IceCast crashes with more than 10 listen-socket port definitions
Icecast crashes if I define more than 10 listen-socket ports. Is there a limit that's not documented or is this a bug? I'm using the Windows build that OddSock compiled on 7/13/05.
Icecast crashes if I define more than 10 listen-socket ports. Is there a limit that's not documented or is this a bug? I'm using the Windows build that OddSock compiled on 7/13/05.