- Aug 12, 2015
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James Zern authored
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Scott LaVarnway authored
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Hui Su authored
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Hui Su authored
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Hui Su authored
In encode_superblock, call set_ref_ptrs only for inter blocks. Change-Id: I27545c0e3e679e1838b78d7c9d01fe5a4d3cc0fb
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Hui Su authored
Change-Id: Ia069da11eebb271063e9eb837bdb3e7175ecce13
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Jingning Han authored
Change-Id: Ic5004f8bdc1c2b025b598e80374ee1f286ea95ee
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Jingning Han authored
Remove the ssim files from vp10 folder. Change-Id: Icc1d9d61a0878d53584328b278dfa090aa070035
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Jingning Han authored
Remove the vp9_ prefix from vp10 file names. Change-Id: I513a211b286a57d6126fc1b0fbfd6405120014f1
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Jingning Han authored
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Jingning Han authored
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Jingning Han authored
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James Zern authored
broken since: be6c031f Merge "Fork VP9 and VP10 codebase" 3ee6db6c Fork VP9 and VP10 codebase Change-Id: I1dcdb378e11fe9aaf7c433ab187ebf952ef9cf09
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James Zern authored
fixes sse-only build Change-Id: I4591f5be6773464238744a41d6901cf0e903b5bd
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James Zern authored
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Jingning Han authored
This commit renames the vp10 encoder, decoder, and common interface file names from vp9_ prefix to vp10_ prefix. Change-Id: Iafb5d786e4b428d2b9bf097123bd86c4fa9ded24
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Jingning Han authored
Change-Id: Iacbfac29898ac7954eb6375e83873dbb7390fd47
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Jingning Han authored
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James Zern authored
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Jingning Han authored
This commit folks the VP9 and VP10 codebase and makes libvpx support VP8, VP9, and VP10. Change-Id: I81782e0b809acb3c9844bee8c8ec8f4d5e8fa356
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- Aug 11, 2015
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James Zern authored
many _sse2.asm have sse implementations as well Change-Id: Idfa1f5cab593e4913aaad37f7223e8430188c44a
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Scott LaVarnway authored
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Marco Paniconi authored
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Marco Paniconi authored
For speed 7, real-time mode: Base layer frames are further apart (for #temporal layers = 3, this is every 4 frames) so worth keeping same motion search parameters (as in speed 6) on the base layer frames. Change-Id: Idebf49dda6ef4f3d9a55aee55129a68253f692fb
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Aℓex Converse authored
Change-Id: I26c53f8e74cf5431fb3179af5d480e4e9f3d8f32
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Scott LaVarnway authored
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Aℓex Converse authored
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- Aug 10, 2015
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James Zern authored
gcc-based builds will allow a 0-element array, but visual studio builds will not; this change hides the encoder and decoder specific symbols as modules using them are selected based on the configuration. Change-Id: Ic16ba9d12241070ec689dc5880164c14a4f7ca44
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Marco Paniconi authored
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Aℓex Converse authored
Use system_state.h in vpx_dsp and remove unneeded includes of vp9_systemdependent.h. Change-Id: I92557ec6dd5aa790160b4f31fe7967db0d7ec3c4
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James Zern authored
* changes: Only use .text sections for aout Use newer x86inc.asm Use .text instead of .rodata on macho Copy PIC handling code from x86_abi_support Set 'private_extern' visibility for macho targets Avoid 'amdnop' when building with nasm Catch all elf formats Expand PIC default to macho64 and respect CONFIG_PIC from libvpx Use libvpx defines to set name mangling rules Customize x86inc.asm for libvpx
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Johann Koenig authored
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Scott LaVarnway authored
from FUN_CONV_1D and FUN_CONV_2D macros. The functions will not be called with these inputs. Change-Id: I67ec75e4edafc0acee70190521a80ea85dfa521b
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Marco Paniconi authored
Adjust logic for golden reference usage in non-rd pickmode, under svc mode. Change-Id: If012e21e8123a0684634af0ac7ed3da9c8c7d7cc
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Marco Paniconi authored
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Johann Koenig authored
Also do not specify alignment. Change-Id: Id4a62bfa0fc3bc56e25689b5de7796bd6e864457
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Aℓex Converse authored
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Tom Finegan authored
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Tom Finegan authored
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Jingning Han authored
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