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  1. Oct 21, 2010
    • John Koleszar's avatar
      Move firstpass motion map to stats packet · bb7dd5b1
      John Koleszar authored
      The first implementation of the firstpass motion map for motion
      compensated temporal filtering created a file, fpmotionmap.stt,
      in the current working directory. This was not safe for multiple
      encoder instances. This patch merges this data into the first pass
      stats packet interface, so that it is handled like the other
      (numerical) firstpass stats.
      
      The new stats packet is defined as follows:
          Numerical Stats (16 doubles) -- 128 bytes
          Motion Map                   -- 1 byte / Macroblock
          Padding                      -- to align packet to 8 bytes
      
      The fpmotionmap.stt file can still be generated for debugging
      purposes in the same way that the textual version of the stats
      are available (defining OUTPUT_FPF in firstpass.c)
      
      Change-Id: I083ffbfd95e7d6a42bb4039ba0e81f678c8183ca
      bb7dd5b1
  2. Oct 20, 2010
  3. Oct 19, 2010
  4. Oct 18, 2010
    • Johann Koenig's avatar
      copy compiler warning fixes · ce1ce992
      Johann Koenig authored
      generic version got fixed, but not the arm version. fixes:
      vp8/encoder/arm/mcomp_arm.c: In function 'vp8_full_search_sadx3':
      vp8/encoder/arm/mcomp_arm.c:1208: warning: pointer targets in passing
      argument 5 of 'fn_ptr->sdx3f' differ in signedness
      vp8/encoder/arm/mcomp_arm.c:1208: note: expected 'unsigned int *' but
      argument is of type 'int *'
      
      and another unsigned change to keep the files similar
      
      Change-Id: I1b6255dc3a03b90394a791ee0d15d8167d9454db
      ce1ce992
  5. Oct 15, 2010
    • Johann Koenig's avatar
      remove dead code · 963bcd6c
      Johann Koenig authored
      vp8_diamond_search_sadx4 isn't used in arm because there is no
      corrosponding sdx4df as in x86. rather than keep it in sync with
      ../mcomp.c, delete it
      
      vp8_hex_search had the original, more readable/understandable code if`d
      out. it's also available in ../mcomp.c, so remove the dead copy
      
      Change-Id: Ia42aa6e23b3a2e88040f467280befec091ec080e
      963bcd6c
    • Yaowu Xu's avatar
      change to make use of more trellis quantization · 2e53e9e5
      Yaowu Xu authored
      when a subsequent frame is encoded as an alt reference frame, it is
      unlikely that any mb in current frame will be used as reference for
      future frames, so we can enable quantization optimization even when
      the RD constant is slightly rate-biased. The change has an overall
      benefit between 0.1% to 0.2% bit savings on the test sets based on
      vpxssim scores.
      
      Change-Id: I9aa7bc5cd573ea84e3ee655d2834c18c4460ceea
      2e53e9e5
  6. Oct 14, 2010
  7. Oct 13, 2010
  8. Oct 12, 2010
  9. Oct 11, 2010
  10. Oct 07, 2010
    • Johann Koenig's avatar
      configure is not in src · a31a58d1
      Johann Koenig authored
      one comment in the README said the configure script was in src.
      it's not. pointed out by Aaron Sherman
      
      Change-Id: Ife0b53e096856d46669a99eefd71ac23d0351f65
      a31a58d1
    • Yunqing Wang's avatar
      Remove unused file in encoder · 7e6f7b57
      Yunqing Wang authored
      Remove vp8/encoder/x86/csystemdependent.c
      
      Change-Id: I7c590dcd07b68704d463a1452f62f29ffb1402f4
      7e6f7b57
    • Scott LaVarnway's avatar
      Added vp8_fast_quantize_b_sse2 · d860f685
      Scott LaVarnway authored
      Moved vp8_fast_quantize_b_sse from quantize_mmx.asm into
      quantize_sse2.asm and renamed.  Updated the assembly code to
      match the C version.
      
