• Rupert Swarbrick's avatar
    Define av1_foreach_rest_unit_in_frame · 33ed9e69
    Rupert Swarbrick authored
    This is the last stage in a quest to move all knowledge of the layout
    of restoration units across the frame into restoration.c. Now this is
    done, we can change how they are laid out (to split them properly at
    tile boundaries) without having to change code in any other file.
    
    Change-Id: Id5108d787d342f5070580d0e34d84b5ddcc53a86
    33ed9e69
restoration.c 66.6 KB