Changes to rd balance and multi-arf bug fix.
2 pass only change to calculation of rd mult based on Q. Make a small adjustment based on frame type and also replace adjustment based on iifactor with an one based on the ambient GF/ARF boost level. Also fix multi arf bug / issue. Overall these change give an slight improvement in ssim but hurt psnr a little. Change-Id: I5e1751e3ff5390a26f543d7855059e6fbcce105e
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- vp9/encoder/vp9_encoder.c 18 additions, 5 deletionsvp9/encoder/vp9_encoder.c
- vp9/encoder/vp9_firstpass.c 0 additions, 8 deletionsvp9/encoder/vp9_firstpass.c
- vp9/encoder/vp9_firstpass.h 0 additions, 1 deletionvp9/encoder/vp9_firstpass.h
- vp9/encoder/vp9_rd.c 16 additions, 13 deletionsvp9/encoder/vp9_rd.c
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