      Change-Id: I1766d9e1ca60e173f65badc0ca0c160c2b51b200
      d860f685
  11. Oct 06, 2010
    • Yaowu Xu's avatar
      optimize fast_quantizer c version · d338d14c
      Yaowu Xu authored
      As the zbin and rounding constants are normalized, rounding effectively
      does the zbinning, therefore the zbin operation can be removed. In
      addition, the memset on the two arrays are no longer necessary.
      
      Change-Id: If39c353c42d7e052296cb65322e5218810b5cc4c
      d338d14c
  12. Oct 05, 2010
  13. Oct 04, 2010
    • Jan Kratochvil's avatar
      nasm: avoid relative include paths · fc2b06c6
      Jan Kratochvil authored
      nasm does not automatically assume the source's directory also for its
      include files.
      
      Provide nasm compatibility.  No binary change by this patch with yasm on
      {x86_64,i686}-fedora13-linux-gnu.  Few longer opcodes with nasm on
      {x86_64,i686}-fedora13-linux-gnu have been checked as safe.
      
      Change-Id:	I386efa0cca5d401193416c11bd7363a283541645
      fc2b06c6
    • Jan Kratochvil's avatar
      nasm: address labels 'rel label' vice 'wrt rip' · 5cdc3a4c
      Jan Kratochvil authored
      nasm does not support `label wrt rip', it requires `rel label'. It is
      still fully compatible with yasm.
      
      Provide nasm compatibility. No binary change by this patch with yasm on
      {x86_64,i686}-fedora13-linux-gnu. Few longer opcodes with nasm on
      {x86_64,i686}-fedora13-linux-gnu have been checked as safe.
      
      Change-Id: I488773a4e930a56e43b0cc72d867ee5291215f50
      5cdc3a4c
    • Jan Kratochvil's avatar
      nasm: match instruction length (movd/movq) to parameters · e114f699
      Jan Kratochvil authored
      nasm requires the instruction length (movd/movq) to match to its
      parameters. I find it more clear to really use 64bit instructions when
      we use 64bit registers in the assembly.
      
      Provide nasm compatibility. No binary change by this patch with yasm on
      {x86_64,i686}-fedora13-linux-gnu. Few longer opcodes with nasm on
      {x86_64,i686}-fedora13-linux-gnu have been checked as safe.
      
      Change-Id: Id9b1a5cdfb1bc05697e523c317a296df43d42a91
      e114f699
    • Yaowu Xu's avatar
      fixed a typo that mis-used Y plane stride for UV blocks. · 49fdb7c4
      Yaowu Xu authored
      Raised by Lei Yang, the Y plane stride was used for UV blocks.
      This is clearly a typo. But as the comments in the code suggested
      that this port of code has not been used yet, so the typo should
      not have created any damage yet.
      
      Change-Id: Iea895edc17469a51c803a8cc6d0fce65a1a7fc2f
      49fdb7c4
    • Yaowu Xu's avatar
      2d4ef375
  14. Oct 02, 2010
    • Paul Wilkins's avatar
      Tune effect of motion on KF/GF boost in two pass; · 788c0eb5
      Paul Wilkins authored
      This code adjust the impact of the amount and speed of motion
      on GF and KF boost.
      
      Sections with lots of slow motion will tend to have a
      somewhat bigger boost and sections with fast motion may
      have less.
      
      There is a knock on effect to the selection of the active
      quantizer range.
      
      This will likely require further tuning but helps with a couple
      of particularly bad edge cases.
      
      Change-Id: Ic2449cda7305672b69acf42fc0a845b77ac98d40
      788c0eb5
    • Yaowu Xu's avatar
      enable trellis quantization for 2nd order blocks · dcd29e36
      Yaowu Xu authored
      Experimented with different value for Y2_RD_MULT ranging f[1, 32],
      without adapting the value to MB coding mode/frame type/Q value,
      4 works out best among all values, providing overall 0.1% coding
      gain on the test set.
      
      Change-Id: I6b2583a8aa5db5e7e5c65c646301909c0c58f876
      dcd29e36
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