mut Bencher, bs: &BlockSize) {
pub fn get_sad(c: &mut Criterion) {
let blocks = vec![
BLOCK_4X4,
BLOCK_4X8,
BLOCK_8X4,
BLOCK_8X8,
BLOCK_8X16,
BLOCK_16X8,
BLOCK_16X16,
BLOCK_16X32,
BLOCK_32X16,
BLOCK_32X32,
BLOCK_32X64,
BLOCK_64X32,
BLOCK_64X64,
BLOCK_64X128,
BLOCK_128X64,
BLOCK_128X128,
BLOCK_4X16,
BLOCK_16X4,
BLOCK_8X32,
BLOCK_32X8,
BLOCK_16X64,
BLOCK_64X16,
(BLOCK_4X4, 8),
(BLOCK_4X8, 8),
(BLOCK_8X4, 8),
(BLOCK_8X8, 8),
(BLOCK_8X16, 8),
(BLOCK_16X8, 8),
(BLOCK_16X16, 8),
(BLOCK_16X32, 8),
(BLOCK_32X16, 8),
(BLOCK_32X32, 8),
(BLOCK_32X64, 8),
(BLOCK_64X32, 8),
(BLOCK_64X64, 8),
(BLOCK_64X128, 8),
(BLOCK_128X64, 8),
(BLOCK_128X128, 8),
(BLOCK_4X16, 8),
(BLOCK_16X4, 8),
(BLOCK_8X32, 8),
(BLOCK_32X8, 8),
(BLOCK_16X64, 8),
(BLOCK_64X16, 8),
(BLOCK_4X4, 10),
(BLOCK_4X8, 10),
(BLOCK_8X4, 10),
(BLOCK_8X8, 10),
(BLOCK_8X16, 10),
(BLOCK_16X8, 10),
(BLOCK_16X16, 10),
(BLOCK_16X32, 10),
(BLOCK_32X16, 10),
(BLOCK_32X32, 10),
(BLOCK_32X64, 10),
(BLOCK_64X32, 10),
(BLOCK_64X64, 10),
(BLOCK_64X128, 10),
(BLOCK_128X64, 10),
(BLOCK_128X128, 10),
(BLOCK_4X16, 10),
(BLOCK_16X4, 10),
(BLOCK_8X32, 10),
(BLOCK_32X8, 10),
(BLOCK_16X64, 10),
(BLOCK_64X16, 10)
];
c.bench_function_over_inputs("get_sad", bench_get_sad, blocks);
......
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