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Commit 76469c64 authored by Timothy B. Terriberry's avatar Timothy B. Terriberry Committed by Jean-Marc Valin
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Prevent busts at low bitrates.

This patch makes all symbols conditional on whether or not there's
 enough space left in the buffer to code them, and eliminates much
 of the redundancy in the side information.

A summary of the major changes:
* The isTransient flag is moved up to before the the coarse energy.
  If there are not enough bits to code the coarse energy, the flag
   would get forced to 0, meaning what energy values were coded
   would get interpreted incorrectly.
  This might not be the end of the world, and I'd be willing to
   move it back given a compelling argument.
* Coarse energy switches coding schemes when there are less than 15
   bits left in the packet:
  - With at least 2 bits remaining, the change in energy is forced
     to the range [-1...1] and coded with 1 bit (for 0) or 2 bits
     (for +/-1).
  - With only 1 bit remaining, the change in energy is forced to
     the range [-1...0] and coded with one bit.
  - If there is less than 1 bit remaining, the change in energy is
     forced to -1.
    This effectively low-passes bands whose energy is consistently
     starved; this might be undesirable, but letting the default be
     zero is unstable, which is worse.
* The tf_select flag gets moved back after the per-band tf_res
   flags again, and is now skipped entirely when none of the
   tf_res flags are set, and the default value is the same for
   either alternative.
* dynalloc boosting is now limited so that it stops once it's given
   a band all the remaining bits in the frame, or when it hits the
   "stupid cap" of (64<<LM)*(C<<BITRES) used during allocation.
* If dynalloc boosing has allocated all the remaining bits in the
   frame, the alloc trim parameter does not get encoded (it would
   have no effect).
* The intensity stereo offset is now limited to the range
   [start...codedBands], and thus doesn't get coded until after
   all of the skip decisions.
  Some space is reserved for it up front, and gradually given back
   as each band is skipped.
* The dual stereo flag is coded only if intensity>start, since
   otherwise it has no effect.
  It is now coded after the intensity flag.
* The space reserved for the final skip flag, the intensity stereo
   offset, and the dual stereo flag is now redistributed to all
   bands equally if it is unused.
  Before, the skip flag's bit was given to the band that stopped
   skipping without it (usually a dynalloc boosted band).

In order to enable simple interaction between VBR and these
 packet-size enforced limits, many of which are encountered before
 VBR is run, the maximum packet size VBR will allow is computed at
 the beginning of the encoding function, and the buffer reduced to
 that size immediately.
Later, when it is time to make the VBR decision, the minimum packet
 size is set high enough to ensure that no decision made thus far
 will have been affected by the packet size.
As long as this is smaller than the up-front maximum, all of the
 encoder's decisions will remain in-sync with the decoder.
If it is larger than the up-front maximum, the packet size is kept
 at that maximum, also ensuring sync.
The minimum used now is slightly larger than it used to be, because
 it also includes the bits added for dynalloc boosting.
Such boosting is shut off by the encoder at low rates, and so
 should not cause any serious issues at the rates where we would
 actually run out of room before compute_allocation().
parent 051e044d
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