- Apr 09, 2014
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Frank Galligan authored
Change-Id: I08fe184a04e5435aeac92f1d7cc9733ca52c2783
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Frank Galligan authored
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- Apr 08, 2014
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Frank Galligan authored
There was a bug with the decoder that if you started the decoder with more threads than the first frame had tile columns. Afterwards tried to decode a frame with more tile columns than the first frame, the decoder would hang. E.g. run vpxdec --threads=4. The first frame had two tile columns, then the next key frame had 4 tile columns, the decoder would hang. If you started with 4 tiles and switched to 2 tiles the decoder would be fine. The issue is that the worker the thread loop is using is stale. I added a test vector "vp90-2-14-resize-848x480-1280x720.webm" that exhibited the bug. Change-Id: I7bdd47241a52ac0fe1c693a609bc779257e94229
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Dmitry Kovalev authored
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Dmitry Kovalev authored
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Dmitry Kovalev authored
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Dmitry Kovalev authored
Change-Id: If8044d9c71afe02ed1e6c94487344e143bdfcd74
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Dmitry Kovalev authored
Change-Id: Ieb9b455b8aaef9884391021b7f640ef24c554687
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Yaowu Xu authored
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Yaowu Xu authored
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Yaowu Xu authored
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Dmitry Kovalev authored
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Marco Paniconi authored
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- Apr 07, 2014
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Dmitry Kovalev authored
Change-Id: I512f2a287dd8765879a2d1144e2f028dc65f71ff
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Dmitry Kovalev authored
Change-Id: I0816ec12ec0a6f21d0f25f10c214b5fd327afc6c
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Dmitry Kovalev authored
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Marco Paniconi authored
Copy up to a certain bsize, otherwise set to a fixed bsize. This helsp to reduce artifact near moving boundary caused by full partition copy without checking motion of super-block. This artifact can occur at speeds 3,4 in real-time mode. Issue: https://code.google.com/p/webm/issues/detail?id=738. Change-Id: I05812521fd38816a467f72eb6a951cae4c227931
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Joshua Litt authored
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Dmitry Kovalev authored
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Joshua Litt authored
Change-Id: I5a65d6fdb27516aefda0473ac45b05186cf0913c
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Dmitry Kovalev authored
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Dmitry Kovalev authored
Change-Id: Iab3effc39064f265426c82b455ef38d37dcce5a8
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Dmitry Kovalev authored
Commit introduced the leak: "Removing XMA legacy from VP9 code." I5e9dfc50b6312848df8c3b8276f6b4d0c7ff9cf9 Change-Id: Ia1f91bb8403bef340de9f089fa78b3fccc3e9917
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Dmitry Kovalev authored
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Dmitry Kovalev authored
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Dmitry Kovalev authored
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Dmitry Kovalev authored
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Dmitry Kovalev authored
Change-Id: I7b2b690d2d51d55daa642be4131e5febd78cbe0a
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Dmitry Kovalev authored
Change-Id: Ic68caec1bcb8a88f443c3e40ce9770eade5bd320
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Dmitry Kovalev authored
Change-Id: Ib4e31ba74c4b882bd93942ef743f4a189892738d
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Dmitry Kovalev authored
These functions do nothing about rate control. Change-Id: I714e80b1c1f4f9aa157a56df705247fce6db138d
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Guillaume Martres authored
ARF overlays now use the same rate correction factor as regular inter frames, further testing would be needed to see if it makes sense to use a completely separate rate correction factor for ARF overlays. $ vpxenc --cpu-used=5 --fps=50/1 --target-bitrate=2000 parkjoy.y4m -o out.webm => Before: 3356 kb/s => After: 2271 kb/s Change-Id: I73e4defa615ba7a8a2bdb845864f4b1721cbbffe
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Guillaume Martres authored
Change-Id: If1b0a2d6603ce24f5dd99855e8dfe459e7a2835a
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Guillaume Martres authored
Change-Id: Ib3886cb7cafc211581f4f9e7f76782d9d1984434
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Dmitry Kovalev authored
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Dmitry Kovalev authored
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- Apr 06, 2014
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Jingning Han authored
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- Apr 04, 2014
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Jingning Han authored
This commit estimates the motion vector rate cost right after full pixel motion search. It combines this and the mode cost and compares the corresponding rate-distortion cost. If it is already above the current best one, skip the rest sub-pixel motion search and modeling process. For pedestrian_area 1080p at 4000 kpbs, the speed -5 runtime goes down from 39425 ms -> 38399 ms. Change-Id: If4cd7119fd6c266798d5cf1d19d19ab425e52a26
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Dmitry Kovalev authored
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Dmitry Kovalev authored
Change-Id: I4685706b816dd1c45500e1387c9f63edb2fa1962
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