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  • #2051

Closed
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Created Sep 23, 2014 by Peter Billam@PeterBillam

non-blocking ao_play() and associated ao_wait()

Greetings. I've been exploring libao, but for what I want to do I need a non-blocking ao_play(), so I can then do processing in real-time, then an ao_wait to get to the end of the previous buffer, then play my new buffer and loop. It looks like this has not been implemented, perhaps because it's not portable enough :-( Suggestions gratefully received... Regards, Peter

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